On Wed, Apr 04, 2012 at 02:06:32AM +0100, Ben Hutchings wrote:
> On Wed, 2012-04-04 at 00:05 +0200, Yann Dirson wrote:
> > Ben said:
> > >I don't include the 'unfinished' games in the package.
> >
> > Well, the file says:
> >
> > * This is a perfectly playable and fully working puzzle, but I'm
>
On Wed, 2012-04-04 at 00:05 +0200, Yann Dirson wrote:
> Ben said:
> >I don't include the 'unfinished' games in the package.
>
> Well, the file says:
>
> * This is a perfectly playable and fully working puzzle, but I'm
> * leaving it for the moment in the 'unfinished' directory because
> * it's
Ben said:
>I don't include the 'unfinished' games in the package.
Well, the file says:
* This is a perfectly playable and fully working puzzle, but I'm
* leaving it for the moment in the 'unfinished' directory because
* it's just too esoteric (not to mention _hard_) for me to be
* comfortable
On Mon, 2011-02-28 at 18:04 -0800, Julian Blake Kongslie wrote:
> Package: sgt-puzzles
> Version: 8933-1
> Severity: wishlist
>
>
> Upstream has an experimental game "group" which is quite fun and
> challenging. Please consider packaging it for Debian in the next
> sgt-puzzles release.
I don't i
Package: sgt-puzzles
Version: 8933-1
Severity: wishlist
Upstream has an experimental game "group" which is quite fun and
challenging. Please consider packaging it for Debian in the next
sgt-puzzles release.
Thanks,
Jules
-- System Information:
Debian Release: wheezy/sid
APT prefers unstable
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