Jim Babcock jimrand...@gmail.com schrieb im Newsbeitrag
news:aanlktikcrhyv9popokeccm0ajm9n9snnevtwoselo...@mail.gmail.com...
I'm working on Go Scoring Camera, an Android cell phone app that will
photograph a board, do image processing to figure out where the stones
are, and score the game for
You can see the official results today at
http://jsb.cs.uec.ac.jp/~igo/eng/result.html.
Zen won all 6 games. Following 4 programs won 5 games and lost 1
game: Aya, Fuego, myGoD (an unofficial, personally improved version
of Fuego. Out of awarding and the final tournament) and Erica.
#6
--- On Sat, 11/27/10, Claus Reinke claus.rei...@talk21.com wrote:
From: Claus Reinke claus.rei...@talk21.com
Subject: Re: [Computer-go] I need an off-the-shelf final position
live/deadevaluator
To: computer...@computer-go.org
Date: Saturday, November 27, 2010, 10:08 AM
Jim Babcock
The December 2010 KGS computer Go tournament will be on Sunday December
5th, starting at 08:00 UTC and ending at 14:40 UTC.
It will be a 20-round Swiss (the longest that KGS allows) with 9x9
boards, 9 minutes each of main time, and Canadian Overtime of 25 moves
in 60 seconds. It will use
You should be able to rework Gnugo into a DLL life/death evaluator library.
Then you can use its evaluator in your payware app without having to
distribute your source code. You would just have to distribute the source
to the gnugo evaluation library.
No, that is not allowed by the GPL; that
I don't know if Fuego has a Japasese scoring mode. Or if that is part
of your requirements.
On Sat, Nov 27, 2010 at 12:37 PM, Michael Williams
michaelwilliam...@gmail.com wrote:
Fuego is LGPL. It is plenty strong to score a finished or nearly finished
game.
The core life and death evaluator needs a few hundred KB of memory.
Remember that it was originally written to run well under DOS, with a total
memory budget for code and data of about 450 KB. A full life/death
evaluation tables about 10 to 20 milliseconds on modern hardware.
Reasonable royalty
On 11/18/2010 06:08 PM, Hideki Kato wrote:
9x9 Go tournament
Rules: Round-robin, area scoring, simple ko, no sucide, 7.0 komi, 10
min each.
Participants: All but Zen (6 programs).
Results: 1st Aya, 2nd Coldmilk, 3rd Nomitan.
Sorry for the late reply. Are the games available for these results?
It strikes me that the extraction of the board position from an image is
less well researched than scoring a known position? I have a colleague
who is a computer vision expert (and a go player) who knocked up a
program to record a game of go by observing the board. He found that the
vision
http://www.yss-aya.com/PICT3470.JPG
Hiroshi Yamashita
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On Sat, Nov 27, 2010 at 11:53 PM, Jim Babcock j...@jimrandomh.org wrote:
I'm starting to suspect that I'll be forced to implement this myself,
obnoxious and time consuming as that is.
Programming is fun, remember?
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Fuego won the tournament.
2nd Zen
3rd Erica
4th Aya
5th MFG
6th Coldmilk
7th Caren
8th PerStone
now you can see Kaori AOBA pro vs Zen with 6 hadicaps game.
http://www.ustream.tv/channel/the-fourth-computer-go-uec-cup
after this game, Meikou TEI pro vs Fuego with 6 handicaps game will be played.
Accurate scoring, even at the end of a game, is very difficult. You have to
read accurately, and evaluate semeai and seki.
David
-Original Message-
From: computer-go-boun...@dvandva.org [mailto:computer-go-
boun...@dvandva.org] On Behalf Of Michael Williams
Sent: Saturday, November
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