Re: [computer-go] Re: Hardware limits

2009-01-13 Thread Petr Baudis
On Sat, Jan 10, 2009 at 02:21:17PM +0100, Gian-Carlo Pascutto wrote: > Mark Boon wrote: > > So it seems arbitrary to put limitations on the hardware. However, if > > two programs are essentially the same, but one side manages to bring > > a more powerful computer than the other, is it fair to award

Re: [computer-go] How to "properly" implement RAVE?

2009-01-13 Thread Sylvain Gelly
2009/1/10 Isaac Deutsch > Hi Sylvain, > > I think it's starting to make sense now. :-) > > > > Sorry to be unclear. I wish we have a white board where we could discuss > > and > > that would sorted out in a few minutes :). > > Several results turn up in a google search ;p > http://www.google.com/

Re: [computer-go] Black/White winning rates with random playout?

2009-01-13 Thread Petr Baudis
On Sun, Jan 11, 2009 at 01:24:32PM +, Nick Wedd wrote: > I suggest that instead of getting your neural players to play Go, you get > them to play a very slightly different game, in which, when both players > pass in turn, all stones remaining on the board are deemed alive. It is > not diffi