David Fotland wrote:
In late september there is a computer go contest in Taizhou, with cash
prizes. They might cancel this contest due to lack of participation, so if
you are thinking of going, please let them know today or tomorrow.
David
How many participants do they have ? In the last
On Wed, Aug 27, 2008 at 4:57 AM, David Fotland [EMAIL PROTECTED] wrote:
In late september there is a computer go contest in Taizhou, with cash
prizes. They might cancel this contest due to lack of participation, so if
you are thinking of going, please let them know today or tomorrow.
David
If I guess it correctly, it is probably not professor Liu's decision, rather
the sponsor's request the tournament be held in their own city instead of
Beijing, as there are cash prizes involved.
On Wed, Aug 27, 2008 at 5:29 AM, Rémi Coulom [EMAIL PROTECTED]wrote:
Erik van der Werf wrote:
I
* - MoGo was using 5% of Huygens (instead of 25% against Kim);
* - there were some software improvements
* - MoGo won 2 out of 3 games in 9x9 (even games)
* - MoGo won with handicap 5 in 19x19 against the 6D player
That is interesting... it used 1/5th of the processing power and
got approximately
What were the software improvements? Were they related to the code distributing
the work, or to the actual game playing/move selection code?
Jim
- Original Message
From: Robert Waite [EMAIL PROTECTED]
To: computer-go@computer-go.org
Sent: Wednesday, August 27, 2008 9:54:14 AM
You really can't conclude much about any mogo strength improvement from just
one game.
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert Waite
Sent: Wednesday, August 27, 2008 7:54 AM
To: computer-go@computer-go.org
Subject: [computer-go] yet a mogo vs human game
* -
In message [EMAIL PROTECTED], David Fotland
[EMAIL PROTECTED] writes
In late september there is a computer go contest in Taizhou, with cash
prizes. They might cancel this contest due to lack of participation, so if
you are thinking of going, please let them know today or tomorrow.
David
No need of translation:
http://219.142.86.87/English/index.asp
This is the location, as indicated in the invitation e-mail:
http://maps.google.com/maps?q=%E5%8F%B0%E5%B7%9Eie=UTF8oe=utf-8client=firefox-all=24.846565,120.058594spn=67.50517,125.683594z=3
Rémi
In principle MoGo ought to be about a stone (or slightly more) weaker
with 1/5 the processing power, which is consistent with 2-3d against
Kim and 1-2d against the 6d.
I watched both games, and MoGo did seem stronger to me against Kim...
but then, I knew in advance the processing power in
On Wed, 2008-08-27 at 16:08 -0400, Robert Waite wrote:
* You really can't conclude much about any mogo strength improvement from just
* one game.
It is true that you can't make a conclusion.. but you can draw some
information
from two games. I would think it is statistically unlikely that
On Wed, 2008-08-27 at 13:20 -0700, Bob Hearn wrote:
In principle MoGo ought to be about a stone (or slightly more) weaker
with 1/5 the processing power, which is consistent with 2-3d against
Kim and 1-2d against the 6d.
I watched both games, and MoGo did seem stronger to me against
On Aug 27, 2008, at 2:48 PM, Don Dailey wrote:
On Wed, 2008-08-27 at 13:20 -0700, Bob Hearn wrote:
In principle MoGo ought to be about a stone (or slightly more) weaker
with 1/5 the processing power, which is consistent with 2-3d against
Kim and 1-2d against the 6d.
I thought a doubling was
Don Dailey wrote:
On Wed, 2008-08-27 at 14:56 -0700, Bob Hearn wrote:
The MoGo team has said that MoGo wins 62% of its games against a
baseline version when the processing power doubles. That's about
half
a stone (if you assume you can generalize to human opponents).
Yes, I believe
- Original Message
From: Rémi Coulom [EMAIL PROTECTED]
According to my experience with Go data, it is not possible to give the
value of one stone in terms of Elo ratings. For weak players, one stone
is a lot less than 100 Elo. For stronger players, it may be more.
Also, it is
On Thu, 2008-08-28 at 00:45 +0200, Rémi Coulom wrote:
Don Dailey wrote:
On Wed, 2008-08-27 at 14:56 -0700, Bob Hearn wrote:
The MoGo team has said that MoGo wins 62% of its games against a
baseline version when the processing power doubles. That's about
half
a stone (if you
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