Hi,
Anyone on windows want to have a try at converting the OSX .sh script to .bat
scripts? Would be a nice to have for the release.
The scripts are:
addAIRtoSDK.sh - Add AIR SDK to Flex SDK
checkAllPlayerGlobals.sh - download and check (via MD5 hashes) all version of
playerglobal.swc
setFlashPl
IIRC, any .sh that does a download won't work on Windows as .bat doesn't
have such a command. The .bat versions requires some library like visual
basic which was considered too painful a requirement and thus we wrote the
installer.
It might be better to make the installer also a "configurator" or
, 2013 11:11 AM
To: dev@flex.apache.org
Subject: Re: Ide scripts working on windows
IIRC, any .sh that does a download won't work on Windows as .bat doesn't
have such a command. The .bat versions requires some library like visual
basic which was considered too painful a requirement and thu
Hi,
Perhaps someone can try the scripts under cygwin on window to see if they work?
Justin
On 6/20/13 9:21 AM, "Justin Mclean" wrote:
>Hi,
>
>Perhaps someone can try the scripts under cygwin on window to see if they
>work?
>
>Justin
I've been wondering that myself. I haven't tried it because the issue
remains that not everybody has Cygwin, VBScript or Jscript on Windows.
: Ide scripts working on windows
On 6/20/13 9:21 AM, "Justin Mclean" wrote:
>Hi,
>
>Perhaps someone can try the scripts under cygwin on window to see if they
>work?
>
>Justin
I've been wondering that myself. I haven't tried it because the issue
remains
.@adobe.com]
> Sent: Thursday, June 20, 2013 1:02 PM
> To: dev@flex.apache.org
> Subject: Re: Ide scripts working on windows
>
>
>
> On 6/20/13 9:21 AM, "Justin Mclean" wrote:
>
> >Hi,
> >
> >Perhaps someone can try the scripts under cygwin on win
I ran the checkAllPlayerGlobal.sh using my local git and it worked fine..
Here is the output. So besides needing a shell (which was already
associated with that mime type on my machine), it works.
-Mark
-
D:\Development\Flex\flex-sdk\ide>checkAllPlayerGloba
Well by fine, I mean it ran all the way through and actually downloaded the
files. However I do see the md5 requirement in there too... which I don't
have.
On Thu, Jun 20, 2013 at 6:44 PM, Mark Kessler
wrote:
> I ran the checkAllPlayerGlobal.sh using my local git and it worked fine..
> Here is
On Windows/Cygwin, it should call md5sum instead. md5 is specific to Macs.
Thanks,
Om
On Thu, Jun 20, 2013 at 3:47 PM, Mark Kessler
wrote:
> Well by fine, I mean it ran all the way through and actually downloaded the
> files. However I do see the md5 requirement in there too... which I don't
Yeah in my Windows Git bin folder I see the md5Sum.exe. (I don't use
cygwin). I tried changing it in the script and now I get a option error.
the -q isn't a valid option. I'll have to fiddle with this later.
-Mark
C:\Program Files (x86)\Git\bin>md5sum --help
Usage: md5sum [OPTION] [FILE]...
Ok corrected the command to perform correctly... goofy freaking format for
bash sh. I'm sure there is a better sollution than awk to strip the
filename, but it works. The second line removes the prefixed \. All the
hashes match except the last one. It seems to be different.
#Gets the hash
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