Adrian Bunk writes:
> I am just a normal user enjoying the game, and looking at the number of
> uploads in the past decade two maintainers might be sufficient to handle
> the load. ;-)
I've uploaded 'kgames' to the new queue :-)
Thanks for playing.
--
-keith
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On Sat, Dec 26, 2020 at 12:25:37PM -0800, Keith Packard wrote:
> Steven Robbins writes:
>...
> > If you are NOT interested in maintaining the package, then I can continue.
> > Unless Adrian wants to do it? ;-)
>
> I'm easy; three is even better than two?
>...
I am just a normal user enjoying
Steven Robbins writes:
> On Saturday, December 26, 2020 12:50:58 A.M. CST Keith Packard wrote:
>
>> I've tagged version '1.0' of this repository and created some (not
>> finished) debian packaging for it. This version has imported the mille
>> sources from 'upstream' which include copyright infor
On Saturday, December 26, 2020 12:50:58 A.M. CST Keith Packard wrote:
> I've tagged version '1.0' of this repository and created some (not
> finished) debian packaging for it. This version has imported the mille
> sources from 'upstream' which include copyright information for the
> BSD-sourced fi
Keith Packard writes:
> This package includes a bunch of games using a shared widget library,
> including a raft of solitaire, another (not terribly good) reversi
> implementation and even a version of dominoes. Having this build only
> xmille would be fairly easy. If that seems like a reasonable
Adrian Bunk writes:
> On Mon, Dec 07, 2020 at 09:12:23AM -0800, Keith Packard wrote:
>> Adrian Bunk writes:
>> >
>> > Keith, do you remember the copyright history of this code?
>>
>> I may have copied the underlying mille sources *before* copyrights were
>> added to each file; I started work on
On Sunday, December 20, 2020 9:44:46 A.M. CST Adrian Bunk wrote:
> On Mon, Dec 07, 2020 at 09:12:23AM -0800, Keith Packard wrote:
> > Adrian Bunk writes:
> > > Keith, do you remember the copyright history of this code?
> >
> > I may have copied the underlying mille sources *before* copyrights wer
On Mon, Dec 07, 2020 at 09:12:23AM -0800, Keith Packard wrote:
> Adrian Bunk writes:
> >
> > Keith, do you remember the copyright history of this code?
>
> I may have copied the underlying mille sources *before* copyrights were
> added to each file; I started work on the X10 version of xmille aro
Ryan Armstrong writes:
> I just did a bit of digging, since I previously had a 2.11 BSD VM set up
> in SIMH (fun!). It looks like the version of mille in that release was
> indeed from about the 1985/1986 time frame, and the copyright headers
> were not yet added. So that makes much more sense
On 2020-12-07 12:12 p.m., Keith Packard wrote:
Adrian Bunk writes:
On Sun, Nov 08, 2020 at 07:06:52PM -0500, Ryan Armstrong wrote:
...
I have been researching old terminal and X games recently, and realized
that much of the code from 'xmille' orignated from the terminal game
'mille', which is
Adrian Bunk writes:
> On Sun, Nov 08, 2020 at 07:06:52PM -0500, Ryan Armstrong wrote:
>>...
>> I have been researching old terminal and X games recently, and realized
>> that much of the code from 'xmille' orignated from the terminal game
>> 'mille', which is part of bsdgames.
>>
>> Specifically
On Sun, Nov 08, 2020 at 07:06:52PM -0500, Ryan Armstrong wrote:
>...
> I have been researching old terminal and X games recently, and realized
> that much of the code from 'xmille' orignated from the terminal game
> 'mille', which is part of bsdgames.
>
> Specifically, the following files are nota
Package: xmille
Version: 2.0-13+b2
Severity: serious
Tags: upstream
Justification: Policy 4.5
Dear Maintainer,
I have been researching old terminal and X games recently, and realized
that much of the code from 'xmille' orignated from the terminal game
'mille', which is part of bsdgames.
Specific
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