Re: Leather and global variables

2005-03-16 Thread Ross Gardler
Thorsten Scherler wrote: On Wed, 2005-03-16 at 08:34 +, Ross Gardler wrote: I'm guessing you mean something like: If so, my original reply was spot on: Do you mean where do we define *new* global variables that can be set in forrest.properties? You now need to set the value you want in forr

Re: Leather and global variables

2005-03-16 Thread Thorsten Scherler
On Wed, 2005-03-16 at 08:34 +, Ross Gardler wrote: > I'm guessing you mean something like: > > > > If so, my original reply was spot on: Do you mean where do we define > *new* global variables that can be set in forrest.properties? > > You now need to set the value you want in forrest.pro

Re: Leather and global variables

2005-03-16 Thread Ross Gardler
Thorsten Scherler wrote: On Tue, 2005-03-15 at 10:08 +, Ross Gardler wrote: Thorsten Scherler wrote: On Mon, 2005-03-14 at 12:12 +, [EMAIL PROTECTED] wrote: I need some input on the following: + Where do we define this global variables? Do you mean where do we define *new* global variabl

Re: Leather and global variables

2005-03-15 Thread Thorsten Scherler
On Tue, 2005-03-15 at 10:08 +, Ross Gardler wrote: > Thorsten Scherler wrote: > > On Mon, 2005-03-14 at 12:12 +, [EMAIL PROTECTED] wrote: > > > > I need some input on the following: > > > > > >>+ > > > > > > Where do we define this global variables? > > Do you mean where do we define

Re: Leather and global variables

2005-03-15 Thread Ross Gardler
Thorsten Scherler wrote: On Mon, 2005-03-14 at 12:12 +, [EMAIL PROTECTED] wrote: I need some input on the following: + Where do we define this global variables? Do you mean where do we define *new* global variables that can be set in forrest.properties? If so the answer is cocoon.xconf. No

Leather and global variables (was: Re: svn commit: r157419)

2005-03-15 Thread Thorsten Scherler
On Mon, 2005-03-14 at 12:12 +, [EMAIL PROTECTED] wrote: I need some input on the following: > + Where do we define this global variables? Now to the changes of the fbits-plugin in regards to leather. If you build a project, choose leather as default skin and add the fbits plugin to your p