Re: [crossfire] Skill thoughts

2011-03-02 Thread Nicolas Weeger
> I've updated: > > http://wiki.metalforge.net/doku.php/user:mwedel:skills > > I've added a more detailed skill section, going through the skills and > combining some and adding notes about the others. > > I've also added a section on resistances - I'm not sure how I feel about > that - it add

Re: [crossfire] Skill thoughts

2011-02-25 Thread Mark Wedel
I've updated: http://wiki.metalforge.net/doku.php/user:mwedel:skills I've added a more detailed skill section, going through the skills and combining some and adding notes about the others. I've also added a section on resistances - I'm not sure how I feel about that - it add more work, bu

Re: [crossfire] Skill thoughts

2011-02-21 Thread Mark Wedel
On 02/21/11 01:14 PM, Nicolas Weeger wrote: I finally got around to recording my thoughts on a revised skill system: What is the planned implementation timeline? I'm always bad at estimating how long things will take. What I really want to do next is write up brief descriptions of the

Re: [crossfire] Skill thoughts

2011-02-21 Thread Nicolas Weeger
> I finally got around to recording my thoughts on a revised skill system: What is the planned implementation timeline? I'm wondering whether it's worth fixing (or at least trying to fix) existing monsters with the current system, or just waiting for the new one. Note that of course I'm re

Re: [crossfire] Skill thoughts

2011-02-09 Thread Mark Wedel
On 01/28/11 10:25 PM, Mark Wedel wrote: I finally got around to recording my thoughts on a revised skill system: http://wiki.metalforge.net/doku.php/user:mwedel:skills Take a look, let me know what you think - as the bottom of the article says, I have no immediate plans to implement it - it is

[crossfire] Skill thoughts

2011-02-02 Thread Mark Wedel
I finally got around to recording my thoughts on a revised skill system: http://wiki.metalforge.net/doku.php/user:mwedel:skills Take a look, let me know what you think - as the bottom of the article says, I have no immediate plans to implement it - it is mostly thoughts that have been bounc