Hello.
> As per note in thread about new login method, figuring out what
> classes/races should be present really comes down to what type of play we
> want to have.
Related to gameplay, I'd like to propose a shift on the "aim of the game".
Currently, the "aim" is to level up or find the be
On 05/ 3/10 12:53 PM, Nicolas Weeger wrote:
> Hello.
>
>
>>As per note in thread about new login method, figuring out what
>> classes/races should be present really comes down to what type of play we
>> want to have.
>
> Related to gameplay, I'd like to propose a shift on the "aim of the ga
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