Sorry to drag this old, over discussed topic up again. However, I am
concerned that if action is not taken soon then all GTA02 owners will be
left without any real chance to ever get anything in the way of OpenGL
support. So I ask the question, what is Openmoko's position on writing an
OpenGL dri
Jacob,
Glamo is not a forbidden topic.
Openmoko actually has learnt a lot from this. First we have learnt to
not trust high-level promises as much as before.
In fact I would go as far as saying that going forward, we will not
trust any promises about 'we will open this up later' anymore.
Eithe
On Fri, Nov 14, 2008 at 06:11:30PM +0800, Wolfgang Spraul wrote:
> built with the Freerunner is awesome. Please continue to buy
> Freerunners and to develop for it, same is happening internally. The
> next phones will build on top of the free platform we have built
> together, the technology
>
>
> I might have to skip GTA03 since I have just spent a huge 300 Euros for
> a GTA02 :)
>
> I hope the software stack becomes less of a joke in time for GTA03 or it'll
> be hard to get much new customers...
>
> Well said.
___
Openmoko community mailing
On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]> wrote:
> Openmoko actually has learnt a lot from this. First we have learnt to
> not trust high-level promises as much as before.
> In fact I would go as far as saying that going forward, we will not
> trust any promises about 'we
Rui & Nishit,
> I might have to skip GTA03 since I have just spent a huge 300 Euros
> for
> a GTA02 :)
>
> I hope the software stack becomes less of a joke in time for GTA03
> or it'll
> be hard to get much new customers...
Wow, this is actually really complicated, let me tell you a bit how I
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Thank you for your answer.
I bought GTA02 and I am really happy of this buy. I hope to buy the next major
revision!
I am not still using it as my daily phone (to say the true I hate phones), but
I using my free time to develop it.
About the lesson, I
Thank you for the response Wolfgang.
The current FreeRunner is already starting to show its potential as a
kick-ass phone and defiantly has me excited to see what future version can
offer, but it is sad to see the user interface will never be able to support
smooth animations or run any applicatio
> > I hope the software stack becomes less of a joke in time for GTA03
> > or it'll be hard to get much new customers...
Actually I have never read any jokes about the software stack. But it is a
sign of good mental health when a community is able to make fun of itself.
Besides, where else would
On Fri, Nov 14, 2008 at 7:06 PM, Minh Ha Duong <[EMAIL PROTECTED]>wrote:
> > > I hope the software stack becomes less of a joke in time for GTA03
> > > or it'll be hard to get much new customers...
>
> Actually I have never read any jokes about the software stack. But it is a
> sign of good mental
Dear Wolfgang,
On Fri, Nov 14, 2008 at 09:11:40PM +0800, Wolfgang Spraul wrote:
> You say the current software is a 'joke', which is painful for me but
> I accept it. From where we all want to be it's a joke, yes. Agreed.
> So that also answers your question when GTA03 will come out. It's a
>
On Fri, Nov 14, 2008 at 02:36:27PM +0100, Minh Ha Duong wrote:
> > > I hope the software stack becomes less of a joke in time for GTA03
> > > or it'll be hard to get much new customers...
>
> Actually I have never read any jokes about the software stack. But it is a
> sign of good mental health w
On Fri, Nov 14, 2008 at 11:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]> wrote:
> Jacob,
> Glamo is not a forbidden topic.
>
> Having said that, if someone wants to seriously develop for the glamo,
> please get in touch with me and we will find a legally correct way to
> extend the smedia documentati
somebody (leinir) on irc suggested you could maybe hire
http://www.tungstengraphics.com ( Tungsten Graphics being the
people behind gallium3d of course)
although I don't know how much openmoko is willing to spend on it
y
On Fri, Nov 14, 2008 at 11:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]> wrote:
Le vendredi 14 novembre 2008, Yorick Moko a écrit :
> On Fri, Nov 14, 2008 at 11:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]>
wrote:
> > Jacob,
> > Glamo is not a forbidden topic.
> >
> > Having said that, if someone wants to seriously develop for the glamo,
> > please get in touch with me and we wi
I run Mesa on my FR without any problem, aside from the possible
slowness of it, but then again, its pretty similar in performance to any
400 mhz box I have used in the past. I can only presume this complaint
laments the lack of hardware acceleration for the OpenGL calls. How
complex can that be to
2008/11/14 Tim Schmidt <[EMAIL PROTECTED]>
> On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]>
> wrote:
> > Openmoko actually has learnt a lot from this. First we have learnt to
> > not trust high-level promises as much as before.
> > In fact I would go as far as saying that goi
The biggest usability issue with the graphical performance on the Moko
is scrolling/clipping graphics.
If we had the ability to upload an image to the glamo, clip it, and
then pan it in the clip rectangle, a lot of the perceived slowness
wouldn't be a problem. As long as the controls were visual
After really digging the archives I came across one thread [1] that has a
lot of good information on the limits of the Glamo and what has been tried
already to get more usefulness out of it. I think it would be good to have
some of the information from that thread on the wiki. Any suggestions on
Jacob Peterson wrote:
> After really digging the archives I came across one thread [1] that has
> a lot of good information on the limits of the Glamo and what has been
> tried already to get more usefulness out of it. I think it would be
> good to have some of the information from that thread on
"Tim Schmidt" <[EMAIL PROTECTED]> wrote:
> As a GTA02 owner, as a founding member of the Open Graphics Project,
> as a Director of the Open Hardware Foundation, I believe I have the
> resources to accomplish such a task.
>
> I'd love to try.
>
> Can we make it happen?
I would love to contribute
Wolfgang Spraul wrote:
> Openmoko actually has learnt a lot from this. First we have learnt to
> not trust high-level promises as much as before.
> In fact I would go as far as saying that going forward, we will not
> trust any promises about 'we will open this up later' anymore.
> Either it's
Minh Ha Duong wrote:
>> wow, this is the first I hear about this
>> I don't think it is very well know in the community.
>> Maybe somebody can put a notification on the main page of the wiki about
>> it?
>
> To say what ?
Maybe that Openmoko is ready to collaborate with developers that would
like
Wolfgang Spraul wrote:
> Having said that, if someone wants to seriously develop for the glamo,
> please get in touch with me and we will find a legally correct way to
> extend the smedia documentation to you.
> In fact we have done that in a few cases before already, but I'm not
> sure how m
On 14 Nov 2008, at 16:10, Minh Ha Duong wrote:
> Le vendredi 14 novembre 2008, Yorick Moko a écrit :
>> On Fri, Nov 14, 2008 at 11:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]
>> >
> wrote:
>>> Jacob,
>>> Glamo is not a forbidden topic.
>>>
>>> Having said that, if someone wants to seriously develo
On 14 Nov 2008, at 13:11, Wolfgang Spraul wrote:
> ...
> We have decided to make changes to the hardware only incrementally,
> along product lines of our current chip vendors whenever possible, so
> that as much as possible of the software effort can carry over. We
> have decided to focus our inte
On Sat, 2008-11-15 at 07:20 +, Stroller wrote:
> Having said that, I thought one of your engineers was already working
> on Glamo or XGlamo or whatever is required to use the chip's hardware
> acceleration. It would be good for Openmoko to reaffirm its commitment
> to that, to offer goals
> 2008/11/14 Tim Schmidt <[EMAIL PROTECTED]>
>> I am not a skilled developer, but I would be more than happy to
>> organize, and participate in a traditional clean room
>> re-implementation of the documentation.
>>
>> As a GTA02 owner, as a founding member of the Open Graphics Project,
>> as a Dire
Great to hear that!
> Over the next few weeks I shall be working on Xglamo to bring it into
> the Xorg family of drivers. If people come up with interesting patches
> while I am working on this I can certainly give them a tryout.
>
> Graeme (XorA)
>
>
>
>
On Sat, Nov 15, 2008 at 5:36 AM, Timo Jyrinki <[EMAIL PROTECTED]> wrote:
> Yeah, Wolfgang, hopefully you didn't miss Tim's post, sounds promising
> :) As do the other offers of help.
I'd just really like to get documentation out into the wild. I
understand that performance is unlikely to ever be
On Friday 14 November 2008 15:46:34 Yorick Moko wrote:
> somebody (leinir) on irc suggested you could maybe hire
> http://www.tungstengraphics.com ( Tungsten Graphics being the
> people behind gallium3d of course)
> although I don't know how much openmoko is willing to spend on it
Unless we want a
On Sat, Nov 15, 2008 at 2:43 PM, David Pottage <[EMAIL PROTECTED]> wrote:
> Unless we want a closed source driver, I don't think that would work.
>
> Reading between the lines on the Tungsten Graphics website. it looks to me
> that they have one core graphics driver, that they keep porting to whate
Michele Renda wrote, on 2008-11-14 23:59:
> PS. Some hints on future OpenGL chips can arrive inside the next GTAXX
> versions? :)
Try http://www.opengraphics.org/ - once the FGPA version is fully
debugged, an ASIC version could be produced.
Arthur.
___
Tim Schmidt wrote:
> On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]> wrote:
>> Having said that, if someone wants to seriously develop for the glamo,
>> please get in touch with me and we will find a legally correct way to
>> extend the smedia documentation to you.
>> In fact w
I just wanted to update. I am trying to locate all the information I can
relating to the Glamo, including projects using the hardware acceleration
features of it on this wiki page [1]. I would like to use that page as a
starting point to help organize an effort to get something underway with
rega
Tim Schmidt wrote:
> On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]> wrote:
>> Having said that, if someone wants to seriously develop for the glamo,
>> please get in touch with me and we will find a legally correct way to
>> extend the smedia documentation to you.
>> In fact w
Tim Schmidt wrote:
> On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]> wrote:
> I am not a skilled developer, but I would be more than happy to
> organize, and participate in a traditional clean room
> re-implementation of the documentation.
>
> As a GTA02 owner, as a founding m
Tim Schmidt wrote:
> On Fri, Nov 14, 2008 at 5:11 AM, Wolfgang Spraul <[EMAIL PROTECTED]> wrote:
>> Having said that, if someone wants to seriously develop for the glamo,
>> please get in touch with me and we will find a legally correct way to
>> extend the smedia documentation to you.
>> In fact w
Minh Ha Duong <[EMAIL PROTECTED]> writes:
>
> > > I hope the software stack becomes less of a joke in time for GTA03
> > > or it'll be hard to get much new customers...
>
> Actually I have never read any jokes about the software stack. But it is a
> sign of good mental health when a community i
Tig wrote:
> Ok I will bite :)
>
> Q: Why did OM cross the road?
> A: To get to another toolkit :)
>
> Q: How many OM devs does it take to change a lightbulb?
> A: Well first we need to abandon the old lightbulb holder because at a later
> date we may not be able to plug a floodlight in, bring
> Knock, Knock
> Who's There?
> A Neo User
> A Neo User
+1
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community
2008/11/14 Minh Ha Duong <[EMAIL PROTECTED]>
> > > I hope the software stack becomes less of a joke in time for GTA03
> > > or it'll be hard to get much new customers...
>
> Actually I have never read any jokes about the software stack. But it is a
> sign of good mental health when a community is
On Wed, 19 Nov 2008 00:01:47 +1100
Dale Maggee <[EMAIL PROTECTED]> wrote:
> Tig wrote:
> > Ok I will bite :)
> >
> > Q: Why did OM cross the road?
> > A: To get to another toolkit :)
> >
> > Q: How many OM devs does it take to change a lightbulb?
> > A: Well first we need to abandon the old li
Maybe these should appear on the splash screen of the Neos
solar.george
Brilliant!
1. Save either attachment somewhere
2. Use NeoTool or 'dfu-util -a splash -R -D ' to flash the new
splash to your neo
3. power down then turn on your neo
4. Laugh.
:D
-Dale
moko_brick.gz
Description:
On 18 Nov 2008, at 13:22, Nicola Mfb wrote:
> ...
> Yes! When someone asks me if it's a good idea to give a try to
> gentoo (my preferred distro) I point them to:
> http://uncyclopedia.wikia.com/wiki/Gentoo
> :)
From TFA:
Old-school Linux users were desperate to find a new way to
On 18 Nov 2008, at 13:01, Dale Maggee wrote:
> ...
> Q: What's the difference between an iphone and a freerunner?
> A: One works but takes away your freedom, the other is free but needs
> your work
<3 <3 <3
Stroller.
___
Openmoko community mailing li
On 19 Nov 2008, at 08:46, Dale Maggee wrote:
>>> Q: What's the difference between a brick and a freerunner?
>>> A: A brick isn't designed to make phone calls.
>> Maybe these should appear on the splash screen of the Neos
>>
>
> Brilliant!
>
> 1. Save either attachment somewhere
> 2. Use NeoTool or
they don't already?
please issue a ticket. we'll fix the bug.
George Brooke wrote:
> On Wed, 19 Nov 2008 00:01:47 +1100
> Dale Maggee <[EMAIL PROTECTED]> wrote:
>
>> Tig wrote:
>>> Ok I will bite :)
>>>
>>> Q: Why did OM cross the road?
>>> A: To get to another toolkit :)
>>>
>>> Q: How many
OM2008.9 and FSO walk into a bar. "How are you? How are you?" asks FSO.
"Buzzz" says OM2008.9
On Tue, Nov 18, 2008 at 8:01 AM, Dale Maggee <[EMAIL PROTECTED]>wrote:
> Tig wrote:
> > Ok I will bite :)
> >
> > Q: Why did OM cross the road?
> > A: To get to another toolkit :)
>
>
__
hehehe, it's good to see OM people having a sense of humour as well! :)
Steve Mosher wrote:
> they don't already?
> please issue a ticket. we'll fix the bug.
>
> George Brooke wrote:
>
>> On Wed, 19 Nov 2008 00:01:47 +1100
>> Dale Maggee <[EMAIL PROTECTED]> wrote:
>>
>>
>>> Tig wrote:
>>
Warren Baird wrote:
OM2008.9 and FSO walk into a bar. "How are you? How are you?" asks FSO.
"Buzzz" says OM2008.9
LOL!
(for once, usage of that horrible acronym is actually appropriate - I
really did laugh out loud!)
this is my new splash screen... :D
moko_bar.gz
Description: GN
Hi Wolfgang,
i really appreciate the work you and all the OM-folks and the community does,
but:
> You say the current software is a 'joke', which is painful for me but
> I accept it. From where we all want to be it's a joke, yes. Agreed.
Well, for me, the software is not a joke. It's a little b
To add my two pence-worth about the joke comment -
I have a very high tolerance to stuff not working. or not working smoothly.
Most of my computers are broken in some way at any given time. However, when
forced to rely on it for a month, even I got annoyed with the freerunner
running OM software.
I know the buzzing issue had quite a bit of attention from the Openmoko
team, judging from watching the traffic on the Hardware and Kernel mailing
lists. So I don't think they have given up on that, but it doesn't seem
like there is any set solution for current devices, only anecdotal reports
of a
Jacob Peterson wrote:
>
> I know the buzzing issue had quite a bit of attention from the Openmoko
> team, judging from watching the traffic on the Hardware and Kernel mailing
> lists. So I don't think they have given up on that, but it doesn't seem
> like there is any set solution for current d
On Fri, Nov 14, 2008 at 9:14 AM, Jacob Peterson <[EMAIL PROTECTED]> wrote:
> I know the buzzing issue had quite a bit of attention from the Openmoko
> team, judging from watching the traffic on the Hardware and Kernel mailing
> lists. So I don't think they have given up on that, but it doesn't se
On Fri, Nov 14, 2008 at 9:58 PM, Angus Ainslie <[EMAIL PROTECTED]>wrote:
> On Fri, Nov 14, 2008 at 9:14 AM, Jacob Peterson <[EMAIL PROTECTED]>wrote:
>
>> I know the buzzing issue had quite a bit of attention from the Openmoko
>> team, judging from watching the traffic on the Hardware and Kernel ma
On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote:
> Also, I know everyone loves X, but is it really the best choice for a low
> powered device that needs a responsive UI?
I am just curious about this. I hope someone can comment on this. My thought
is that X is used because most apps that already ex
On 15 Nov 2008, at 07:08, Kishore wrote:
> On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote:
>> Also, I know everyone loves X, but is it really the best choice for
>> a low
>> powered device that needs a responsive UI?
> ...
> I still would like to know more in terms of performance and memory
>
On Sat, 15 Nov 2008 07:22:29 + Stroller <[EMAIL PROTECTED]>
babbled:
>
> On 15 Nov 2008, at 07:08, Kishore wrote:
>
> > On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote:
> >> Also, I know everyone loves X, but is it really the best choice for
> >> a low
> >> powered device that needs a respo
On Saturday 15 Nov 2008 3:19:10 pm Carsten Haitzler wrote:
> On Sat, 15 Nov 2008 07:22:29 + Stroller
> <[EMAIL PROTECTED]>
>
> babbled:
> > On 15 Nov 2008, at 07:08, Kishore wrote:
> > > On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote:
> > >> Also, I know everyone loves X, but is it really the b
On Sat, 15 Nov 2008 21:07:25 +0530 Kishore <[EMAIL PROTECTED]>
babbled:
> Raster! Wow! Thanks for the detailed response. Really good to know :)
> Well, I certainly do not think that direct fb is a better option over X. It
> sure is crippling to not have multiple apps have access to the screen whi
On Sun, Nov 16, 2008 at 10:05:16AM +1100, Carsten Haitzler wrote:
>
> x's internals are definitely up for improvement - callium3d is there to try
> and fix this by providing a better more organised and better accelerated
> driver
> layer - but again - they aren't going to replace x... just clean
On Monday 17 Nov 2008 11:24:55 am John Lee wrote:
> On Sun, Nov 16, 2008 at 10:05:16AM +1100, Carsten Haitzler wrote:
> > x's internals are definitely up for improvement - callium3d is there to
> > try and fix this by providing a better more organised and better
> > accelerated driver layer - but
On Sat, Nov 15, 2008 at 4:49 AM, The Rasterman Carsten Haitzler
<[EMAIL PROTECTED]> wrote:
> On Sat, 15 Nov 2008 07:22:29 + Stroller <[EMAIL PROTECTED]>
> babbled:
>
>>
>> On 15 Nov 2008, at 07:08, Kishore wrote:
>>
>> > On Friday 14 Nov 2008 8:13:20 pm Gothnet wrote:
>> >> Also, I know everyon
On Mon, 17 Nov 2008 13:54:55 +0800 John Lee <[EMAIL PROTECTED]> babbled:
> On Sun, Nov 16, 2008 at 10:05:16AM +1100, Carsten Haitzler wrote:
> >
> > x's internals are definitely up for improvement - callium3d is there to try
> > and fix this by providing a better more organised and better accele
2008/11/14 Gothnet <[EMAIL PROTECTED]>:
> It really needs work on the basics. I mean, responsiveness is not there,
> interface is dodgy (the "end call" button being in the same spot as the
> "accept call" button, and being unresponsive, made me hang up s many
> calls). Echo on calls, battery li
About the buzzin issue, I would like to be sure : is it or is it not
hardware related ? I heard about a "soldering" fix of one electronic
component which could get rid of the interferences...
Has anyone more information ?
Kimaidou
2008/11/17 Timo Jyrinki <[EMAIL PROTECTED]>
> 2008/11/14 Gothnet
Le lundi 17 novembre 2008, kimaidou a écrit :
> About the buzzin issue, I would like to be sure : is it or is it not
> hardware related ? I heard about a "soldering" fix of one electronic
> component which could get rid of the interferences...
> Has anyone more information ?
It is hardware related
Ok thanks, I have just read the hundreds if topics on it... the problem is I
am no electronicien so I did not understand if a "workaround" has been found
: I read about soldering, sticky tape. If there is a workaround, is
there a webpage with clear instructions ? (by clear I mean for
non-elecro
So far, on the FR, I remain to be convinced that the use of X is the
critical performance issue. In any event, the main issue with
optimization efforts is whether they can proceed faster than the
introduction of better hardware. If a 400 Mhz machine is "too slow",
will a 1 Ghz machine be fast enoug
On Mon, Nov 17, 2008 at 7:46 AM, kimaidou <[EMAIL PROTECTED]> wrote:
> Ok thanks, I have just read the hundreds if topics on it... the problem is
> I am no electronicien so I did not understand if a "workaround" has been
> found : I read about soldering, sticky tape. If there is a workaround,
>
> It does require special skills and tools. If the posts in the hardware list
> were not enough for you to see the fix then you shouldn't attempt it.
>
> Angus
Hum
Sorry to ask again, but..
A solution has been found ? Or this solderings and pin things are for tests
purposes only ?
If the so
Iain B. Findleton wrote:
>
> the main issue with optimization efforts is whether they can proceed
> faster than the
> introduction of better hardware. If a 400 Mhz machine is "too slow",
> will a 1 Ghz machine be fast enough? Will anything be fast enough?
> Apparently, from the history of deskt
Timo,
> You will find echo fixed in Openmoko's 2008.11 release, if you keep
> using the Openmoko distro, and responsiveness and touch screen
> usability will also improve with 2008.11 release. End call / accept
You are right that people are working on these things and fixes appear.
However, pleas
There has been some discussion on the recently about the Glamo and OpenGL
where Wolfgang called for serious developers to get in touch with him and he
would see what could be done about getting access to the NDA'ed Glamo
documents [1]. A couple of developers responded saying they were
interested.
Jacob Peterson wrote:
> There has been some discussion on the recently about the Glamo and
> OpenGL where Wolfgang called for serious developers to get in touch with
> him and he would see what could be done about getting access to the
> NDA'ed Glamo documents [1]. A couple of developers responded
You can count me in. I have experience doing kernel development. Since the
documentation is not available, I saw a couple of pointers on how to start
on the nouveau project. They have an excellent section on tools and
documentation. http://nouveau.freedesktoplorg/wiki.
I have some questions, the g
On Sun, Nov 16, 2008 at 8:49 PM, Aliner <[EMAIL PROTECTED]> wrote:
> You can count me in. I have experience doing kernel development. Since the
> documentation is not available, I saw a couple of pointers on how to start
> on the nouveau project. They have an excellent section on tools and
> docum
What about using a software opengl es implementation ?
I used to play on this on wince targets (using vincent)
Anyway that's a job I'd like to be involved in , if I had time to
--
Related Obsession : http://rzr.online.fr/q/OpenGlEs
___
Openmoko communi
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Somebody in the thread at some point said:
| I have some questions, the glamo chip contains 3d support, what
| version of OpenGL (or OpenGL ES) is implemented?
| Are we still going to keep Xglamo (kdrive) or are we goint to use
| X.org
On Sun, Nov 16, 2008 at 4:34 PM, Andy Green <[EMAIL PROTECTED]> wrote:
> FWIW I talked this over with an experienced 3D guy recently about
> something related and he was all in favour of discarding the kdrive
> implementation and making a pure xorg one as a way forward: he told that
> kdrive itself
Lally Singh wrote:
>
>
> Just fair warning here. As I don't think OM will use the Glamo in
> future devices, doing the "right thing" isn't as critical as normal
> software projects...
>
> --
> H. Lally Singh
> Ph.D. Candidate, Computer Science
> Virginia Tech
>
>
Doing the right this IS c
On Sun, Nov 16, 2008 at 7:42 PM, Gothnet <[EMAIL PROTECTED]> wrote:
> Lally Singh wrote:
>> Just fair warning here. As I don't think OM will use the Glamo in
>> future devices, doing the "right thing" isn't as critical as normal
>> software projects...
> Doing the right this IS critical to support
2008/11/17 Gothnet <[EMAIL PROTECTED]>
>
>
> If OM drop efforts to make 02 better, then they'll probably have a lot of
> folks that just won't buy the 03 because they're angry.
>
About freerunner in general if Openmoko will drop effort on it they'll have
to ship a gta03 without issues otherwise p
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> Those are some good questions. From what I understand the Glamo is
> fixed-function and supports OpenGL ES 1.1. As far as changing Xglamo to
> be based on X over kdrive, I think to start, it would be best to leave
> Xglamo the way it is and just ad
Well then,
Therein lies the question, how long is OM going to be using the
Glamo? There's apparently some real potential in the device, but
that's really measured as much by the chip's relevance as its
functionality.
The GTA02's been on the brink of obsolescence since the day it was
introduc
On Mon, 17 Nov 2008 02:40:19 -0500 "Lally Singh" <[EMAIL PROTECTED]>
babbled:
> Well then,
>
> Therein lies the question, how long is OM going to be using the
> Glamo? There's apparently some real potential in the device, but
> that's really measured as much by the chip's relevance as its
> fu
The idea, as it stands now, is for a community led effort to implement
OpenGL ES support for the Glamo. There was also mention of trying to assist
a clean room documentation project so the documents can be out in the
community for people to do with as the please, and later if enough people
are mot
2008/11/17 Lally Singh <[EMAIL PROTECTED]>:
> $400 for a phone is a reasonable investment. But months of work in
> one's spare time is much bigger. Before anyone commits to a
> large-scale project, I think it's fair to ask OM what their plans are
> with this chip.
Hey people, please don't under
On Mon, Nov 17, 2008 at 5:52 AM, Timo Jyrinki <[EMAIL PROTECTED]>wrote:
> Coding is fun! That's why we have
> accelerometer-controlled Doom working fluently before phone calls, and
> I think it's great ;)
>
I'm just starting my day here on the East coast of the U.S.. I'm confident
what you just w
On Mon, Nov 17, 2008 at 11:52 AM, Timo Jyrinki <[EMAIL PROTECTED]>wrote:
> 2008/11/17 Lally Singh <[EMAIL PROTECTED]>:
> > $400 for a phone is a reasonable investment. But months of work in
> > one's spare time is much bigger. Before anyone commits to a
> > large-scale project, I think it's fai
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Somebody in the thread at some point said:
| On Sun, Nov 16, 2008 at 4:34 PM, Andy Green <[EMAIL PROTECTED]> wrote:
|> FWIW I talked this over with an experienced 3D guy recently about
|> something related and he was all in favour of discarding the kdr
2008/11/17 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>
> [...]
> this is the thing.. the drvier is ALREADY doing this. i repeat this
> ad-nauseum. the acceleration is the same u get in the "nv" driver or you
> saw a
> few years back in the i8xx drivers etc. you get blit and fill accelerated
On Mon, 17 Nov 2008 14:30:31 +0100 "Nicola Mfb" <[EMAIL PROTECTED]> babbled:
>
> Hi Raster! before reading this post I supposed that 2d acceleration was very
> partially implemented. This cames out for example because I never see a
> smooth scroll on the device. So what is the reason for this? gla
Personally I don't think we should spend a lot of precious time on glamo.
It's working now reasonably well - Rasterman's illume looks good - it
has effects and it's not to slow.
The reason why in my opinion openmoko shouldn't spend time on this is
simple - it has a lot more important tasks to do.
I have implemented an image display script on the FR that demonstrates
smooth scroll in the form of dragging the image about the screen. Works
for fairly large images (colour weather maps of North America). The
application uses the FLTK tool kit with double buffering through X.
Nicola Mfb wrote:
If we work on having x.org server working on the FR, wouldn't that help for
whatever comes next?. At least we would have some working knowledge on how
to develop drivers for X, and a team of programmers with ample knowledge on
all things regarding the x.org Server.
I mean, the thing is modularized
On Mon, 2008-11-17 at 11:58 -0500, Aliner wrote:
> If we work on having x.org server working on the FR, wouldn't that
> help for whatever comes next?. At least we would have some working
> knowledge on how to develop drivers for X, and a team of programmers
> with ample knowledge on all things rega
On Mon, Nov 17, 2008 at 12:06 PM, Graeme Gregory <[EMAIL PROTECTED]>wrote:
> On Mon, 2008-11-17 at 11:58 -0500, Aliner wrote:
> > If we work on having x.org server working on the FR, wouldn't that
> > help for whatever comes next?. At least we would have some working
> > knowledge on how to develo
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