Hi,
there was some time ago discussion about whether it pays off to improve
the quality of an MC play-out agent or not, and how important it is to
keep it "balanced", so I performed the following abstract experiment:
Assume that we start from a position that is game-theoretic win for
Black.
On Fri, 2007-07-27 at 18:03 -0700, Joshua Shriver wrote:
Are there any really simple engines out there that know just enough to
play a legal game of Go? Preferably C, Perl or Java?
Have a look at GoGui and the included gtpdummy engine, which plays a
random game. It's Java based. If you write
Hi Antti,
I had a quick look at your numbers. Maybe I misunderstood something,
but at first glance there appears to be a parity effect (an even
number of 100% blunder moves always get it right).
How do the statistics look if the game length is odd?
If it matters, maybe you should sample over a
Hi Erik,
you are right about the parity effect.
If you sample game length uniformly from {100,101} then the results are
almost everywhere 50%, i.e. no information. With 95% correctly playing
agent you get 50.27% correctness for the final result which could be
significant enough to be
At 02:58 28/07/2007, Arend wrote:
On 7/26/07, chrilly
mailto:[EMAIL PROTECTED][EMAIL PROTECTED] wrote:
This is a remarkable result. I think poker is more difficult than Go and of
course chess.
I am as surprised by this statement as everyone else. Of course you
have to develop some mixed
At 18:20 26/07/2007, Jeff Nowakowski wrote:
On Thu, 2007-07-26 at 18:14 +0200, chrilly wrote:
Chess/Go... can be played in an autistic way. There is no need for an
opponent model.
Ah, an opponent model. Where's the poision?
http://www.imdb.com/title/tt0093779/quotes#qt0250635
Too much
I'm not familiar with the tournament poker. So I may be wrong. shouldn't the
'no.hands' in your formular be replaced with a single number that is the
probability that oppenent's hand is better than me? If so,it factors out. The
only scenarios left to be considered becomes (no. of my actions)^(
At 12:42 28/07/2007, you wrote:
At 02:58 28/07/2007, Arend wrote:
On 7/26/07, chrilly
mailto:[EMAIL PROTECTED][EMAIL PROTECTED] wrote:
This is a remarkable result. I think poker is more difficult than Go and of
course chess.
I am as surprised by this statement as everyone else. Of course
On Sat, 2007-07-28 at 13:01 +0100, Tom Cooper wrote:
Any variety of poker is sufficiently complicated that it is very difficult to
find an optimal mixed strategy, and therefore it is, as far as my
interest in it
is concerned, very different from Roshambo.
I followed the link to Iocaine that
Let's recalculate the game space size for poker.
For a given hand there are N possible actions. For a given hand and a given
action, there are m posssible bets. Then the game space size is
N*M*(no. of hands).
DL
AOL
(no limit hold 'em example)
if no. of hands can be taken to be # of distinct 2 card hands, mod
suit isomorphism for the first action, and no. of hands is taken to
be # of distinct 3 card hands given the first two cards for the second
action, etc., then it's easy to see that the vast bulk of the
I don't mean to say that poker is simple, but that a lot of strategy
involves rock-paper-scissors psychology, which dilutes the intellectual
idea of how strong a program (or person) is. It's interesting in it's
own way, but I prefer a game like Go, where the information is perfect
but the
So even though you the playout agent has only 50% probability of
playing correctly, the probability that after 2 plys the position is
still won is 75%!
going toward a limit of 66.6% as the number of plies increases
-
This email was sent using AIS
- Original Message -
From: Tom Cooper [EMAIL PROTECTED]
To: computer-go computer-go@computer-go.org
Sent: Saturday, July 28, 2007 3:42 PM
Subject: Re: [computer-go] U. of Alberta bots vs. the Poker pros
At 12:42 28/07/2007, you wrote:
At 02:58 28/07/2007, Arend wrote:
On
1) If we're sorting bitmaps into categories (for deciding on the next
move), the sorting will be most efficient when we can ask questions with
probability of 1/2 of true or false, as in playing a sort of Twenty
Questions.
[
These bitmaps wouldn't be necessarily maps of stones on the board,
On behalf of Peter Christopher [EMAIL PROTECTED], I am forwarding this message.
It looks like there's is another candidate for the meeting tomorrow. It may
just be Peter and I there, but we'll see. My current plan for tomorrow is to
try and make my way to the student union around 5. We'll
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