On Mon, Oct 27, 2008 at 08:28:23PM +0200, Holger Levsen wrote:
a.) giving out access/rights, can be very _motivating_: I can tell
from my own experience mostly or more clearly in Debian Edu than in
Debian, that I do a lot of stuff in Debian Edu, because I was
granted the rights which I
On Mon, 27 Oct 2008, Matthew Johnson wrote:
On Mon Oct 27 20:28, Holger Levsen wrote:
Her basic idea is, that in addictive games the first levels of success are
easy to achieve and then it gets harder, but only so slowly so that people
dont loose motivation. She also manages very well to
Hi,
On Tuesday 28 October 2008 00:32, Matthew Johnson wrote:
Surely the multiple levels are the point she is making?
Please watch the talk :)
An (rather) easy level to achieve could be the debian.org email address that
every associated project member gets quite easily. (And which is a
Hi,
On 24/10/08 at 21:59 +0200, Raphael Hertzog wrote:
As such I really don't buy that all DD should be equal when it comes to
technical work however I do think we have to move in the direction where
we broaden our membership to new kind of contributors and that all
contributors should have
Hi,
thanks for your comment. For reference, people might not have noticed but
my initial mail was not only a reply to liw's mail but a real alternative
proposal. BTW, I added some further explanations on my blog:
http://www.ouaza.com/wp/2008/10/27/debian-membership-reform/
On Mon, 27 Oct 2008,
On 27/10/08 at 16:01 +0100, Raphael Hertzog wrote:
Power-hungry might well be interested by this role but when 20 other
people have the same power, you really don't gain much with your power.
Unfairness is difficult to avoid as all human judgment have a subjective
part… but I don't see why
On Mon, 27 Oct 2008, Lucas Nussbaum wrote:
- this process might be too heavy with fine-grained privileges as it would
require the intervention of many DD each time we have to grant a right
(when trusting the decision of 2 members with special rights would be
enough).
That's why I
On Mon, 27 Oct 2008, Lucas Nussbaum wrote:
On 27/10/08 at 16:40 +0100, Raphael Hertzog wrote:
On Mon, 27 Oct 2008, Lucas Nussbaum wrote:
- this process might be too heavy with fine-grained privileges as it
would
require the intervention of many DD each time we have to grant a
On 27/10/08 at 17:20 +0100, Raphael Hertzog wrote:
On Mon, 27 Oct 2008, Lucas Nussbaum wrote:
On 27/10/08 at 16:40 +0100, Raphael Hertzog wrote:
On Mon, 27 Oct 2008, Lucas Nussbaum wrote:
- this process might be too heavy with fine-grained privileges as it
would
require the
Hi,
On Monday 27 October 2008 17:20, Raphael Hertzog wrote:
If someone is only trustable to package perl modules, shouldn't he be a
DM instead of a DD?
We might want him to be able to package new perl modules on his own? Where
do you draw the line? If you maintain 20 or 50 perl modules?
On Mon Oct 27 20:28, Holger Levsen wrote:
Her basic idea is, that in addictive games the first levels of success are
easy to achieve and then it gets harder, but only so slowly so that people
dont loose motivation. She also manages very well to carry this over to free
software development
On Fri, 24 Oct 2008, Lars Wirzenius wrote:
I think we should go in the opposite direction: massively simplify
the whole membership thing.
I tend to agree on the description of the situation but I would also add
that we effectively have a trust problem within the project and that any
reform to
Hello,
I have read the posts about this long awaited subject discussion.
(please, forgive my poor english, and ask for details)
Interesting ideas to register, already posted by others:
- Simplify things.
* There are too much overloaded people already. Teams should be
emphasized.
* There are
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