Dear all,
I have updated my proposal to include ammendments as discussed in this thread.
Project now focuses on making current networking usable, easy to use,
intuitive, fast (rather than implementing from scratch)
http://dl.dropbox.com/u/14061228/gsoc_crystalspace_networking.docx
For your revi
On Wed, 2011-04-06 at 12:20 +0100, Dan Walters wrote:
> Bringing the library into the project as a header / source only
> include and committing to the CEL repository is an option? If so, this
> should be a very easy task and make configuring compiling much easier.
> I can add this to my proposal.
> Yes, it is the HawkNL library (http://hawksoft.com/hawknl/).
>
> It is LGPL and in 2005 it was the only open source library I found that
> was portable on all platforms supported by CS.
>
> It is really low level, it just provides a common API for all platforms
> (so you do networking “manually”
thedora is a great codec and while it is lossy personally I would say
that a good thedora implementation would be great, thedora can even
have quality that looks perfect when compressed correctly. One issue
you may run into however is that a lot of tools that compress to
thedora do it wrong, or not
I'd also like to point out that you can find me on IRC under the
nickname Logomorph.
Alin.
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Hello,
My name is Alin Baciu and I'm a 2nd year Computer Science at the
Techincal University of Cluj Napoca, Romania.
I've been "hacking" my way into computer graphics for almost 5 years
now, but mostly 2D. As far as I'm concerned, 2D gives me more creative
freedom and a bigger chance of finis