Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-07 Thread Tomeu Vizoso
On Wed, Jul 7, 2010 at 01:39, Bernie Innocenti wrote: > On Tue, 2010-07-06 at 20:06 +0100, Gary Martin wrote: > >> Activity start-up times are significantly better than they used to be, >> so no specific bug that I'm aware of, was just hopeful of any >> opportunities to further improve performance

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-07 Thread Tomeu Vizoso
On Tue, Jul 6, 2010 at 12:38, Marco Pesenti Gritti wrote: > On 6 Jul 2010, at 04:26, Gary Martin wrote: > >> Pre-rendering is tricky as both stroke/fill colour, and image size are >> variable. > > I think Benjamin had this more or less working at some point, I don't > remember why we didn't lan

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-07 Thread Tomeu Vizoso
On Tue, Jul 6, 2010 at 22:00, Mikus Grinbergs wrote: >> Activity start-up times are significantly better than they used to be, so no >> specific bug >> that I'm aware of, was just hopeful of any opportunities to further improve >> performance > > It's my impression that activity start-up times a

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-06 Thread Marco Pesenti Gritti
On 6 Jul 2010, at 04:26, Gary Martin wrote: > Pre-rendering is tricky as both stroke/fill colour, and image size are > variable. I think Benjamin had this more or less working at some point, I don't remember why we didn't land it. Marco ___ Devel ma

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-06 Thread Bernie Innocenti
On Tue, 2010-07-06 at 20:06 +0100, Gary Martin wrote: > Activity start-up times are significantly better than they used to be, > so no specific bug that I'm aware of, was just hopeful of any > opportunities to further improve performance On F11-0.88, I often see long startup times. I have some no

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-06 Thread Mikus Grinbergs
> Activity start-up times are significantly better than they used to be, so no > specific bug > that I'm aware of, was just hopeful of any opportunities to further improve > performance It's my impression that activity start-up times are affected by the "size" (by that I mean "memory usage") of

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-06 Thread Gary Martin
On 6 Jul 2010, at 10:16, Tomeu Vizoso wrote: > On Tue, Jul 6, 2010 at 05:26, Gary Martin wrote: >> On 6 Jul 2010, at 03:33, Bernie Innocenti wrote: >> >>> On Mon, 2010-07-05 at 17:34 +0100, Gary Martin wrote: >>> Just showing the name under the pulsing icon might be a useful extra, b

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-06 Thread Bernie Innocenti
Err, we've dropped sugar-devel off the cc list again :-) On Mon, 2010-07-05 at 10:37 -0400, Christian Marc Schmidt wrote: > We are looking to schedule a design meeting next Saturday (July 10), > at 10:30am EST (2:30 UTC/GMT). We'll be reviewing designs for the > proposed Start new/Resume functiona

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-06 Thread Tomeu Vizoso
On Tue, Jul 6, 2010 at 05:26, Gary Martin wrote: > On 6 Jul 2010, at 03:33, Bernie Innocenti wrote: > >> On Mon, 2010-07-05 at 17:34 +0100, Gary Martin wrote: >> >>> Just showing the name under the pulsing icon might be a useful extra, >>> but ideally the launch time should be as short as possible

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-06 Thread James Zaki
Funny you should ask, I'm just getting my feet wet in module development in fedora, and now looking to compile a hello.ko for the xo1. I've got a few questions though, so I'll start a new post with questions unless there are some notes on getting started? (eg setting up required header files 'yum

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-05 Thread Gary Martin
On 6 Jul 2010, at 03:33, Bernie Innocenti wrote: > On Mon, 2010-07-05 at 17:34 +0100, Gary Martin wrote: > >> Just showing the name under the pulsing icon might be a useful extra, >> but ideally the launch time should be as short as possible so might >> look odd briefly flashing up the text (the

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-05 Thread Bernie Innocenti
On Mon, 2010-07-05 at 17:34 +0100, Gary Martin wrote: > Just showing the name under the pulsing icon might be a useful extra, > but ideally the launch time should be as short as possible so might > look odd briefly flashing up the text (the pulse animation is meant to > be a transition, just unfor

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-05 Thread Christian Marc Schmidt
Hi all We are looking to schedule a design meeting next Saturday (July 10), at 10:30am EST (2:30 UTC/GMT). We'll be reviewing designs for the proposed Start new/Resume functionality in Home view. Please join! Thanks, Christian On Sun, Jul 4, 2010 at 7:05 PM, Bernie Innocenti wrote: > On Sun

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-05 Thread James Zaki
To clarify, I was thinking a discrete bar at the top or bottom that would always appear once the application had loaded the previous icon (after pulsing icon), and if the user does not interact with it, it would automatically dispose of itself after a few seconds. In this bar would be a message say

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-05 Thread Gary Martin
On 5 Jul 2010, at 14:13, Bernie Innocenti wrote: > On Mon, 2010-07-05 at 13:29 +0200, James Zaki wrote: > >> But could you add a message hint that then dissappear after some >> seconds ? >> For example, when you launch, and auto-resume last saved work, a >> discrete message appears and after som

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-05 Thread Bernie Innocenti
On Mon, 2010-07-05 at 13:29 +0200, James Zaki wrote: > But could you add a message hint that then dissappear after some > seconds ? > For example, when you launch, and auto-resume last saved work, a > discrete message appears and after some time dissappear (fade, or > slide away), say 5 or so seco

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-05 Thread James Zaki
Hi all, For what its worth on this topic, I agree with automatically taking the resume option (from what I've read in this thread, the more probable and less problematic). But could you add a message hint that then dissappear after some seconds ? For example, when you launch, and auto-resume last

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-04 Thread Bernie Innocenti
On Sun, 2010-07-04 at 23:42 +0100, Gary Martin wrote: > P.S. We keep slipping on a date/time for the next irc #sugar-meeting > design meeting, folks are most welcome, Christian has some nice > mockups he's been polishing up for publication. We're trying again for > tomorrow/Monday, but no time conf

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-04 Thread Gary Martin
Hi Mikus, On 4 Jul 2010, at 20:23, Mikus Grinbergs wrote: some current (ongoing) future design changes will remove this issue completely with a full screen screen dialogue for deciding new/resume. One click on a home view activity displays a gallery/journal like displa

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-04 Thread Mikus Grinbergs
>>> some current (ongoing) future design changes will remove this issue >>> completely with a >>> full screen screen dialogue for deciding new/resume. One click on a home >>> view activity >>> displays a gallery/journal like display of past work or a new blank template > > Users ended up launchi

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-04 Thread Bernie Innocenti
Mikus, let's keep sugar-devel@ posted on Sugar UI threads. I know you're not subscribed, but we shouldn't cut-off all the Sugar developers from the discussion. Besides, this thread became quite off-topic for de...@l.l.o and fedora-olpc-l...@. > If the user needs to choose case-by-case whether to

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-04 Thread Gary Martin
Hi Mikus, On 4 Jul 2010, at 06:45, Mikus Grinbergs wrote: >> The down side is that every activity start would be then be two clicks, one >> to bring >> up the large dialogue (I like to think of it as a one page gallery), and one >> for new >> or resume choice... But that was partly the point,

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-03 Thread Mikus Grinbergs
> The down side is that every activity start would be then be two clicks, one > to bring > up the large dialogue (I like to think of it as a one page gallery), and one > for new > or resume choice... But that was partly the point, no one here could agree on > a new > or resume default behaviour,

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-03 Thread Gary Martin
Hi Mikus, On 4 Jul 2010, at 04:32, Mikus Grinbergs wrote: >> some current (ongoing) future design changes will remove this issue >> completely with >> a full screen screen dialogue for deciding new/resume. One click on a home >> view activity >> displays a gallery/journal like display of past w

Re: [Sugar-devel] UI experiments: pop-up menus and hot corners

2010-07-03 Thread Mikus Grinbergs
> some current (ongoing) future design changes will remove this issue > completely with > a full screen screen dialogue for deciding new/resume. One click on a home > view activity > displays a gallery/journal like display of past work or a new blank template My observation - on the XO, there is