RE: How to integrate another decoder to my existing decoder?

2010-02-10 Thread Erez Kinarti
Hey, As I understand, you have a single video decoder, and you want two instances running for two channels of the same decoder. In this case you are okay with having a single folder inside the /codecs/ folder for myVidDecoder. I didn't useit yet, but the way you should do it is to declare a s

RE: Cmem address translation when working with Codec Engine

2010-01-05 Thread Erez Kinarti
in one call without a specific pointer). Am I correct? Thanks, Erez -Original Message- From: Tivy, Robert [mailto:rt...@ti.com] Sent: Wednesday, January 06, 2010 12:52 AM To: Erez Kinarti; Vladimir Pantelic; Davinci-linux-open-source@linux.davincidsp.com Cc: Davinci-linux-open-source

RE: Cmem address translation when working with Codec Engine

2010-01-05 Thread Erez Kinarti
: Davinci-linux-open-source@linux.davincidsp.com Subject: Re: Cmem address translation when working with Codec Engine Erez Kinarti wrote: > No, because in my system, the first codec that is generated is calling > CERuntimeInit (working with C++, keeping reference counter for the call &

RE: Cmem address translation when working with Codec Engine

2010-01-05 Thread Erez Kinarti
when working with Codec Engine Erez Kinarti wrote: > Hey Rob, > I see that calling the register functions require that CE is in the air > (CERuntimeInit) so it is problematic for us in the same way as doing the > CMEM allocations via CodecEngine. as you have to call CERuntimeInit()

RE: Cmem address translation when working with Codec Engine

2010-01-05 Thread Erez Kinarti
allocation. Do you have any other offer that can save me this effort (which is huge)? Thanks in advance, Erez -Original Message- From: Tivy, Robert [mailto:rt...@ti.com] Sent: Tuesday, January 05, 2010 1:30 AM To: Erez Kinarti; Vladimir Pantelic; Davinci-linux-open-source

RE: Cmem address translation when working with Codec Engine

2010-01-05 Thread Erez Kinarti
the contig buffer list (AKA, the Memory module virt-phys translation table). Regards, - Rob > -Original Message- > From: davinci-linux-open-source-boun...@linux.davincidsp.com > [mailto:davinci-linux-open-source-boun...@linux.davincidsp.com > ] On Behalf Of Erez Kinarti >

RE: Cmem address translation when working with Codec Engine

2010-01-04 Thread Erez Kinarti
-open-source-boun...@linux.davincidsp.com] On Behalf Of Vladimir Pantelic Sent: Monday, January 04, 2010 7:09 PM To: Davinci-linux-open-source@linux.davincidsp.com Subject: Re: Cmem address translation when working with Codec Engine Erez Kinarti wrote: > Thanks a lot Rob. > > calling this fun

RE: Cmem address translation when working with Codec Engine

2010-01-04 Thread Erez Kinarti
_ From: Tivy, Robert Sent: Wednesday, December 30, 2009 10:57 AM To: 'Erez Kinarti' Subject: RE: Cmem address translation when working with Codec Engine Erez, Thanks for your detailed explanation, it allows me to understan

RE: Cmem address translation when working with Codec Engine

2009-12-30 Thread Erez Kinarti
com] Sent: Tuesday, December 29, 2009 7:52 PM To: Amit Klir; Davinci-linux-open-source@linux.davincidsp.com Cc: Erez Kinarti Subject: RE: Cmem address translation when working with Codec Engine How are you "returning CMEM buf to the pool" for each codec thread? CE contains a virt-t