Would be nice if we could add physics based animations (dynamic
animations) to CS/Animesh as a GSOC project. The concept has been
around forever and used in games since the late 90's so there is
plenty of resources on it. Here are some video's etc on what it is/how
it works.
What it is:
http://vim
Hi,
On Fri, 2011-03-25 at 08:23 -0400, Thomas Liu wrote:
> This is my first time doing SoC, and so I'm not really too sure how
> things work. The part I'm a little unsure of is on creating a
> timeline for working on something like this. I don't know how long
> implementing something like SSAO w
Hi everyone!
My name is Thomas Liu and I'm a graduating senior at Worcester Polytechnic
Institute. I'm a double major in Computer Science and Game Design, and I've
taken some graphics courses along with some technical game design courses,
so I've got some experience working with other game engine