Re: [Computer-go] Knowledge Details

2016-02-03 Thread uurtamo .
Just as an aside, One nice thing about having "expert" chess players is the ability to easily discover cheating and to estimate the "player rank" of any move. Because the computer is effectively an oracle for that game, it gives incidental feedback about strength of any given move. steve On Feb 3

Re: [Computer-go] Knowledge Details

2016-02-03 Thread Robert Jasiek
On 04.02.2016 02:52, David Ongaro wrote: At the same time I've to point out that you seem to plan to get very old. I will not see the solution, which needs at least another 400 years unless computers learn to research. -- robert jasiek ___ Computer

Re: [Computer-go] Knowledge Details

2016-02-03 Thread David Ongaro
On 03 Feb 2016, at 06:58, Robert Jasiek wrote: > > On 03.02.2016 15:34, Jim O'Flaherty wrote: >> Best of luck finding your way through your meaning and value (emotional) >> reintegration of this newest reality update. > > Nothing has changed (or will change when "brute force" surpasses top human

[Computer-go] Forecasting Lee Sedol vs. AlphaGo

2016-02-03 Thread Andrés Román
Hello ! I would like to share with this list the possibility to participate forecasting on the forecoming game, "Will Google's AlphaGo beat world champion Lee Sedol in the five game Go match planned for March 2016?" That is posted in the Good Judgement Project open forecasting site. https://www

Re: [Computer-go] Knowledge Details

2016-02-03 Thread Robert Jasiek
On 03.02.2016 15:34, Jim O'Flaherty wrote: BTW, I have my own personal aspirations which have been thwarted by this development. I have several thousand hours of doing my own research and development [...] although I will likely drift further away from Go as the focal point of motivation. Maybe

Re: [Computer-go] Knowledge Details

2016-02-03 Thread Jim O'Flaherty
Robert, How have these things emerged in the chess AI world following Deep Blue and Kasperov's loss over a decade ago? To what degree does "human expert details of chess theory matters" (where the term "matters" is pretty squishy). From what I can see, that is not what happened and while I am not

Re: [Computer-go] Mastering the Game of Go with Deep Neural Networks and Tree Search

2016-02-03 Thread Álvaro Begué
I searched for the file name on the web and found this copy: http://airesearch.com/wp-content/uploads/2016/01/deepmind-mastering-go.pdf Álvaro. On Wed, Feb 3, 2016 at 4:37 AM, Oliver Lewis wrote: > Is the paper still available for download? The direct link appears to be > broken. > > Thanks >

Re: [Computer-go] 57%

2016-02-03 Thread Petr Baudis
Hi! On Wed, Feb 03, 2016 at 10:24:51AM +0100, Robert Jasiek wrote: > AlphaGo is said to predict 57% of professionals' moves. How is this number > measured and from which sample? > > At some turns, there is only one correct move - at other turns, strong go > players would say that there are seve

[Computer-go] Knowledge Details

2016-02-03 Thread Robert Jasiek
The current fashion favours general AI approaches forgoing knowledge details. Given enough calculation power applied to well chosen AI techiques, many knowledge details are redundant because they are generated automatically: AlphaGo does play (at least some) ko fights with ko threats, tesujis,

Re: [Computer-go] Mastering the Game of Go with Deep Neural Networks and Tree Search

2016-02-03 Thread Oliver Lewis
Is the paper still available for download? The direct link appears to be broken. Thanks Oliver On Wed, Feb 3, 2016 at 2:06 AM, Igor Polyakov wrote: > I think it would be an awesome commercial product for strong Go players. > Maybe even if the AI shows the continuations and the score estimates

[Computer-go] 57%

2016-02-03 Thread Robert Jasiek
AlphaGo is said to predict 57% of professionals' moves. How is this number measured and from which sample? At some turns, there is only one correct move - at other turns, strong go players would say that there are several valid supposedly correct moves. This is one of the reasons why 100% cann