On 7/26/07, chrilly <[EMAIL PROTECTED]> wrote:
>
> This is a remarkable result. I think poker is more difficult than Go and
> of
> course chess.
I am as surprised by this statement as everyone else. Of course you have to
develop some mixed strategies, try go guess implied pot odds, folding equity
On 12/5/06, House, Jason J. <[EMAIL PROTECTED]> wrote:
Sorry to be such a pest about the web site status, but the "finished"
link for December is wrong (see
http://www.weddslist.com/kgs/future.html).
While we are at it, I suggest you remove the copy of kgsgtp.xhtml from
your webpages. It's wors
Hi,
of course you are right, I will take care of fixing this.
The best place for bug reports to anything distributed with GNU Go is either
http://trac.gnugo.org/ or the GNU Go mailing list
(gnugo-devel-at-gnu-dot-org).
Arend
On 1/18/07, Peter Drake <[EMAIL PROTECTED]> wrote:
The problem is i
Hi Sylvain,
On 1/10/07, Sylvain Gelly <[EMAIL PROTECTED]> wrote:
So between the default level (8) and the level 16, there are 7% winning
difference at around 50%, which is significant, but do not change "by far"
the results Hiroshi posted. It is far less than 100 ELO right?
I did not measure th
On 1/11/07, Don Dailey <[EMAIL PROTECTED]> wrote:
On Thu, 2007-01-11 at 07:52 -0500, Don Dailey wrote:
> I agree that Gnugo was written in an absolute non-scalable style.
> What
> Gnugo does is continually upgrade from year to year.They are
> making
> their program scale in a painfully manua
Hi Don,
On 1/25/07, Don Dailey <[EMAIL PROTECTED]> wrote:
That's the thought - due
> to
> the nature of go the increases might not be linear nor consistent
> between players of different strengths. I hesitate to venture what
> others believe, but it seems based on Ray's and Mark's and others'
I agree with all David Fotland has been saying. I think every strong go
player would agree.
In fact, I think I am stronger than most European 4ds at 9x9, simply because
I realize it is a serious game, and I realize how early you have to start
reading out variations deep enough until you can count
On Thu, Apr 12, 2007 at 10:56:59AM -0400, Don Dailey wrote:
> On Thu, 2007-04-12 at 10:38 -0400, [EMAIL PROTECTED] wrote:
> I don't like byo yomi either for computers. Is there a kind of time
> control
> that simply adds n seconds to each move? Here is an example: You
> start
> with 5 minutes,
On Sun, Apr 15, 2007 at 09:11:38PM -0400, Don Dailey wrote:
> Here is what I use:
>
> gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules
You don't need --score aftermath (or any other score option), but they
don't hurt either.
Arend
___
On Tue, Jun 19, 2007 at 02:45:28PM -0400, Don Dailey wrote:
> I also don't like having to account for move numbers. It's ok if the
> computer is tracking this such as online sites, but it's a pain
> remembering and keeping up with move numbers in games played on physical
> equipment.
Have you e
Sorry, but I disagree with almost anything you say in this post:
On Tue, Jun 19, 2007 at 09:32:27PM +0200, Antonin Lucas wrote:
>
> (I agree that Fischer time is superior for go, but it may take a
> long
> while until it gains acceptance.)
>The thing with Go is that typically
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