Re: Fwd: OpenGL manual pages

2005-09-17 Thread Christopher Faylor
On Sat, Sep 17, 2005 at 08:01:47PM +0100, Buster wrote: >On 17/09/05, Christopher Faylor wrote: >> On Sat, Sep 17, 2005 at 07:44:47PM +0100, Buster wrote: >>>[...] >> >> I think we heard you the first time. > >Oh. Right, so I see from the archives. I'm sorry. I resent it because >I got a bounce me

Re: Fwd: OpenGL manual pages

2005-09-17 Thread Buster
On 17/09/05, Christopher Faylor wrote: > On Sat, Sep 17, 2005 at 07:44:47PM +0100, Buster wrote: >>[...] > > I think we heard you the first time. Oh. Right, so I see from the archives. I'm sorry. I resent it because I got a bounce message from another subscriber's misconfigured spam software, whi

Re: Fwd: OpenGL manual pages

2005-09-17 Thread Christopher Faylor
On Sat, Sep 17, 2005 at 07:44:47PM +0100, Buster wrote: >Would it be possible to get the OpenGL manpages put into section 3G? >The cross references in these pages appear like so: > glBegin(3G), glColor(3G), glIndex(3G), glNormalPointer(3G), > glTexCoord(3G), glVertex(3G). >In

Fwd: OpenGL manual pages

2005-09-17 Thread Buster
Would it be possible to get the OpenGL manpages put into section 3G? The cross references in these pages appear like so: glBegin(3G), glColor(3G), glIndex(3G), glNormalPointer(3G), glTexCoord(3G), glVertex(3G). In Emacs, putting point inside "glBegin(3G)" and issuing the com

OpenGL manual pages

2005-09-17 Thread Buster
Would it be possible to get the OpenGL manpages put into section 3G? The cross references in these pages appear like so: glBegin(3G), glColor(3G), glIndex(3G), glNormalPointer(3G), glTexCoord(3G), glVertex(3G). In Emacs, putting point inside "glBegin(3G)" and issuing the c