Well, the idea here is to test the case in which the object isn't layerized
for some reason--say, the object was moving by animating "margin-left" in
JavaScript and it had complex Z-ordering constraints that caused whatever
layerization heuristics the browser had to fail, causing a full repaint of
This sounds very promising!
A question: one of the graphs shows Servo taking 35ms per frame to paint
the slide-in animation. What exactly is in this animation that makes it
take such a relatively long time to paint?
Rob
--
lbir ye,ea yer.tnietoehr rdn rdsme,anea lurpr edna e hnysnenh hhe
https://github.com/servo/servo/wiki/Meeting-2015-09-28
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It's a fairly simple off canvas menu - it is full height (1024px in this
test), and expands from off-screen to 600px wide. It has a linear
gradient for the background, and a small amount of text on it.
I was also surprised the existing Servo paint code is so slow with this
- it's on my todo
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