On Sun, Sep 09, 2007 at 08:01:30PM -0400, Michael Gilbert wrote:
yes! the audio is no longer scratchy with this patched version. it's
suprising how simple the fix is. thanks for the quick turnaround!
Great! Thank you for testing, I'll try to upload a new version as soon as
possible.
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edit your ~/.neverball/neverballrc: there is an audio_rate option.
that solution does work. thanks!
for some reason, the audio_rate was set to 22050 by default (half the
rate that it should be). it would be much better if the game were to
set the audio_rate to 44100 by default. this would
actually, that solution didn't work. it makes the sound effects sound
fine now, but not the music. the music is still scratchy. i even
tried changing the audio_buffer to 4096, but there was no change.
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On Sun, Sep 09, 2007 at 12:53:21PM -0400, Michael Gilbert wrote:
actually, that solution didn't work. it makes the sound effects sound
fine now, but not the music. the music is still scratchy. i even
tried changing the audio_buffer to 4096, but there was no change.
Have you tried playing
Other than that, the only option left to configure the audio device is
whether stereo should be enabled or not. It is disabled in 1.4.0, but it has
been enabled in the development version. It would be interesting if you
could try the attached patch.
yes! the audio is no longer scratchy with
On Sat, Feb 10, 2007 at 09:40:55PM -0500, Michael Gilbert wrote:
hello, the music and sfx in neverball are scratchy on my system.
note that i have an onboard AC'97 sound card. i ran into the same issue
with wesnoth and freedroidrpg recently (http://bugs.debian.org/405841,
Package: neverball
Version: 1.4.0-1
Severity: normal
hello, the music and sfx in neverball are scratchy on my system.
note that i have an onboard AC'97 sound card. i ran into the same issue
with wesnoth and freedroidrpg recently (http://bugs.debian.org/405841,
http://bugs.debian.org/406437).
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