Re: [computer-go] Details of AnchorMan

2007-02-07 Thread Chris Fant
I fixed the problem by going back to the tcl script that does the ping. On 2/6/07, Chris Fant <[EMAIL PROTECTED]> wrote: This is happening everyday for me. My IP is not changing. I don't think it's a lag issue. But I could be wrong. Is it possible that there is a bug in the Windows TCL inte

Re: [computer-go] Details of AnchorMan

2007-02-06 Thread Chris Fant
This is happening everyday for me. My IP is not changing. I don't think it's a lag issue. But I could be wrong. Is it possible that there is a bug in the Windows TCL interpreter? How many other people out there are running TCL on Windows for cgos? On 2/6/07, Magnus Persson <[EMAIL PROTECTED

Re: [computer-go] Details of AnchorMan

2007-02-06 Thread Magnus Persson
I have the problem that my DSL provider disconnects me and give me a new IP-adress. When that happens my programs lose on time in a similar to your problem description. My solution is to disconnect/connect my Internet and CGOS connection manually often enough. I also had some problems with lag but

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Chris Fant
I was allowing single-stone suicide. I fixed it in the Stonedxk_a bots. Their ratings should be better. And they are faster since the playouts are shorter. I wasn't sure if it would be worth it to check for multi-stone suicides. I'm not tracking actual liberty counts, only pseudo-liberties.

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Chris Fant
3/154 games have been lost on time and I confirmed that each of those 3 games only had zero or one moves made in the game SGF. So it is probably not affecting my rating much, but I still need to fix it so that my bots can play continuously without me having to notice this, ctrl-C the tcl script a

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Don Dailey
On Mon, 2007-02-05 at 19:29 -0500, Chris Fant wrote: > It seems that some of my games are being lost on time after only a > single move (for instance > http://cgos.boardspace.net/public/SGF/2007/02/06/465927.sgf) > > But my engine is never being told that a game has started and it needs > to gene

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Don Dailey
I'm pretty sure you're doing something wrong - I just don't know what it is. Stoned100k 1286 GenericMC_100K 1453 These should be about the same. - Don On Mon, 2007-02-05 at 19:23 -0500, Chris Fant wrote: > > for each move you play in the random games: > > > > 1. Choose a

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Chris Fant
It seems that some of my games are being lost on time after only a single move (for instance http://cgos.boardspace.net/public/SGF/2007/02/06/465927.sgf) But my engine is never being told that a game has started and it needs to generate a move. And after this happens, my engine is no longer conn

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Chris Fant
for each move you play in the random games: 1. Choose a move randomly from the whole list. 2. if the move is legal play it. 3. If the move is illegal - put it away so it doesn't get selected again and repeat at step 1. Yeah, that's what I do. _

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Don Dailey
There must be no bias in the selection of the moves (unless of course this is purposeful and you know what you are doing), they must be uniformly random - no particular move being more likely than another to be chosen. Do something simple to start with to make sure it is working correctly, then o

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Don Dailey
Yes, it should be (ws + wt) not (ws - wt), thanks for catching that. - Don On Mon, 2007-02-05 at 16:30 -0600, Nick Apperson wrote: > question: > > should " if ( (bs + bt) - (ws - wt) > komi ) then black_wins else > white_wins." be " if ( (bs + bt) - (ws + wt) > komi ) then black_wins > else w

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Chris Fant
On 2/5/07, Don Dailey <[EMAIL PROTECTED]> wrote: Did you look at the games? Sometimes there is something obvious. For instance does it pass too early or lose games on forfeit? Although I can't see your code, I would suspect the following problems: 1. Is the eye avoid routine 100% correct?

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Nick Apperson
question: should " if ( (bs + bt) - (ws - wt) > komi ) then black_wins else white_wins." be " if ( (bs + bt) - (ws + wt) > komi ) then black_wins else white_wins." ? or maybe you meant "if ( (bs + bt - ws - wt) > komi ) then black_wins else white_wins." ? and floats are rounded down when conver

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Don Dailey
Did you look at the games? Sometimes there is something obvious. For instance does it pass too early or lose games on forfeit? Although I can't see your code, I would suspect the following problems: 1. Is the eye avoid routine 100% correct? 2. Are the moves actually uniformly random? Yo

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread David Doshay
I notice that SlugGo can move up or down almost 100 points, depending upon how many games it has played and who else is playing at the time. Your 10k numbers look close to me for how many games you have played. Cheers, David On 5, Feb 2007, at 1:57 PM, Chris Fant wrote: I must still have som

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Chris Fant
I must still have some bugs. Here's my current numbers: Stoned100k 1286 Stoned10k 1009 Stoned1k755 On 2/5/07, Christoph Birk <[EMAIL PROTECTED]> wrote: On Sat, 3 Feb 2007, Don Dailey wrote: > GenericMC_300K 1455.0 > GenericMC_200K 1391.6 > GenericMC_11142.9

Re: [computer-go] Details of AnchorMan

2007-02-05 Thread Christoph Birk
On Sat, 3 Feb 2007, Don Dailey wrote: GenericMC_300K 1455.0 GenericMC_200K 1391.6 GenericMC_11142.9 GenericMC_100K 1453.9 I run theses once a week for a few hours to keep them on the CGOS list. myCtest1 10k 1075 myCtest5 50k 1385 myCtest25250k1445

Re: [computer-go] Details of AnchorMan

2007-02-04 Thread Don Dailey
Ok, so let's get some 3000 rated bots on CGOS so Chris can get his bot rated. - Don On Sun, 2007-02-04 at 12:05 -0500, Chris Fant wrote: > 3000 > > On 2/3/07, Don Dailey <[EMAIL PROTECTED]> wrote: > > On Sat, 2007-02-03 at 19:43 -0500, Chris Fant wrote: > > > I don't see how my bots are going t

Re: [computer-go] Details of AnchorMan

2007-02-04 Thread Chris Fant
3000 On 2/3/07, Don Dailey <[EMAIL PROTECTED]> wrote: On Sat, 2007-02-03 at 19:43 -0500, Chris Fant wrote: > I don't see how my bots are going to get ratings if all the existing > logged-in bots are rated much higher than the level that mine appear > to be performing at. We need more low-qualit

Re: [computer-go] Details of AnchorMan

2007-02-03 Thread Don Dailey
On Sat, 2007-02-03 at 19:43 -0500, Chris Fant wrote: > I don't see how my bots are going to get ratings if all the existing > logged-in bots are rated much higher than the level that mine appear > to be performing at. We need more low-quality cgos players. Mabye someone will see this and put ther

Re: [computer-go] Details of AnchorMan

2007-02-03 Thread Chris Fant
I don't see how my bots are going to get ratings if all the existing logged-in bots are rated much higher than the level that mine appear to be performing at. We need more low-quality cgos players. On 2/3/07, Don Dailey <[EMAIL PROTECTED]> wrote: GenericMC_300K 1455.0 GenericMC_200K 1

Re: [computer-go] Details of AnchorMan

2007-02-03 Thread Don Dailey
GenericMC_300K 1455.0 GenericMC_200K 1391.6 GenericMC_11142.9 GenericMC_100K 1453.9 In my implementation I do 10,000 play-outs from the root so they are not perfectly distributed between moves. I do check for simple ko in the simulations but when the simulations are don

[computer-go] Details of AnchorMan

2007-02-03 Thread Chris Fant
Don, I put new player (StonedAgain) on cgos and although it didn't establish a rating, it won very few games. So I'm going to try and make it do basically the same thing as some other program on cgos and see what happens. I'll try to replicate GenericMC_1, (which you discussed on this list