Il 03/04/19 13:58, Mitch Curtis ha scritto:
I have a question regarding this particular implementation, that is,
why adding dedicated testing functions? Can't you "simply" change the
currently existing QVERIFY/QCOMPARE to throw exceptions in case of
failure, instead of returning from the current
> On 4 Apr 2019, at 15:06, Tuukka Turunen wrote:
>
>
>
> On 04/04/2019, 10.54, "Development on behalf of Mike Krus via Development"
>
> wrote:
>
>> Since Qt 3D Studio now contains, for lack of a better word, a fork of much
>> of Qt 3D, do you have ideas for that? And plans to integrat
On 04/04/2019, 10.54, "Development on behalf of Mike Krus via Development"
wrote:
>Since Qt 3D Studio now contains, for lack of a better word, a fork of much
> of Qt 3D, do you have ideas for that? And plans to integrate the work into
> main line Qt 3D?
Qt 3D Studio 2.3.0 runtime depe
Hi,
Many of us working on the "build Qt with CMake" project, plan to meet up for a
2-day workshop.
We hope to discuss important topics *and* write lots of code, ultimately to
speed-up the process of getting to what we call "Milestone 1" sooner (
https://bugreports.qt.io/browse/QTBUG-73925 ).
qt-labs/qtshadertools has been created.
--
Kari
On 3.4.2019 20.42, Lars Knoll wrote:
> Thanks for the update Laszlo. This is really important work towards Qt 6, and
> I
> can recommend everybody that has an interest in the graphics stack for Qt to
> have a look.
>
> And I support the creatio
Hi Mike,
There is some research on-going around avoiding (or rather, reducing) the need
for going through and composing textures when combining the 2D and 3D world.
This will likely revolve around bringing the Qt Quick scenegraph and 3D a bit
closer to each other. I avoided talking about 3D in
Mitch Curtis (4 April 2019 11:01)
> The nice thing about the exception solution is that users can decide
> whether they want to wrap all helper calls in QCHECK_EXCEPTION to get
> complete stack traces for failures, or if they don't want to use it at
> all, resulting in neater code but slightly more
> -Original Message-
> From: Edward Welbourne
> Sent: Thursday, 4 April 2019 10:51 AM
> To: Mitch Curtis
> Cc: development@qt-project.org; Joerg Bornemann
>
> Subject: Re: [Development] Supporting helper functions in auto tests by
> providing throwing Qt Test macros
>
> Edward Welbourne
Edward Welbourne (Wednesday, 3 April 2019 5:07 PM)
>> It's probably worth having a macro with which to wrap code, that'll
>> catch any exception it raises, add the current location to what'll be
>> output to log the failure and then rethrows. This would give us the
>> extra file/line information t
Hi Laszlo,
thanks for all this updated information.
> On 2 Apr 2019, at 14:14, Laszlo Agocs wrote:
> First, a qt-labs repository request:
>
> Repo name: qtshadertools
> Name: Qt Shader Tools
> Responsible person: me
> Purpose: will import https://git.qt.io/laagocs/qtshadertools here. This is a
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