Re: [SailfishDevel] Serious request: please let us use C++!

2013-12-04 Thread Andrea Bernabei
As Robin already replied in the other thread, there are many ways to use c++ to do your OpenGL stuff, and I'll tell you more, the use of C++ for that stuff is recommended! :) From: devel-boun...@lists.sailfishos.org [devel-boun...@lists.sailfishos.org] on

Re: [SailfishDevel] opengl again..

2013-12-04 Thread joao morgado
Hi What I want to achieve is something similar to a cad / paint app, with a menu with buttons (circle, line, ...) and a drawing area. In Qt Widgets, I would have done a QMainWindow with a menu with buttons and a QGLwidget in the mdi area. In QML, I have a main rectangle, with a menu with some b

Re: [SailfishDevel] unsupported QML plugins in Harbour

2013-12-04 Thread Aaron McCarthy
Hi, On Wed, 4 Dec 2013 14:38:55 Filip Kłębczyk wrote: > I've made that mistake that I've used org.nemomobile.dbus QML plugin in > my app and that is unstable API so not allowed in Harbour. What is the > recommended solution? Do I have to copy sources of that plugin into my > own app project? That

Re: [SailfishDevel] opengl again..

2013-12-04 Thread Gabriel Boehme
Hi, couldn't you use setContextProperty to bind (a) C++ Object(s) to QML? Or do I miss some OpenGL specific thing? http://qt-project.org/doc/qt-5.0/qtqml/qtqml-cppintegration-contextproperties.html Works also with Sailfish, but is a bit different due to SailfishApp startup stuff, I also asked ab

Re: [SailfishDevel] opengl again..

2013-12-04 Thread Robin Burchell
Hi, On 04 Dec 2013, at 20:18, joao morgado mailto:joaodeusmorg...@yahoo.com>> wrote: @: Wim de Vries. I share your frustation about OpenGL with QWindow, and I'm also frustated with Qt widgets. I have a very nice app in OVI, symbian, with QWidgets and OpenGL, I'll have to do a complete redesign,

Re: [SailfishDevel] Separator component

2013-12-04 Thread Gabriel Boehme
Just to add some details: You can also use the rotation property to get a right to left Separator. As well you can construct a Separator that starts highlighted in the middle and is loosing opacity to left and right by putting two of them in one Row, with one Separator rotated 180°. ;) Like:

[SailfishDevel] Serious request: please let us use C++!

2013-12-04 Thread Wim de Vries
Hi all, This basically a very strong request to the Sailfish an Qt people. I mean this in positive sense: please don not enforce QML at the cost of C++ on the developers community. First, C(++) is THE language for openGL. We want to program shaders and heavy calculations (C++). Qt used to be we

Re: [SailfishDevel] Qt5.2/NFC API in sailfishos

2013-12-04 Thread kaa
But other phones have antene in back cover for minimize distance with NFC chip. When Jolla phone is not made this way, i see problem for NFC communication with external NFC tags .. Kaacz -- >From Nokia N9 :) Dne 03.12.2013 7:05 napsal uživatel Aaron McCarthy: Hi, On Mon, 2 Dec 2013 21:57:01

Re: [SailfishDevel] opengl again..

2013-12-04 Thread Wim de Vries
On 12/04/2013 08:18 PM, joao morgado wrote: @: Wim de Vries. I share your frustation about OpenGL with QWindow, and I'm also frustated with Qt widgets. I have a very nice app in OVI, symbian, with QWidgets and OpenGL, I'll have to do a complete redesign, since widgets are black listed. That e

[SailfishDevel] GB compile

2013-12-04 Thread Randolph
Hi, can someone give a hint how to compile this encrypted messenger for Sailfish ? http://goldbug.sf.net Regards Randolph ___ SailfishOS.org Devel mailing list

Re: [SailfishDevel] opengl again..

2013-12-04 Thread joao morgado
@: Wim de Vries.  I share your frustation about OpenGL with QWindow, and I'm also frustated with Qt widgets.  I have a very nice app in OVI, symbian, with QWidgets and OpenGL, I'll have to do a complete redesign, since widgets are black listed. That example of QWindow with OpenGL, to me, it's an

Re: [SailfishDevel] opengl again..

2013-12-04 Thread Wim de Vries
Thanks. I was also thinking that maybe QGLWidget isn't supported in Sailfish. On 12/04/2013 05:24 PM, Filip Kłębczyk wrote: W dniu 04.12.2013 17:05, Wim de Vries pisze: Thanks. I presume it's a buck in the emulator then. I'll wait for the Jolla device, before any further development. Hi Wim,

[SailfishDevel] thoughts on custumer / harbour / developer communication

2013-12-04 Thread Sven Putze
Hi all, a happy customer has downloaded a native app from the Jolla Store and now let's just assume that the impossible happens: the app crashes. * are crashdumps written anywhere on the device? Where? * how will the developer get those files? * is there an infrastructure (like on other platform

Re: [SailfishDevel] opengl again..

2013-12-04 Thread Filip Kłębczyk
W dniu 04.12.2013 17:05, Wim de Vries pisze: Thanks. I presume it's a buck in the emulator then. I'll wait for the Jolla device, before any further development. Hi Wim, you can try to contact my former student, one part of his master thesis was writing EGL app for Sailfish (he made some kind

Re: [SailfishDevel] opengl again..

2013-12-04 Thread Marcin M.
Well, if you want to use some unsupported stuff, check out openrepos.net ;) -- Marcin 2013/12/4 Wim de Vries > On 12/04/2013 03:31 PM, Thomas Perl wrote: > >> Hi, >> >> On 04 Dec 2013, at 14:18, Wim de Vries wrote: >> >>> I have a simple app with a standard Qt C++ GUI that runs fine on the >>>

Re: [SailfishDevel] opengl again..

2013-12-04 Thread Wim de Vries
On 12/04/2013 03:31 PM, Thomas Perl wrote: Hi, On 04 Dec 2013, at 14:18, Wim de Vries wrote: I have a simple app with a standard Qt C++ GUI that runs fine on the host as well as the emulator. I have added a QGLWiget (with shaders) which shows a triangle nicely on the host. Still, on the emul

Re: [SailfishDevel] opengl again..

2013-12-04 Thread Thomas Perl
Hi, On 04 Dec 2013, at 14:18, Wim de Vries wrote: > I have a simple app with a standard Qt C++ GUI that runs fine on the host as > well as the emulator. > I have added a QGLWiget (with shaders) which shows a triangle nicely on the > host. > Still, on the emulator (with 3D acc enabled) the QGLWi

Re: [SailfishDevel] unsupported QML plugins in Harbour

2013-12-04 Thread Filip Kłębczyk
W dniu 04.12.2013 14:44, Andrey Kozhevnikov pisze: what purpose of using this plugin? tell please, and then we can suggest replacement :) I want to use that plugin, not replacement ;) Regards, Filip ___ SailfishOS.org Devel mailing list

Re: [SailfishDevel] unsupported QML plugins in Harbour

2013-12-04 Thread Andrey Kozhevnikov
what purpose of using this plugin? tell please, and then we can suggest replacement :) On 04.12.2013 19:38, Filip Kłębczyk wrote: Hi, I've made that mistake that I've used org.nemomobile.dbus QML plugin in my app and that is unstable API so not allowed in Harbour. What is the recommended sol

[SailfishDevel] unsupported QML plugins in Harbour

2013-12-04 Thread Filip Kłębczyk
Hi, I've made that mistake that I've used org.nemomobile.dbus QML plugin in my app and that is unstable API so not allowed in Harbour. What is the recommended solution? Do I have to copy sources of that plugin into my own app project? Regards, Filip __

[SailfishDevel] opengl again..

2013-12-04 Thread Wim de Vries
Hi, I am developing on a ubuntu 12.10 notebook host. I have a simple app with a standard Qt C++ GUI that runs fine on the host as well as the emulator. I have added a QGLWiget (with shaders) which shows a triangle nicely on the host. Still, on the emulator (with 3D acc enabled) the QGLWidget is

Re: [SailfishDevel] Non full-screen SilicaWebView

2013-12-04 Thread Artem Marchenko
Thanks Raine Great to have a discussion with the component developers happening :) As for right now, I did use the header property as a quick fix and it indeed works. Not 100% as I want it, but well enough for now. The main thing that's not good enough with it is that header is scrolled out when

Re: [SailfishDevel] Non full-screen SilicaWebView

2013-12-04 Thread Raine Mäkeläinen
Hi Artem, First of all, thanks for the feedback regarding SilicaWebView. We try to tackle them when going forward. What comes to SilicaWebView we have an undocumented "header" property that could be used in your case. As it is undocumented we cannot guarantee that it stays like it is now. "prope

Re: [SailfishDevel] Accent with maliit keyboard (QML mockup)

2013-12-04 Thread dcaliste
Hello, Selon Caliste Damien : > Ok, maybe I was not clear so I made a small working QML mockup. Can > anyone would tell me how to implement this in a Maliit plugin so it > would replace the current French layout ? I'm answering myself in case somebody else is wondering. The keyboard layouts are lo

Re: [SailfishDevel] Tester needed to check app's rpm packaging

2013-12-04 Thread Artem Marchenko
The only noticeable difference that I see is that you include "X-Desktop-File-Install-Version=0.20" to your .desktop. Not sure if it actually matter though. In general, there's a HelloWorld Pro wizard for similar cases: https://github.com/amarchen/helloworld-pro-sailfish (by me and with contributi