Jackson, Bruce ha scritto:
Hi Stefano,
Finally got to the heart of the problem and filed it. I've opened a case in
Jira witht the details.
Thanks
Bruce
Jira ticket is now assigned to me.
Ciao,
Stefano "Kismet" Lenzi
Hi Stefano,
Finally got to the heart of the problem and filed it. I've opened a case in
Jira witht the details.
Thanks
Bruce
On 30/06/2008 13:47, "Stefano Lenzi" <[EMAIL PROTECTED]> wrote:
Jackson, Bruce wrote:
> Hi Stefano
>
> I'll post the XML on Monday, but in answer to your question:
>
>
Further to my previous investigations, I have now located what I believe to be
the source of the problem we are seeing when using the UPnP stack as a
ContentDirectory for the Xbox 360.
During the discovery phase, the Xbox sends out SSDP:discover messages as
expected to the well known multicast
Jackson, Bruce wrote:
Hi Stefano
I'll post the XML on Monday, but in answer to your question:
Looking at the code the id should never be empty, because the function
is called as follow:
String localId = new
StringBuffer(id).append("/device/").append(i).toString();
buildDevice(l
Hi Stefano
I'll post the XML on Monday, but in answer to your question:
Looking at the code the id should never be empty, because the function
is called as follow:
String localId = new
StringBuffer(id).append("/device/").append(i).toString();
buildDevice(localId,devUPnP,aux[0]);
Jackson, Bruce wrote:
We are experiencing a problem, when trying to build a ContentDirectory which
can be seen by an Xbox 360.
We are aware that the Xbox uses a "modified" UPnP implementation, and having
taken this into account, the Xbox can see the UPnP device, (that is, it requests the
devic