On Sun, Jul 22, 2007 at 12:55:18PM -0400, "Lic. Orestes leal" <[EMAIL
PROTECTED]> was heard to say:
> > The only platform-specific parts are 1) getting a GL surface on the screen,
> > and 2) installing the libraries/headers. For (1) you just use GLUT or Qt
> > (or another cross-platform windowing
> On Sun, Jul 22, 2007 at 12:55:18PM -0400, Lic. Orestes
> Also, read everything John Carmack (of Id Software) has
> ever written.
One of the things John wrote was Doom. Whilst not Open GL,
it's an interesting code base to study: not too large, and
with enough weirdness in it to remind you that Ca
On Mon, 23 Jul 2007 17:45:51 -0400
Gregory Seidman <[EMAIL PROTECTED]> wrote:
> On Mon, Jul 23, 2007 at 03:37:37PM -0400, Lic. Orestes leal wrote:
> > On Mon, 23 Jul 2007 15:11:13 -0400
> > Gregory Seidman <[EMAIL PROTECTED]> wrote:
> > > On Mon, Jul 23, 2007 at 02:29:51PM -0400, Lic. Orestes leal
On Mon, 23 Jul 2007 17:45:51 -0400
Gregory Seidman <[EMAIL PROTECTED]> wrote:
> On Mon, Jul 23, 2007 at 03:37:37PM -0400, Lic. Orestes leal wrote:
> > On Mon, 23 Jul 2007 15:11:13 -0400
> > Gregory Seidman <[EMAIL PROTECTED]> wrote:
> > > On Mon, Jul 23, 2007 at 02:29:51PM -0400, Lic. Orestes leal
On Mon, 23 Jul 2007 17:45:51 -0400
Gregory Seidman <[EMAIL PROTECTED]> wrote:
> On Mon, Jul 23, 2007 at 03:37:37PM -0400, Lic. Orestes leal wrote:
> > On Mon, 23 Jul 2007 15:11:13 -0400
> > Gregory Seidman <[EMAIL PROTECTED]> wrote:
> > > On Mon, Jul 23, 2007 at 02:29:51PM -0400, Lic. Orestes leal
On Tue, 24 Jul 2007 00:01:14 +0200
"[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote:
> On Mon, 23 Jul 2007 15:37:37 -0400
> "Lic. Orestes leal" <[EMAIL PROTECTED]> wrote:
>
> > On Mon, 23 Jul 2007 15:11:13 -0400
> > Gregory Seidman <[EMAIL PROTECTED]> wrote:
> > >
> > > And as for programming lots
On Mon, 23 Jul 2007 15:37:37 -0400
"Lic. Orestes leal" <[EMAIL PROTECTED]> wrote:
> On Mon, 23 Jul 2007 15:11:13 -0400
> Gregory Seidman <[EMAIL PROTECTED]> wrote:
> >
> > And as for programming lots of OpenGL, learning by doing is an excellent
> > way to get good. Write your own FPS engine. Writ
On Mon, Jul 23, 2007 at 03:37:37PM -0400, Lic. Orestes leal wrote:
> On Mon, 23 Jul 2007 15:11:13 -0400
> Gregory Seidman <[EMAIL PROTECTED]> wrote:
> > On Mon, Jul 23, 2007 at 02:29:51PM -0400, Lic. Orestes leal wrote:
> > > On Sun, 22 Jul 2007 15:51:40 -0400
> > > Gregory Seidman <[EMAIL PROTECTE
On Mon, 23 Jul 2007 15:11:13 -0400
Gregory Seidman <[EMAIL PROTECTED]> wrote:
> On Mon, Jul 23, 2007 at 02:29:51PM -0400, Lic. Orestes leal wrote:
> > On Sun, 22 Jul 2007 15:51:40 -0400
> > Gregory Seidman <[EMAIL PROTECTED]> wrote:
> > > On Sun, Jul 22, 2007 at 12:55:18PM -0400, Lic. Orestes leal
On Mon, 23 Jul 2007 15:11:13 -0400
Gregory Seidman <[EMAIL PROTECTED]> wrote:
> On Mon, Jul 23, 2007 at 02:29:51PM -0400, Lic. Orestes leal wrote:
> > On Sun, 22 Jul 2007 15:51:40 -0400
> > Gregory Seidman <[EMAIL PROTECTED]> wrote:
> > > On Sun, Jul 22, 2007 at 12:55:18PM -0400, Lic. Orestes leal
On Mon, Jul 23, 2007 at 02:29:51PM -0400, Lic. Orestes leal wrote:
> On Sun, 22 Jul 2007 15:51:40 -0400
> Gregory Seidman <[EMAIL PROTECTED]> wrote:
> > On Sun, Jul 22, 2007 at 12:55:18PM -0400, Lic. Orestes leal wrote:
> > [...]
> > > QUESTION: How I become a very good OpenGL programmer let's say
On Sun, 22 Jul 2007 15:51:40 -0400
Gregory Seidman <[EMAIL PROTECTED]> wrote:
> On Sun, Jul 22, 2007 at 12:55:18PM -0400, Lic. Orestes leal wrote:
> [...]
> > QUESTION: How I become a very good OpenGL programmer let's say in 3 years?
>
> ANSWER: Program lots of OpenGL over the next 3 years. Also,
On Sun, Jul 22, 2007 at 12:55:18PM -0400, Lic. Orestes leal wrote:
[...]
> QUESTION: How I become a very good OpenGL programmer let's say in 3 years?
ANSWER: Program lots of OpenGL over the next 3 years. Also, read everything
John Carmack (of Id Software) has ever written.
> Orestes <[EMAIL PROTE
> On Sun, Jul 22, 2007 at 09:39:20AM -0400, Lic. Orestes leal wrote:
> >
> > Hi, my respects to all members.
> >
> > I'm searching for a book about OpenGL programming
> > that i'ts focused only in linux, can anyone comment me
> > or get me any address to find out this info on the net?
>
> OpenGL
On Sun, Jul 22, 2007 at 09:39:20AM -0400, Lic. Orestes leal wrote:
>
> Hi, my respects to all members.
>
> I'm searching for a book about OpenGL programming
> that i'ts focused only in linux, can anyone comment me
> or get me any address to find out this info on the net?
OpenGL is intended to be
Hi, my respects to all members.
I'm searching for a book about OpenGL programming
that i'ts focused only in linux, can anyone comment me
or get me any address to find out this info on the net?
Thanks,
Cheers,
Orestes
--
Orestes <[EMAIL PROTECTED]>
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