Bug#295131: Full bt

2005-03-18 Thread Frank Lichtenheld
On Fri, Mar 18, 2005 at 11:58:40AM +0100, Bartosz Fenski aka fEnIo wrote: > On Fri, Mar 18, 2005 at 10:52:51AM +0100, Bartosz Fenski aka fEnIo wrote: > > Could be. I'll try to rebuild it in chroot without libglib2.0-dev package. > > Well it's not possible to build it this way. libSDL, libSDL_net a

Bug#295131: Full bt

2005-03-18 Thread Bartosz Fenski aka fEnIo
On Fri, Mar 18, 2005 at 10:52:51AM +0100, Bartosz Fenski aka fEnIo wrote: > > Hmm, I have an idea what could be the cause for the segfaults: > > As you can see, they happen in the glib code, not in scorched3d. > > ldd /usr/games/scorched3d shows that it is linked against libglib2.0 > > and libgtk1.

Bug#295131: Full bt

2005-03-18 Thread Bartosz Fenski aka fEnIo
On Mon, Mar 14, 2005 at 02:19:54AM +0100, Frank Lichtenheld wrote: Hello Frank. First of all sorry for late answer and many thanks for your effort to figure out what's wrong. > > Here is a full bt with debug libraries installed an code references: > [...] > > Hmm, I have an idea what could be t

Bug#295131: Full bt

2005-03-13 Thread Frank Lichtenheld
On Sun, Mar 13, 2005 at 08:33:08PM +0100, Frank Lichtenheld wrote: > Here is a full bt with debug libraries installed an code references: [...] Hmm, I have an idea what could be the cause for the segfaults: As you can see, they happen in the glib code, not in scorched3d. ldd /usr/games/scorched3d

Bug#295131: Full bt

2005-03-13 Thread Frank Lichtenheld
Here is a full bt with debug libraries installed an code references: (gdb) run Starting program: /usr/games/scorched3d [Thread debugging using libthread_db enabled] [New Thread 1091545184 (LWP 26863)] Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 1091545184 (LWP 26863)]