Re: Bug#283976: ITP: simnazi -- historical city simulation game, clone of Sim City

2004-12-03 Thread Andrew Suffield
On Fri, Dec 03, 2004 at 01:45:33PM -0500, Evan Prodromou wrote: > > All this is stunningly irrelevant though, given that Austria is a > > member of the EU these days, and this law is a blatant breach of > > Article 10 of the European Convention on Human Rights. > > Yeah, whatever. Blah blah blah.

Re: Bug#283976: ITP: simnazi -- historical city simulation game, clone of Sim City

2004-12-03 Thread Raul Miller
On Fri, Dec 03, 2004 at 01:45:33PM -0500, Evan Prodromou wrote: > I don't think it's feasible for us to create separate non-at, non-cn, > non-za, etc. package repositories. It'd just be ridiculous for users in > one country to assemble a sources.list from lists of packages that may > or may not be

Re: Bug#283976: ITP: simnazi -- historical city simulation game, clone of Sim City

2004-12-03 Thread Evan Prodromou
On Fri, 2004-03-12 at 17:05 +, Andrew Suffield wrote: > The whole reason why > we have armies is to protect us from these oppresive powers. Therefore > there's no reason to think they are somehow a threat to the project. Yes. One of the reasons we have hundreds of developers in Debian is for

Re: Bug#283976: ITP: simnazi -- historical city simulation game, clone of Sim City

2004-12-03 Thread Andrew Suffield
On Fri, Dec 03, 2004 at 03:05:17PM +0100, Martin Wuertele wrote: > Prosecuted according to sec. 3g will be who publishes denial, > belittlement, approval or compurgation of the national socialist > genocide via print-media, broadcast or in any other media or in a way > that is accessible for a lot

Re: Bug#283976: ITP: simnazi -- historical city simulation game, clone of Sim City

2004-12-03 Thread Martin Wuertele
* Josselin Mouette <[EMAIL PROTECTED]> [2004-12-02 19:00]: > SimNazi is an isometric city simulation. The object of SimNazi is to keep > your citizens under your thumb, and manage to generate enough resources > and soldiers to withstand the hardships of WWII. > > The game play is centered around