e to pay nokia), but you avoid license issues... and now anything that uses
x11 should work...
but the above all require work... a signficant amount of it.
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nce between it being "a blocker for performance"
and a "it doesnt matter". :)
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On Tue, 22 Jul 2008 02:05:48 +0100 Stroller <[EMAIL PROTECTED]>
babbled:
>
> On 21 Jul 2008, at 19:47, Carsten Haitzler (The Rasterman) wrote:
> > ...
> > the problem is the designers decided that ASU is not to have any
> > manual
> > keyboard toggle butto
llme.edj to decompile - edit the .edc and run build.sh
to rebuild... copy it back in place). you can add the button back - if you can
find it.
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#x27;s keyboard property determines if keyboard should be there
> > or not, but this so far is a private protocol implemented by e. it is not
> > documented, nor has it been standardised. all of this should go to
> > freedesktop.org and be
dardised. all of this should go to freedesktop.org and be proposed as
wm-spec extensions for "mobile devices" and then adopted, specified, and
implemented everywhere, tested well, then.. when all this is done.. the manual
button may have a chance of being removed...)
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On Tue, 22 Jul 2008 01:51:09 +0530 Gora Mohanty <[EMAIL PROTECTED]> babbled:
> On Tue, 22 Jul 2008 06:01:24 +1000
> Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]> wrote:
> [...]
> > this is why EFL doesn't have support. i'd have to write it all, OR use
On Tue, 22 Jul 2008 01:23:44 +0530 Gora Mohanty <[EMAIL PROTECTED]> babbled:
> On Tue, 22 Jul 2008 05:31:48 +1000
> Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]> wrote:
>
> > On Tue, 22 Jul 2008 00:48:43 +0530 Gora Mohanty <[EMAIL PROTECTED]> babbled:
>
On Tue, 22 Jul 2008 00:48:43 +0530 Gora Mohanty <[EMAIL PROTECTED]> babbled:
> On Tue, 22 Jul 2008 04:40:11 +1000
> Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]> wrote:
>
> > On Mon, 21 Jul 2008 15:18:37 +0200 Ole Holm Frandsen <[EMAIL PROTECTED]>
> >
g which is expensive on ARM.
one reason EFL gets the performance it does is it has an almost 1 way pipeline
with everything deferred as much a possible. be it software rendering or
xrender etc. - everything happens as late as possible. it never downloads data
from x... and man all of this really
keyboard
(properties on your window), and i think holger has added support in qtopia-x11
for that now, but it also understands the older MB and multi-tap protocol... if
people want other protocols supported...let me know the details.
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8 kl. 17.59 skrev Michele Renda:
>
> > -BEGIN PGP SIGNED MESSAGE-
> > Hash: SHA1
> >
> > Carsten Haitzler (The Rasterman) wrote:
> >> in the end i imagine people might do custom layouts for a language
> >> (eg german
> >> would onl
ly. but right now right-to-left languages wont work (well)
(arabic/farsi/hebrew). unfortunatly that is really near the bottom of my list...
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. either
way - you get to choose what you want. right now it always creates the internal
keyboard - i haven't added code to disable that (and select something else to
run), but its not static project, it's under development like a lot of other
things.
but again - it is a virtual keyboard f
the AUX button toggles a screenlock which nullifies any touches on the
screen from doing anything useful (other than keeping backlight on). :)
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'll add them in in my revamp of the kbd code). sliding your finger
down does a return anyway :)
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On Sat, 19 Jul 2008 00:36:53 +1000 Carsten Haitzler (The Rasterman)
<[EMAIL PROTECTED]> babbled:
> On Fri, 18 Jul 2008 15:29:32 +0100 Andy Green <[EMAIL PROTECTED]> babbled:
>
> > -BEGIN PGP SIGNED MESSAGE-
> > Hash: SHA1
> >
> > Somebody in t
o it'll suck in parts of EFL as dependencies.
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? Patch for this has been in stable for several days, and I
> tested it by setting level to 32 before and seeing 32 both visually and
> down /sys.
aaah - then it must be my forcing bl to on anyway (even tho its on) to keep
behavior if/when you change it... let m
fr would never resume thus draining the battery
> > quickliy.
>
> And what is it that stops us from disabling ts, just reenabling it when we
> see a valid wake-source to stay in user-land (e.g. inbound call, RTC,
> powerbutton...)?
no kernel mechanism to &qu
ay repeatedly waiting for
page reloads just to participate here. enable threading in your mail client and
use filters to filter out mail per mailing list into different inboxes to help
you cope. :(
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ou?) :)
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On Thu, 17 Jul 2008 16:36:08 -0500 "Steven **" babbled:
asu
> I don't understand. Is this for the default OM2007.2 image? I don't
> have that directory.
>
> Is this for ASU?
>
> -Steven
>
> On Thu, Jul 17, 2008 at 12:06 PM, The Rasterman Carsten
compiled into they keyboard so you dont
have to keep changing virtual keyboards for a simply change in layout or key
sets.
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tand that its
> possible to target all 3 distro's and support them easily enough.
yes you can. it's called dependencies. if you need something that isnt on the
system by default - it is sucked in as a dependency. :) see my other mail. they
are a
All I need is to get the matchbox keyboard to replace the
> quite awful and useless keyboard that comes with ASU, and I'm all set to
> really enjoy this thing.
the default keyboard is just as usable as the matchbox one. there is a full
qwerty layout file available for it. keyboard layout is just a config file.
unlike the matchbox keyboard it is also usable with a finger not just a stylus.
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On Wed, 16 Jul 2008 10:28:52 -0700 "Vijay Vaidyanathan" <[EMAIL PROTECTED]>
babbled:
> Hi Carsten ...
>
> On Jul 16, 2008, at 6:14 AM, Carsten Haitzler (The Rasterman) wrote:
> > all are included. learn the one u like most - that solves the problem u
> > want
d (widget set, toolkits whatever) is STILL
your problem.
> *) I'm a high-level guy, and embedded stuff is way out of my comfort
> zone, so there's not much I can *do* right now anyways. The major stuff
> I want to do is dependent on things like cron/scheduling and a working
open. first and foremost. i would love hyper-performing
amazing graphics and system grunt like anyone else - but NOT at the cost of
being open. see the archives on this - this has come up before recently and
openmoko's position on this ma
ch. freerunner is a product. its
future is staying exactly as it is - it is not a LINE of products. a future
device openmoko makes may or may not have multitouch, but as such we have
enough work and problem getting single touch working right and all the apps in
a state of "this is good enough for
up 20% of cpu according to
mplayer stats), bitrate, video codec and quality etc. this is via regular
run-of-the-mill XV that is supported on almost all desktops and by most video
players and using mplayer (as it gave good stats).
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ot be just a purely technical decision. It may make a
> lot of sense to do the same on OpenMoko.
>
> Audrius
>
>
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it a simple alsa-device definition :-(, then some months later
> I've seen this:
> [1]
> <http://www.blackhat.com/presentations/bh-europe-06/bh-eu-06-biondi/bh-eu-06-biondi-up.pdf>
>
> Should cure any interest in skype :D
> also see p.64 & p.114
>
> /jOERG
>
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e CPU used in N8xx, uses ARM
> instruction set.
>
> On Wed, Jul 2, 2008 at 8:25 PM, The Rasterman Carsten Haitzler <
> [EMAIL PROTECTED]> wrote:
>
> > On Wed, 2 Jul 2008 20:06:45 -0500 "Forrest Sheng Bao" <
> > [EMAIL PROTECTED]>
> > babbled:
>
Forrest is an equal opportunity Email sender.
> 1. You are encouraged to use the language you prefer. Beyond English, I can
> also read traditional/simplified Chinese and a bit German.
> 2. I will only send you files readable to free or open source software.
>
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ko platform.
>
>
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; > ___
> > > Openmoko community mailing list
> > > community@lists.openmoko.org
> > > http://lists.openmoko.org/mailman/listinfo/community
> > >
> >
> > ___
> > Openmoko community mailing list
> > community@lists.openmoko.org
> > http://lists.openmoko.org/mailman/listinfo/community
> >
>
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e course even with the difficulties it may pose.
>
> --
> Mikko Rauhala - [EMAIL PROTECTED] - http://www.iki.fi/mjr/>
> Transhumanist - WTA member - http://www.transhumanism.org/>
> Singularitarian - SIAI supporter - http://www.singinst.org/>
>
>
>
>
> _
On Sat, 28 Jun 2008 10:41:43 +0100 Stroller <[EMAIL PROTECTED]> babbled:
>
> On 28 Jun 2008, at 03:05, Carsten Haitzler (The Rasterman) wrote:
>
> > On Fri, 27 Jun 2008 22:11:06 +0100 Stroller
> > <[EMAIL PROTECTED]> babbled:
> >
> >>
>
the home page, while this is probably the
> biggest concern of the users as far as what I've read.
>
> regards
>
> Michgael
>
>
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a - no x11. they wanted qtopia because for them "it worked". we
ended up with a compromise of a port of qtopia on x11 - but then also needing a
custom wm.
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rries you into the future with less overhead in the long run. where you
cleanly implement a driver and anything using the abstraction api correctly
just "works" into the future. :)
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ng about that too, but
> > > >
> > > > rather MPEG
> > > >
> > > > > > decoding on the CPU
> > > > > >
> > > > > > > and scaling/rotation on Glamo - this would
> > &g
---
> > > > > Raster, I'm really happy that you where
> > so wrong
> > > > at this topic
> > > > >
> > > > > --- El jue, 12/6/08, Joerg Reisenweber
> > > > <[EMAIL
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On Thu, 12 Jun 2008 15:41:29 -0400 "Crane, Matthew" <[EMAIL PROTECTED]>
babbled:
> Plus, forums usually have provisions for storage and selective
> notifications.
you mail client doesn't store your email? wow! :)
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ot going to wait
until i am online to take part and load up a browser, log in separately, deal
with a forum's idea of a gui when i have a fine one i already like in my mail
client.
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advantage
> > because now it
> > > > can use DMA? Maybe that's
> > > > > why
> > > > > it is possible to hook up an sd-card to the
> > glamo
> > > > anyway. I see no other
> > > > >
gt; > /j___
> > Openmoko community mailing list
> > community@lists.openmoko.org
> > http://lists.openmoko.org/mailman/listinfo/community
>
>
> _
istinfo/community
>
>
> __
> Enviado desde Correo Yahoo! La bandeja de entrada más inteligente.
>
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if and why I'm wrong.
as such the sd io overhead compared to the overhead of uploading yuv data is
minimal/nothing. lots of details have been gone over here before with regard to
the glamo and video acceleration for video (yuv) playback.
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months (July through
> December)?
>
> I'm not sure what to make of this.
>
> Ajit
>
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On Wed, 11 Jun 2008 09:48:10 +0200 "Dotan Cohen" <[EMAIL PROTECTED]> babbled:
> 2008/6/11 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>:
> > if the vocal group here are to be accounted for going to these screens
> > would be utterly bad and we should
On Wed, 11 Jun 2008 09:38:59 +0200 "Dotan Cohen" <[EMAIL PROTECTED]> babbled:
> 2008/6/10 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>:
> >> No, I haven't. Could you post a screenshot of how it looks? Maybe if I
> >> see it I can be convinced,
gta03 currently is in
terms of what the hardware side is working on for drivers and devices etc. like
anything, it can be subject to change.
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e with your photos with Windows Live Photo Gallery.
> http://www.windowslive.com/share.html?ocid=TXT_TAGLM_Wave2_photos_022008
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han vga so wvga (800x480) is the
only way up into the future.
ouch. poor cpu.
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we'd be in
trouble of a nasty display. 2.8" i think is the limit. most qvga's i've seen at
2.2->2.8". maybe up to 3". but qvga can be usable for an 80x24 terminal. it's
been done before for those who have followed handhelds.org and the early days
of lin
fact that carriers in the usa have no options of
"byo" (bring your own) handset. they always subsidise something and thus have
it built into their pricing model. other carriers elsewhere in the world have
different prices if all you do is buy a sim card... :)
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yone on such
> simple calculations.
>
> Rob
>
> ___________
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On Tue, 10 Jun 2008 16:40:08 +0100 Stroller <[EMAIL PROTECTED]> babbled:
>
> On 10 Jun 2008, at 02:17, Carsten Haitzler (The Rasterman) wrote:
> > browsing full web pages scrammed into a 2.8" screen as many have
> > suggested, is
> > really... pushin
but can. i have said it many times already.
> 04 even better i'd bet on it. 05 virtually no-one even thinking of now, not
> to mention sourceability of parts when it's coming to real.
>
> And now I'm definitely stopping to feed this tro.. er, thread, which btw
&
On Tue, 10 Jun 2008 13:00:54 -0300 "robert lazarski" <[EMAIL PROTECTED]>
babbled:
> On Tue, Jun 10, 2008 at 12:12 PM, The Rasterman Carsten Haitzler
> <[EMAIL PROTECTED]> wrote:
> > On Tue, 10 Jun 2008 15:57:36 +0300 "Dotan Cohen" <[EMAIL PROTECTED]
this now, but that doesn't mean Openmoko
> > has to do it. Do we really want Openmoko to be just another iPhone
> > clone? I know we see a fair number of posts on here about the iPhone,
> > but surely that's just a result of the current buzz
On Tue, 10 Jun 2008 15:57:36 +0300 "Dotan Cohen" <[EMAIL PROTECTED]> babbled:
> 2008/6/10 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>:
> > nb - your chars just become tall (3x7). eg:
> >
> > %
> &g
On Tue, 10 Jun 2008 15:53:49 +0300 "Dotan Cohen" <[EMAIL PROTECTED]> babbled:
> 2008/6/10 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>:
> >> 2008/6/9 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>:
> >> > an 80x24 terminal
On Tue, 10 Jun 2008 12:46:59 +0100 "Justyn Butler" babbled:
> 2008/6/10 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>:
> > i'd love a better cpu - better memory bus and much more. right now the only
> > thing we have is gta03 - same cpu as fr
tradeoff of screen
> > pixel
> > count vs processor speed vs any graphics acceleration we can get - if any.
> >
> > --
> > Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]>
> >
> > Hi Carsten,
>
> There was a WQVGA screen you once mentio
as it stands, but can go to qvga easily,
but is unlikely to. in the future who knows. it'd be a tradeoff of screen pixel
count vs processor speed vs any graphics acceleration we can get - if any.
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18:43:51 +0200 Peter Kraker
> > <[EMAIL PROTECTED]>
> > > > babbled:
> > > >
> > > > not going to happen - that's 2 product runs.
> > expensive to maintain. gta03 is
> > > > vga right now - unless there is a very big push
>
aprox equal on
> -- wi-fi
> -- accelerometer
> -- bluetooth
>
> Ron K. Jeffries
> http://www.retaggr.com/Card/RonKJeffries
>
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n fact very likely something
> > will be a lower res in later products as there is just so much more choice
> > there below vga.
> >
> > > How painfull would it be, to sell GTA03 with QVGA and GTA03V version
> > > with VGA screen, if those two are indeed very simi
eb pages are
"designed" for 14" or 17" screens or so. squeezing them down into 2.8" is nigh
madness. it's possible - but vga vs qvga there isn't the factor (imho) :)
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On Mon, 9 Jun 2008 18:15:26 +0200 "Dotan Cohen" <[EMAIL PROTECTED]> babbled:
> 2008/6/9 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>:
> > an 80x24 terminal is possible to make it readable @ qvga - if we allow
> > scrolling. (and possible in landscape
On Mon, 9 Jun 2008 19:10:22 +0200 "Flemming Richter Mikkelsen"
<[EMAIL PROTECTED]> babbled:
> On 6/9/08, The Rasterman Carsten Haitzler <[EMAIL PROTECTED]> wrote:
> [...]
> > an 80x24 terminal is possible to make it readable @ qvga - if we allow
> > scrol
r even 2.8" are out there and selling. on shelves - from major manufacturers.
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On Mon, 9 Jun 2008 20:11:37 +0200 "Dotan Cohen" <[EMAIL PROTECTED]> babbled:
> 2008/6/9 Flemming Richter Mikkelsen <[EMAIL PROTECTED]>:
> > On 6/9/08, The Rasterman Carsten Haitzler <[EMAIL PROTECTED]> wrote:
> > [...]
> >> an 80x24 terminal
to sell GTA03 with QVGA and GTA03V version
> with VGA screen, if those two are indeed very similar ? I'm certain
> there are enough of us geeks ready to give up some glitter for pixels.
>
> Regards
> Peter Kraker
>
> Carsten Haitzler (The Rasterman) pravi:
> >
On Mon, 9 Jun 2008 08:56:22 +0800 Carsten Haitzler (The Rasterman)
<[EMAIL PROTECTED]> babbled:
> On Sun, 8 Jun 2008 18:58:15 +0200 "Dr. H. Nikolaus Schaller"
> <[EMAIL PROTECTED]> babbled:
>
> > > we could just not ever even ask you guys and you get what
On Sun, 8 Jun 2008 23:26:15 +0300 "Dotan Cohen" <[EMAIL PROTECTED]> babbled:
> 2008/6/8 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>:
> > iphone dpi is very much lower than the neo, but a large margin, but users
> > rave how nice it is.
> >
>
onents -
you buy in large orders. those also get the better/best prices. others may or
may not find components in smaller quantities later in the product cycle (eg if
chip came out last week - no chance to get it unless you buy 500k+. if you want
12 months, they may sell in smaller b
>
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definition, nor see any research or statistics, nor anything else
concrete - it is all conjecture.
we could just not ever even ask you guys and you get what you are given. too
bad. no input at all. i've opened up the floor for input - but i'm trying to
dig specific things out of it - not
On Sun, 08 Jun 2008 03:58:51 +0200 Marcel Wirth <[EMAIL PROTECTED]>
babbled:
> Carsten Haitzler (The Rasterman) wrote:
> > japanese phones are all about tech specs - and that's it. well that and
> > looking sexy (nice design/cases). usability is pretty poor. their
x27;t they make the components available to
> > anyone other than the manufacturers for phones meant for the japanese
> > market, even those who wouldn't care about open specs?
> >
> > Regards
> > Dave
> >
>
>
>
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Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]>
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pixels
> > they have so many of...) :)
> >
> > > Regards
> > > Dave
> > >
> > >
> > > On Sat, 2008-06-07 at 16:51 +0800, Wilkinson, Alex wrote:
> > > > 0n Fri, Jun 06, 2008 at 12:46:57PM +1000, Carsten Haitzler wrote:
requested to
> contact the sender and delete the email.
>
>
>
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Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]>
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people would really think about qvga. i'm fairly
agnostic about vga vs qvga myself - i'm on the fence with it. i see the
benefits both ways. if we could have i'd have liked an intermediate res (eg
480x272), but we won't.
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?
>
> In the view of openness and unknown future applications, I would pay
> the price
> to go beyond the best compromise. Even if it needs a more expensive
> processor
> to get the speed.
this is the thing - for now, processor isnt changing. so - it's resolution, or
speed that has to give (or features graphically).
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Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]>
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at 12:46:57PM +1000, Carsten Haitzler wrote:
> >
> > >On Thu, 5 Jun 2008 10:20:44 -0400 (EDT) Ken Young
> > ><[EMAIL PROTECTED]> babbled:
> > >
> > >> Carsten Haitzler (The Rasterman) wrote:
> > >>
> > >&
Well were all those 'never see them' people linux users and interested
> in openmoko? Haha we might just all be gifted people ! :D
>
> On 6/7/08, The Rasterman Carsten Haitzler <[EMAIL PROTECTED]> wrote:
> > On Sat, 7 Jun 2008 01:30:43 +0100 Stroller <[EMAIL PROTEC
On Sat, 7 Jun 2008 01:30:43 +0100 Stroller <[EMAIL PROTECTED]> babbled:
>
> On 6 Jun 2008, at 23:19, Carsten Haitzler (The Rasterman) wrote:
> >> ...
> >> Let's reverse the question - would you reduce the resolution of your
> >> desktop system?
> &
the same path, hence sharing bandwith with
> > transferring pixel commands to the GPU.
> >
> > Number crunching though is almost twice as fast on the 02.
> >
> > Can we talk about something else now?
> >
> > :M:
> >
> > __
information
> density on a single page. So, a better screen reduces the number of
> flipping/switching operations.
we are going finger. we have no plans to provide a stylus holder (at this
stage) and the stylus provided is kind of an after thought... :) thus we will
have a grubby smudged screen with fingerprints and need to make buttons and
things to hit big, so your finger can do it.
> Finally, I think since the GTA03 platform should not rule out either
> finger or pen operation, it must fulfill the higher requirements.
we're aiming for finger.
> I think I have made my reasons and comments clear. So, others should
> also get a voice and vote...
>
> Nikolaus
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ms to be
> something different?)
it's not worth a binary blob and won't happen with a binary blob. we have made
it clear that we are about things being open. we will stick to that. until we
tell you otherwise :)
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On Fri, 6 Jun 2008 10:34:30 +0200 "Dr. H. Nikolaus Schaller" <[EMAIL PROTECTED]>
babbled:
> Am 06.06.2008 um 09:45 schrieb Carsten Haitzler (The Rasterman):
> Yes, slowness is the most critical complaint. But how should I
> convince anyone
> to buy an OM if I a
On Fri, 06 Jun 2008 11:08:17 +0200 Jens Fursund <[EMAIL PROTECTED]>
babbled:
> So it actually slower? Why can that be?
i can go into details... but basically - glamo. the bus bandwidth. :/
> Carsten Haitzler (The Rasterman) wrote:
> > On Thu, 5 Jun 2008 15:40:01 +0530 &q
ity QVGA.
> >>
> >> Personally I love the resolution and form factor of the PSP Slim LCM and
> >> would love to see something similar on GTA0X.
> >>
> >> Rakshat
> >>
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> >>
> >>
> >
>
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le
with the equipment you have. good!
so yes - the blurry scaled down in gimp @ qvga would be a qvga screen on a
freerunner. vga would be sharper. then again - until u have a 285dpi screen
it's hard to really compare! :) but this is the best you can do! nice! :)
opinion noted for the future!
m and they are always increasing font sizes to be able to read anything,
thus why spend so many pixels on it? but if you really can see that well - it
does make sense. at least if u are always looking at static content. i content
moves/animates, it's useless again.
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