On Thu, May 23, 2019 at 10:09:21PM +0200, Steinar H. Gunderson wrote:
> Unfortunately, even after clearing the shader cache, I can provoke these
> issues with a bit of work. So something is corrupting the shader cache.
I tracked this to
https://bugs.freedesktop.org/show_bug.cgi?id=110872
which
On Thu, May 23, 2019 at 08:27:40PM +0200, Steinar H. Gunderson wrote:
> This fails with libgl1-mesa-dri from testing _only_ (both unstable
> and experimental are fine), and even more interesting; if I recompile
> mesa 18.3.4-2 myself with zero changes and install the resulting
> libgl1-mesa-dri pac
On Thu, May 23, 2019 at 08:27:40PM +0200, Steinar H. Gunderson wrote:
> This fails with libgl1-mesa-dri from testing _only_ (both unstable
> and experimental are fine), and even more interesting; if I recompile
> mesa 18.3.4-2 myself with zero changes and install the resulting
> libgl1-mesa-dri pac
Package: libgl1-mesa-dri
Version: 18.3.4-2
Severity: important
Hi,
I've got a problem that essentially breaks Nageru on my Haswell laptop;
if you try to link a GLSL program twice (to get a new program number for it),
the second attempt fails with
Error linking program: error: vertex shader lac
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