Re[2]: new app: fcd-1.0

2002-03-15 Thread Wade Brainerd
:40:04 AM, you wrote: CV On Thu, Mar 14, 2002 at 06:03:23PM -0800, Wade Brainerd wrote: Anyway, it's my first real unix-style app so I'm anxious for feedback. It compiles on Solaris, MacOS X and Cygwin (and probably others, let me know if you try compiling it somewhere else). CV I had a quick

new app: fcd-1.0

2002-03-14 Thread Wade Brainerd
://www.wadeb.com/fcd-1.0.tar.gz Thanks! Wade Brainerd [EMAIL PROTECTED] -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Bug reporting: http://cygwin.com/bugs.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/

changing the working directory from a c program

2002-03-02 Thread Wade Brainerd
in a script Thanks, Wade Brainerd adebcom -- Unsubscribe info: http://cygwincom/ml/#unsubscribe-simple Bug reporting: http://cygwincom/bugshtml Documentation: http://cygwincom/docshtml FAQ: http://cygwincom/faq/

Re: DirectX8/DirectInput + cygwin

2002-02-06 Thread Wade Brainerd
Sounds like a DEF file problem. Functions in DLLs use a different naming convention from C++ mangled names and C identifiers, usually: FunctionName@ArgSize ...where ArgSize is the total size of all the parameters arguments, say for example a function MyFunction taking a single pointer as a

Re[2]: DirectX8/DirectInput + cygwin

2002-02-06 Thread Wade Brainerd
By the way, you can access the DirectX C interfaces (or any COM interface for that matter) from C++ by #defining CINTERFACE before including the header containing the interface. Also, you don't have to use lpVtable, you can always use the macros they provide (your preference). -Wade Wednesday,