On Tue, 2006-06-20 at 20:07 +0200, Karl Bartel wrote:
I just uploaded a new release. The code worked out quite different
than in the patch, because I wanted to add a Sound on/off switch
without adding an additional conditional around each line where a
sound is played. This bug should be
On 06.06.2006, at 11:15, Karl Bartel wrote:
Thanks for the patch. It will be included in the next upstream
release, which will be released this month, if everything works out
as planned.
I just uploaded a new release. The code worked out quite different
than in the patch, because I
Package: castle-combat
Version: 0.8.0-2
Severity: grave
Justification: renders package unusable
When two local players play the game it throws
set_movement succeeded for player 0
Unhandled error in Deferred:
Traceback (most recent call last):
File
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