Re: [computer-go] rave and patterns

2009-09-21 Thread Petr Baudis
On Mon, Sep 21, 2009 at 08:18:37AM -0700, David Fotland wrote: > In the original Mogo paper it's the initial value for the children, rather > than try every child once. Ah, you mean the First Play Urgency! Thanks, I will try that. Anyway, I'm happier; after fixing many bugs and improving my playo

RE: [computer-go] rave and patterns

2009-09-21 Thread David Fotland
2009 1:43 AM > To: computer-go > Subject: Re: [computer-go] rave and patterns > > On Sun, Sep 20, 2009 at 10:06:01PM -0700, David Fotland wrote: > > Depends on what you mean by basic UCT. I think I had no UCT priors > then, > > just a 1.1 or 1.2 K. The playouts incl

Re: [computer-go] rave and patterns

2009-09-21 Thread Petr Baudis
On Sun, Sep 20, 2009 at 10:06:01PM -0700, David Fotland wrote: > Depends on what you mean by basic UCT. I think I had no UCT priors then, > just a 1.1 or 1.2 K. The playouts included no self atari, no eye filling, > no retake ko, and some simple rules for saving group adjacent to last move > if i

Re: [computer-go] rave and patterns

2009-09-20 Thread Petr Baudis
On Tue, Sep 15, 2009 at 08:49:15AM -0700, David Fotland wrote: > Simple playouts with no eye fills and mogo 3x3 patterns and basic uct beat > Gnugo 40% (at version 120) ..snip.. > All win rates are on 9x9 vs gnugo 3.7.20 level 10 with 5000 playouts. After > this I switched to testing 19x19, and st

RE: [computer-go] rave and patterns

2009-09-17 Thread David Fotland
Pretty close. Rave is accumulated for every trial (I don't want to throw away useful information). N depends on the board size. K > N and the ratio is not fixed. I use progressive widening, and I'm curious what the widening formula is for other programs, or how slowly it increases. From: c