Re: [Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-22 Thread Giorgio Venturi
We tested on iOS, Android (headset) and Windows Mobile (bluetooth) and it exhibits the same behaviour On Mon, Sep 22, 2014 at 12:32 PM, Matthew Paul Thomas wrote: > This is not covered in the sound design spec yet. > > Giorgio, > < > http://www.reddit.com/r/Android/comments/n98ru/gaming_in_class

[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-19 Thread Giorgio Venturi
The rationale is you might have headset plugged in/paired and you would miss calls and alarms. We checked on iOS, Android and Windows phone and they have a similiar behaviour ** Changed in: ubuntu-ux Status: Opinion => Fix Committed ** Changed in: ubuntu-ux Importance: Undecided => Med

[Desktop-packages] [Bug 1364647] Re: Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-12 Thread Giorgio Venturi
** Changed in: ubuntu-ux Assignee: (unassigned) => Matthew Paul Thomas (mpt) ** Summary changed: - Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used + [Sound] Alarm, Calls should always be played (also) in the speakerphone even w