Bug#476284: Bullet Physics Library

2013-03-19 Thread Matteo F. Vescovi
Hi Markus! On Tue, Mar 19, 2013 at 12:11:32AM +0100, Markus Koschany wrote: I'm mostly interested in what the Blender maintainers think about Bullet as a shared library, hence the CC to Matteo, and i would like to know more about your needs with respect to Bullet. Can you imagine that a

Bug#476284: Bullet Physics Library

2013-03-19 Thread Markus Koschany
Hi Matteo, On 19.03.2013 11:21, Matteo F. Vescovi wrote: [...] Well, Bullet is a bad beast for Blender... ;-) I recall the fights Diego Petteno' (Blender packager for Gentoo) had to face while trying to integrate a shared version of bullet library instead of the embedded one :-) Hehe, i

Bug#476284: Bullet Physics Library

2013-03-18 Thread Markus Koschany
Hello Multimedia Team, during the last months i have adopted a few games for the Games Team and i also intend to package Bullet [1], a 3D physics library. I have already introduced Bullet on devel-games [2] and wanted to do the same here. I'm mostly interested in what the Blender maintainers

Bug#476284: bullet package name/numbering

2013-01-28 Thread Vincent Fourmond
Hi ! On Sat, Jan 26, 2013 at 4:05 PM, Markus Koschany a...@gambaru.de wrote: Hi Scott and Vincent, thank you for your feedback. At the moment i see two alternatives (three if a static library is not a taboo) I'm using CMAKE as build system because it is better supported by upstream. I

Bug#476284: bullet package name/numbering

2013-01-26 Thread Markus Koschany
On Thu, 17. Jan 16:44 Scott Howard showard...@gmail.com wrote: If your library belongs to a package that doesn't believe in sane SONAME version numbering, but instead releases based on version numbers that have nothing to do with binary compatibility, it is sometimes best to use the -release

Bug#476284: bullet package name/numbering

2013-01-26 Thread Scott Howard
On Sat, Jan 26, 2013 at 10:05 AM, Markus Koschany a...@gambaru.de wrote: Hi Scott and Vincent, thank you for your feedback. At the moment i see two alternatives (three if a static library is not a taboo) Static is not taboo and can be included in -dev packages. Depending maintainers, however,

Bug#476284: bullet package name/numbering

2013-01-24 Thread Markus Koschany
On Thu, 17. Jan 16:44 Scott Howard showard...@gmail.com wrote: Hello, late to the party but wanted to put in a comment regarding library package naming/versioning. Please ignore this if it has already been discussed and i missed it in the thread) Hi Scott, you aren't late to the party, it

Bug#476284: bullet package name/numbering

2013-01-17 Thread Scott Howard
Hello, late to the party but wanted to put in a comment regarding library package naming/versioning. Please ignore this if it has already been discussed and i missed it in the thread) If your library belongs to a package that doesn't believe in sane SONAME version numbering, but instead releases

Bug#476284: Bullet

2013-01-16 Thread Markus Koschany
Hi all I have committed an initial version of Bullet to our git repository and wanted to share my thoughts on this library. There are still some question marks, every feedback and advice is welcome. First of all Bullet is a professional 3D Game Multiphysics Library and it provides state of the

Bug#476284: Bullet

2013-01-16 Thread Vincent Fourmond
Hello, On Wed, Jan 16, 2013 at 10:23 PM, Markus Koschany a...@gambaru.de wrote: Bullet's SONAME matches the release version hence i have named the packages libbulletcollision2.81 and so on. I think we can expect a different SONAME every new release. What is the best approach to find a sane

Bug#476284: Bullet

2013-01-16 Thread Markus Koschany
Hello Vincent, On 16.01.2013 22:50, Vincent Fourmond wrote: Hello, On Wed, Jan 16, 2013 at 10:23 PM, Markus Koschany a...@gambaru.de wrote: Bullet's SONAME matches the release version hence i have named the packages libbulletcollision2.81 and so on. I think we can expect a different

Bug#476284: Bullet

2013-01-16 Thread Paul Wise
Since you appear to have copied the bullet package from SVN to git, please remove this: svn://svn.debian.org/svn/pkg-games/packages/trunk/bullet -- bye, pabs http://wiki.debian.org/PaulWise -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of unsubscribe.

Bug#476284: Bullet

2013-01-16 Thread Paul Wise
On Thu, Jan 17, 2013 at 5:50 AM, Vincent Fourmond fourm...@gmail.com wrote: In both cases, a discussion must occur with upstream to know what is their policy about binary compatibility. Sounds unlikely to be useful based on the comment in debian/changelog in the SVN repository: -

Bug#476284: Bullet Physics

2011-07-14 Thread Laszlo Papp
Hi, It would be nice to have this package. It has proper API documentation, no danger with using it. Very nice addition regarding the 3D Physics and opensource model. We are also using this project in our leisure time project. Last, but not least: It is also available in case of Archlinux. Thank