Re: onNativeReady and FirefoxOS

2013-07-01 Thread Piotr Zalewa
OK, now It's stuck on events which are waiting for initialization (in array channel.deviceReadyChannelsArray) https://github.com/apache/cordova-firefoxos/blob/master/lib/cordova.firefoxos.js#L5976 - onCordovaReady and onCordovaConnectionReady. onCordovaReady is fired, but

Re: Question about the git workflow when working on a branch

2013-07-01 Thread Marcel Kinard
I'm relatively new, but from what I've seen contributions are made only to master. The older x.y.0 branches don't see any commits after they have been released, unless there is a serious issue that would require an x.y.1 release because x.y.0 was broken at it's inception. But 3.0.0 hasn't been

Setting up Cordova Dev environment

2013-07-01 Thread Becky Gibson
So, I've been away from Cordova development for several months. I thought I might look into fixing a few iOS bugs. - I updated my cordova-ios repo and used the create script to create a new test project as this seemed to be still available. I know cli is available but I didn't see

Re: onNativeReady and FirefoxOS

2013-07-01 Thread Filip Maj
Hey Piotr, Most Cordova platforms include two stacks: a native and a web stack, or side, or context. For example, Android and iOS implement various bits of functionality (like access to contacts data) by bridging into the native SDK APIs and making native calls, then sending messages back into

Re: Create an App using new Commend-line Interface

2013-07-01 Thread Filip Maj
The project name provided to the cli is just a project name. If you want to tweak the LABEL of your app, you should be changing the contents of the config.xml file under your www/ folder. For more information check out the config.xml section of the README [1]. [1]

Re: building cordova 3.0

2013-07-01 Thread Filip Maj
That is awesome Andrew! On 6/28/13 7:05 PM, Andrew Grieve agri...@chromium.org wrote: Just added a plugin to mobile-spec that depends on other plugins. Here's a 3.0 flow that uses coho and the dependency plugin to build mobile-spec for ios android where all plugins repos point to dev versions:

Re: building cordova 3.0

2013-07-01 Thread Steven Gill
Great idea On Mon, Jul 1, 2013 at 1:02 PM, Filip Maj f...@adobe.com wrote: That is awesome Andrew! On 6/28/13 7:05 PM, Andrew Grieve agri...@chromium.org wrote: Just added a plugin to mobile-spec that depends on other plugins. Here's a 3.0 flow that uses coho and the dependency plugin to

Re: Adobe committers away all of next week*

2013-07-01 Thread Filip Maj
Yep, at least Mike and I will be working this week. We are just coming back from nodeconf, re-energized and ready to apply learnings to our node tooling :) On 6/28/13 5:02 PM, Joe Bowser bows...@gmail.com wrote: I think most of the Vancouver committers are still working (I'm not). On Jun 28,

Re: [plugman] platform tag with version attribute

2013-07-01 Thread Filip Maj
I like this, allows for fine-grained support. Does this proposal essentially EOL the engine elements in the plugin spec? Is there a case where a plugin manifest would want to specify both minimum/maximum cordova version constraints AS WELL AS platform os/sdk constraints? On 6/28/13 3:42 PM,

Re: ios commit: added cdvshared

2013-07-01 Thread Filip Maj
Copy/paste fine for this particular instance but if we start seeing every other iOS plugin do a similar thing, I think that translates into something that should be considered as the core iOS implementation providing, no? On 6/28/13 1:42 PM, Andrew Grieve agri...@chromium.org wrote: Yeah, I

Re: [plugman] platform tag with version attribute

2013-07-01 Thread Braden Shepherdson
I think we still want engine. We (the Google team) discussed this tag a while back, since it seemed to be contentless. It shouldn't need to be changed often, since for most plugins the Cordova API is stable. But sometimes the Cordova bridge or API changes in a way the plugin depends on, and

Re: CLI: suggested change to platform ls command

2013-07-01 Thread Filip Maj
Here's another take that, after discussing with Mike Brooks about, makes more sense: introducing a `supports` API, something like: cordova platform supports android AND cordova supports android Both would invoke the same thing: essentially shelling out to ./bin/check_reqs for each platform.

ArrayBuffer support for Cordova OS X ?

2013-07-01 Thread Tyler Wilson
Good day, I just signed up to the mailing list, though I have been a very happy user of Cordova for a while now. I am working on a plugin for Cordova, and have thus far developed on iOS, and everything is fine. I started a new project with Cordova OS X, and ported some code over. But it was

CDVLogger went away in master

2013-07-01 Thread Tyler Wilson
First, I know I should likely not be using 'master', but a named branch like '2.9.x', but I cannot seem to wrangle git into doing this for me. With that out of the way, I just did a git pull on the my locally cloned, read-only repo. According to the last commit message - Remove CDVLogger

Re: Question about the git workflow when working on a branch

2013-07-01 Thread Loic Pfister
All right, Thanks for your reply - Original Message - From: Marcel Kinard cmarc...@gmail.com To: dev@cordova.apache.org Sent: Tuesday, July 2, 2013 2:58:36 AM Subject: Re: Question about the git workflow when working on a branch I'm relatively new, but from what I've seen contributions

Re: CDVLogger went away in master

2013-07-01 Thread Steven Gill
Hmmm, I actually thought we were leaving logger in core and not pulling out the console plugin. I at least marked it on jira https://issues.apache.org/jira/browse/CB-3639. We should probably discuss if this is something that we want to pull out into its own plugin. CDVLogger is the reason