On Tuesday, November 5, 2013 10:35:24 PM UTC+2, Alexandre Lissy wrote:
So if you want stable bleeding edge, currently the way to go would be v1.2.
Specially after reading the can't drag the status bar on 1.2, how to update
now post :)
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Hi all,
I am debugging an issue with respect to telephony. I was able to put logs
in gaia.
Now that I want to put logs in gecko. Can anyone let me how to put logs and
get them in logcat.
Thanks in advance,
--
Regards,
Manjunatha
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Tracking bug: https://bugzilla.mozilla.org/show_bug.cgi?id=935408
I believe this is a Gecko regression. I'll put more info in the bug.
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I'm starting a series of how to write games in SVG for Firefox OS in my blog.
The first post is out now:
http://firefoxosgaming.blogspot.com/2013/11/bouncing-svg-part-1-game-programming.html
I'm also covering Canvas (well known) and CSS game programming (not so well
known), but I've not seen
Hi Manjunatha,
Which file are you working on?
1. For C++ in telephony DOM: /dom/telephony/*.cpp
You could use __android_log_print()
Ex:
Add the following macro for LOG(), LOGI(), LOGW().
Then you could use them like = LOGI(dispatch call event: %s,
NS_ConvertUTF16toUTF8(aType).get());
This is a nice post Bob. I’m actually starting a game dev docs initiative on
MDN[1][2], which you’d be welcome to join, if you want to cross post some
articles. This article works nicely both as a simple SVG gaming primer doc, and
as a beginner’s tutorial on setting up a movement loop.
Let me
Tim, Do you know that in the early days of gaia, gaia was using
mochitest-browser-chrome tests?
There is still some relic of the past over here:
https://github.com/mozilla-b2g/gaia/tree/master/tests
And even a make target to run them, that requires a local b2g desktop build:
I've previously build B2G on OS X for various devices, but trying to build for
nexus-4 or emulator-jb I'm getting the following error:
build/core/main.mk:118:
build/core/main.mk:119: You are building on a case-insensitive filesystem.
On 06/11/2013 06:01, Asa Dotzler wrote:
I was looking for exactly the document that this one is becoming. Thank
you, Jonathan!
Sure thing - the onboarding experience has been getting better but there's still
a long way to go. If all engineering managers responsible for engineers that
touch
Le 06/11/2013 09:32, Anthony Ricaud a écrit :
Tracking bug: https://bugzilla.mozilla.org/show_bug.cgi?id=935408
I believe this is a Gecko regression. I'll put more info in the bug.
Could have been useful to send this to the gaia ML too.
Currently investigating and trying to fix.
For most places in gecko, using printf_stderr should print to logcat.
On 13-11-06 03:30 , Manjunatha M wrote:
Hi all,
I am debugging an issue with respect to telephony. I was able to put logs
in gaia.
Now that I want to put logs in gecko. Can anyone let me how to put logs and
get them in
hi im developing some kind of hack to implement repeated notifications on 1.0
and 1.1
but i did not see any function to dismiss a moznotification
Is there any method to achieve this?
btw i post here my code (althought it hast not implemented yet the icon
feature) :
var compatNotif={};
On Tuesday, November 5, 2013 6:21:32 PM UTC+1, Gerrit Schröer wrote:
Hi there!
I have a few whatsapp contacts in my contactlist (ZTE Open). They're all
using whatsapp. If I open ConnectA2 and refresh the contactlist, the contacts
are not listed. Furthermore the refresh-buttons sais
Nope, you can't in v1.0 and v1.1. You need the new Notification API to
do this.
The new Notification API will also let you replace a notification.
Le 06/11/2013 15:18, jose llopis a écrit :
hi im developing some kind of hack to implement repeated notifications on 1.0
and 1.1
but i did not
On Wednesday, November 6, 2013 3:18:48 PM UTC+1, jose llopis wrote:
hi im developing some kind of hack to implement repeated notifications on 1.0
and 1.1
but i did not see any function to dismiss a moznotification
Is there any method to achieve this?
btw i post here my code (althought
Le 06/11/2013 15:45, jose llopis a écrit :
this is a problem since some users cant update their phones
Yes, we have to deal with it now :)
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I think before trying to resurrect browser-chrome tests for B2G, it's
important to understand what these tests need to do; there may be an
alternate that already works.
Back when B2G began, the only test harness we initially had was
mochitest-browser-chrome. All it did was to load and
And the tree is reopened thanks to Julien's efforts.
On 06/11/13 13:15, Julien Wajsberg wrote:
Le 06/11/2013 09:32, Anthony Ricaud a écrit :
Tracking bug: https://bugzilla.mozilla.org/show_bug.cgi?id=935408
Could have been useful to send this to the gaia ML too.
Yeah, I thought I added it,
The code lives in settings and system;
El 05/11/13 01:50, jsmith.mozi...@gmail.com jsmith.mozi...@gmail.com
escribió:
Where does the STK code live? That can help figure out the appropriate
tracking mechanism to use.
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Hi,
Just got a ZTE Open from ebay.co.uk with the intent of using the phone for
development.
For remote debugging I believe I need to have FFOS 1.2. Am I correct in
saying that the first step is in getting to OPEN_EU_DEV_FFOS_V1.0.0B02. From
there I need to build an FFOS 1.3 image or attempt
Hi Jonathan,
- Original Message -
From: Jonathan Watt jw...@jwatt.org
To: mozilla-dev-...@lists.mozilla.org
Sent: Wednesday, November 6, 2013 3:43:21 AM
Subject: [b2g] build/core/main.mk:122: *** Case-insensitive filesystems not
supported. Stop.
I've previously build B2G on OS X
A single instance of the following meeting has been cancelled:
Subject: Firefox OS Release Triage
Organizer: dietr...@mozilla.com
Time: Thursday, November 28, 2013, 8:30:00 AM - 9:30:00 AM GMT -08:00 US/Canada
Pacific
Invitees: vidyo-...@mozilla.com; dev-g...@lists.mozilla.org;
for some reason my last message went directly to Panos.
some I'm forwarding it back to the list just in case any one will have the
same issue
-- Forwarded message --
From: ıuoʎ yon...@gmail.com
Date: Wed, Nov 6, 2013 at 10:15 AM
Subject: Re: [b2g] Debugging system apps on device
On 11/06/2013 11:20 AM, Dave Hylands wrote:
Those 2 targets (nexus-4 and emulator) build the kernel. All of the
other targets use a pre-built kernel.
Unfortunately, building the kernel requires a case-sensitive file
system.
Jonathan,
You can use these instructions to create a case-sensitive
On Wednesday, November 6, 2013 1:33:30 AM UTC-8, Chris Mills wrote:
This is a nice post Bob. I’m actually starting a game dev docs initiative on
MDN[1][2], which you’d be welcome to join, if you want to cross post some
articles. This article works nicely both as a simple SVG gaming primer
On Wednesday, November 6, 2013 7:54:08 AM UTC-8, roo...@gmail.com wrote:
Hi,
Just got a ZTE Open from ebay.co.uk with the intent of using the phone for
development.
For remote debugging I believe I need to have FFOS 1.2. Am I correct in
saying that the first step is in getting to
I am trying to build the emulator (I've tried both emulator and
emulator-x86) for the first time in a while, but I keep getting errors.
I am using OS X 10.8.5 with Xcode 5.0.1. I believe I have all build
dependencies and have set things up to use gcc 4.6.
Here's the error I get:
host
45 out of 46 tests passed for the 2013-11-06 Buri v1.2.0 COM RILBuild.
There are no major issues preventing the smoketest from passing.
Commercial RIL Build Smoketest Results:
Daily Smoke Test Logs:
44 out of 46 tests passed for the 2013-11-06 Buri Master M-C MozillaRIL
Build. There are two new issues preventing the smoketestfrom passing.
Mozilla RIL Build Smoketest Results:
Daily Smoke Test Logs:
Hi, i am trying to port Firefox OS on some TV system. wonder if i can some help
here:
1. can Firefox OS support high resolution. it seems FFOS 1.2 can support up to
720P. however i need 1080P and higher. can Flexible UI support that? is this
just some UI issue, or something more deep?
2.
1. hardware keyboard and mouse: it's on going, and you can refer to
https://bugzilla.mozilla.org/show_bug.cgi?id=907081
https://bugzilla.mozilla.org/show_bug.cgi?id=929365
2. The resolution depends on the setting of framebuffer/display driver, but the
UI may need re-design to fit the new
Hard anyone got the emulator building on Mavericks yet? I tried a few of
the above fixes and got to
/usr/local/Cellar/gcc-4.6/4.6.3/gcc/lib/gcc/x86_64-apple-darwin13.0.1/4.6.3/include-fixed/stdint.h:27:32:
fatal error: sys/_types/_int8_t.h: No such file or directory
Opened a bug:
Hi All,
Using Firefox Nightly v.28.0 the simulator dashboard.
After pressing the Push button, but can not install the App to Flatfish
Device.
Console log:
~/firefox$ sudo ./firefox
Debugger init(6000)
Failed to connect to device: timeout
In the developer menu, enable Remote debugging.
Testing
Le 07/11/2013 04:18, Orson a écrit :
Hi All,
Using Firefox Nightly v.28.0 the simulator dashboard.
After pressing the Push button, but can not install the App to Flatfish
Device.
Do you have adb access to the device ?
Console log:
~/firefox$ sudo ./firefox
Debugger init(6000)
Failed
Alexandre Lissy於 2013年11月7日星期四UTC+8下午1時02分06秒寫道:
Le 07/11/2013 04:18, Orson a écrit :
Hi All,
Using Firefox Nightly v.28.0 the simulator dashboard.
After pressing the Push button, but can not install the App to Flatfish
Device.
Do you have adb access to the device ?
What version of Firefox OS is installed on the device?
- Ryan
On Wed, Nov 6, 2013 at 9:18 PM, Orson orson.hs...@gmail.com wrote:
Hi All,
Using Firefox Nightly v.28.0 the simulator dashboard.
After pressing the Push button, but can not install the App to Flatfish
Device.
Console log:
Hi Ryan,
Gaia v1.2
commit cb981e2f47bc644b4d178d54378c3676c946facf
Date: Sat Nov 2 15:41:11 2013 +0100
Gecko v1.2
commit 0770a5a5f305b23896d7805f6b2637e3a2919cee
Date: Sat Nov 2 07:55:55 2013 -0700
Thanks.
Best Regards,
薛高照 Orson Hsueh
Skype: orson.hsueh
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