Re: [computer-go] November KGS bot tournament: large boards, slow

2008-11-15 Thread Nick Wedd
Reminder - it's tomorrow In message [EMAIL PROTECTED], Nick Wedd [EMAIL PROTECTED] writes Registration is now open for the next bot tournament on KGS, which will be on Sunday November 16th. Each division will be a 5-round Swiss, 19x19 boards, 43 minutes each plus very fast Canadian overtime

RE: [computer-go] Monte carlo play

2008-11-15 Thread dave.devos
Hello Tony, I'm just speaking for myself here, but I suspect you may not get the answers you are looking for, because you're not asking the right questions. I get the impression that the situation is similar to this scenario: A young guy with a surf board and a hawai shirt

Re: [computer-go] Monte carlo play

2008-11-15 Thread Nick Wedd
In message [EMAIL PROTECTED], [EMAIL PROTECTED] writes Hawaiian shirt analogy snipped I hope you don't feel offended. Indeed you took up a wonderful endeavour, but I sense that you're not quite ready to go for the summit today. But Tony never expressed any interest in going for the summit.

RE: [computer-go] Monte carlo play

2008-11-15 Thread dave.devos
You are absolutely right. Tony did not imply he wanted to go for the summit today. Also, Tony's qualifications are surely a lot better than a hawaiian shirt and a surfboard. My analogy was an exaggeration with the intention of explaining to Tony that he has more catching up to do than he

RE: [computer-go] Monte carlo play

2008-11-15 Thread dave.devos
Just a quickstart here, and I'm not one of the real experts, so it may contain inaccuracies. Perhaps you already know all this, perhaps not. The basis of many game-playing programs (like chess programs) is the minimax (or negamax) algorithm. It is a simple algorithm by itself and you can find

[computer-go] FW: computer-go] Monte carlo play?

2008-11-15 Thread dave.devos
Van: tony tang [mailto:[EMAIL PROTECTED] Verzonden: za 15-11-2008 21:22 Aan: [EMAIL PROTECTED] Onderwerp: [RE:computer-go] Monte carlo play? Hello Dave, Thank you for a thorough introduction of the theory, and i sincerely hope I am not wasting your time with amateur questions. Because it was

[computer-go] FW: computer-go] Monte carlo play?

2008-11-15 Thread dave.devos
Van: [EMAIL PROTECTED] Verzonden: za 15-11-2008 22:44 Aan: tony tang Onderwerp: RE: computer-go] Monte carlo play? Hello Tony, Ok, so you know about the minimax algorithm and the like. My impression was wrong and I'm very sorry for my analogy. I'm no expert on montecarlo, so I can only say

[computer-go] FW: computer-go] Monte carlo play?

2008-11-15 Thread dave.devos
Van: tony tang [mailto:[EMAIL PROTECTED] Verzonden: za 15-11-2008 23:08 Aan: [EMAIL PROTECTED] Onderwerp: RE: computer-go] Monte carlo play? Thanks Dave, that was incredible helpful, hopefully this new hobby of mine will materialise into a decent project. All the best Tony

Re: [computer-go] FW: computer-go] Monte carlo play?

2008-11-15 Thread Darren Cook
In a game of self play, if both parties are employing only monte carlo, ... random simulations... wouldnt it be very weak... ... and some playing around I am clearly mistaken because its works quite well. Yes, it doesn't make sense but it does indeed seem to work :-). I have seen papers