This is already tracked here:
https://bugzilla.mozilla.org/show_bug.cgi?id=912196
-Jeff
- Original Message -
From: "xunxun"
To: dev-platform@lists.mozilla.org
Sent: Thursday, September 26, 2013 4:40:03 AM
Subject: Mozilla Angle should enable D3D 11 renderer
Hi,
ANGLE can us
Hi,
ANGLE can use either a backing renderer which uses D3D 11 on systems
where it is available, or a D3D 9-only renderer.
To enable the D3D 11 renderer:
1. Open $(BASE)/src/libGLESv2/renderer/Renderer.h
2. Locate the definition of ANGLE_ENABLE_D3D11, near the head of
the fil
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