Re: [computer-go] KGS Computer Go Tournaments

2006-12-06 Thread Magnus Persson
Quoting Don Dailey [EMAIL PROTECTED]: I would love to see such a tournament, but the UCT programs could not take full advantage of the extra time. As you see, we run out of memory after a minute or two! Valkyria can prune the tree but not indefinetly. I think it would at least be able to

Re: [computer-go] KGS Computer Go Tournaments

2006-12-06 Thread Magnus Persson
Quoting Chrilly [EMAIL PROTECTED]: Maybe there is a logical flaw in my calculation. In this case it would be nice if one of the UCT-programmers explains were all this memory is used. Valkyria currently preallocate 2 million records for the nodes of 28 bytes each which is about 50 MB. I

Re: [computer-go] language choices

2006-12-06 Thread Jacques BasaldĂșa
Dave Dyer wrote: Guys, keep your eyes on the prize. If your only problem is that you need to double your speed, all you have to do is wait 1.5 years. It is not twice as fast, if you write the critical parts in asm its more like 10 times. like assembly language (or C) is almost completely

Re: [computer-go] language choices

2006-12-06 Thread Chrilly
On 12/6/06, Magnus Persson [EMAIL PROTECTED] wrote: Note that to get these data I deleted all games where Valkyria lost on points, because close to 100% of those games were not scored correctly. I do not know if it is incompetence or outright cheating, but it happens a lot. Fortunately

Re: [computer-go] Re: language choices

2006-12-06 Thread Stefan Nobis
Antoine de Maricourt [EMAIL PROTECTED] writes: I can develop very quickly 'quick and dirty' code to test new ideas in C++, and recode it in a very clean / organized / modular / robust ... code later if needed. This ability is not coming from the programming langage itself... I beg to differ.

Re: [computer-go] language choices

2006-12-06 Thread steve uurtamo
I think that humans tend to cheat also against other humans. When I started on KGS I was cheated several times very badly and I have stopped to play. I thought Go players have better manners than chess players. This is probably true in real-live, but on an unpersonal environment of a

Re: [computer-go] language choices

2006-12-06 Thread Chrilly
that's truly bizarre. i've never been cheated on kgs, and in fact think that with the right ruleset it would be very difficult to be cheated. anything about which there is any confusion can easily be settled by playing it out. One example: The other player made very strange moves building a

[computer-go] MC/UCT question

2006-12-06 Thread Jacques BasaldĂșa
I post this question in the form of a problem whose answer I don't know: *Problem* : At the given position B loses by 5 pts. He has only 1 winning move, which is winning a ladder. For simplification he always has 25 legal moves. The ladder is 20 ply deep. And, as it is the case with ladders, the

[computer-go] http://senseis.xmp.net/?KGSWishlist and http://senseis.xmp.net/?KGSWishlist2

2006-12-06 Thread House, Jason J.
What are peoples perspectives on the KGSWishlist maintained at senseis? It seems like someone long ago decided to overhaul the page(s) and then stopped. For kgsGtp, I've seen more than one page dedicated to issues (but only one has a response from wms). With cgoban3 out, is it a good time to

Re: [computer-go] http://senseis.xmp.net/?KGSWishlist and http://senseis.xmp.net/?KGSWishlist2

2006-12-06 Thread Robert Jasiek
House, Jason J. wrote: Can anyone honestly say that they're still working on the restrucring? When trying to read parts of it a few days ago, I have found it useful to restructure the related contents (topics: rules, ratings). IMO, such should be done for all topics, but OC I cannot do it