On Saturday, 7 March 2015 at 17:01:14 UTC, Nick Sabalausky wrote:
On 03/06/2015 07:16 AM, Kagamin wrote:
Just posted:
http://jonrimmer.github.io/are-we-componentized-yet/
Is it what you need?
No, what I was looking for was a way to do "Just drop these few
lines of code into your HTML" a la D
On Tue, 10 Mar 2015 01:25:03 +, karl wrote:
> Please don't use SDL2 and such as basis
what is wrong with SDL2? it doesn't use `glReadPixels()`, afair. and if
it's doing something very wrong, and you know how to made it better,
would you please fill bugreport?
signature.asc
Description: PGP
Please don't use SDL2 and such as basis, or OpenGL with
glBegin+glReadPixels without FBOs and PBOs (not Pbuffers). I'm a
GL driver dev (userspace) for a smaller company, and I see too
much gore in popular software like that (gnome3 is the
most-horrific). A fully-featured GUI with GL needs only
Le 09/03/2015 19:46, Scroph a écrit :
Thanks for the replies everybody. I read them all, and in the end, I
decided to translate "members" into "champs" and kept "méthodes" for
member functions. However, this isn't final, and you are all welcome to
make further suggestions.
@Raphaël : I just sent
On Friday, 6 March 2015 at 06:02:17 UTC, Taylor Hillegeist wrote:
So I have played with a few GUI libraries with bindings
available through D. Personally I find that it seems like there
is alot of effort being put forth on GUI projects.
It is my experience that most project's fail or die, not
On 03/08/2015 04:31 AM, "Ola Fosheim =?UTF-8?B?R3LDuHN0YWQi?=
" wrote:
On Saturday, 7 March 2015 at 17:01:14 UTC, Nick Sabalausky wrote:
I haven't looked at the details, but "HTML Imports" sounds like
something that might have been able to fit that, but according to that
page, not only do Safari
On 2015-03-09 15:40, Vladimir Panteleev wrote:
That has the year in the URL though...
This might be easier: http://downloads.dlang.org/releases/2.x/
--
/Jacob Carlborg
Thanks for the replies everybody. I read them all, and in the
end, I decided to translate "members" into "champs" and kept
"méthodes" for member functions. However, this isn't final, and
you are all welcome to make further suggestions.
@Raphaël : I just sent the translated version to the email
I'm just leaving this here :)
http://googleprojectzero.blogspot.fr/2015/03/exploiting-dram-rowhammer-bug-to-gain.html
"Vladimir Panteleev" wrote in message
news:bbnllblbmhtjnkmdt...@forum.dlang.org...
That has the year in the URL though...
Can I get that programmatically, other than by querying the git tag?
Not that I know of.
On 04/03/2015 08:55, Ivan Timokhin wrote:
void main()
{
auto arr = RCArray!int([0]);
foo(arr, arr[0]);
}
void foo(ref RCArray!int arr, ref int val)
{
{
auto copy = arr; //arr's (and copy's) reference counts are both 2
On Monday, 9 March 2015 at 13:32:10 UTC, Daniel Murphy wrote:
"Vladimir Panteleev" wrote in message
news:bujssfggzyassdtzd...@forum.dlang.org...
It depends, do we have a stable URL structure for DMD
downloads so that you can build a working download URL with
only the platform and version?
On Monday, 9 March 2015 at 12:29:54 UTC, Ola Fosheim Grøstad
wrote:
Some applications that use Chromium Embedded:
http://en.wikipedia.org/wiki/Chromium_Embedded_Framework#Applications_using_CEF
I don't use any of them and Github for Windows was done in WPF
last time I checked, how come it is
"Vladimir Panteleev" wrote in message
news:vdwvdnzzzhenuybcb...@forum.dlang.org...
What about source Linux distributions, like Gentoo?
What do other self-hosted languages do in this situation?
Download the zip.
"Vladimir Panteleev" wrote in message
news:bujssfggzyassdtzd...@forum.dlang.org...
It depends, do we have a stable URL structure for DMD downloads so that
you can build a working download URL with only the platform and version?
Sorta http://downloads.dlang.org/releases/2014/
On Monday, 9 March 2015 at 01:26:10 UTC, Daniel Murphy wrote:
"Walter Bright" wrote in message
news:mdiqav$17i8$1...@digitalmars.com...
On 3/8/2015 5:00 PM, Daniel Murphy wrote:
> If it's a new platform, why would 2.067 be able to target it?
Because it'll have a C++ compiler.
You'd be able
On Monday, 9 March 2015 at 10:47:06 UTC, Daniel Murphy wrote:
"Vladimir Panteleev" wrote in message
news:njvvnodefqmrhzbux...@forum.dlang.org...
A machine-readable version is preferable because then Digger
can consult it to know which pre-built DMD version to fetch.
Yes. Any preference on
Some applications that use Chromium Embedded:
http://en.wikipedia.org/wiki/Chromium_Embedded_Framework#Applications_using_CEF
"Vladimir Panteleev" wrote in message
news:njvvnodefqmrhzbux...@forum.dlang.org...
A machine-readable version is preferable because then Digger can consult
it to know which pre-built DMD version to fetch.
Yes. Any preference on the name?
If we had somewhere a machine-readable list of all D
On Monday, 9 March 2015 at 04:01:26 UTC, Daniel Murphy wrote:
"Vladimir Panteleev" wrote in message
news:sjlsydcjflglxpwus...@forum.dlang.org...
OK, then can a file please be added to the DMD source repo
which indicates which host DMD version is needed to build it?
This seems reasonable. W
On 9 March 2015 at 08:44, ketmar via Digitalmars-d
wrote:
> On Mon, 09 Mar 2015 00:12:47 -0700, Walter Bright wrote:
>
>> On 3/8/2015 8:43 PM, Daniel Murphy wrote:
>>> "Walter Bright" wrote in message news:mdj3l3$1hup$1...@digitalmars.com...
>>>
Never needed to build a cross compiler.
>>>
>>
On Mon, 2015-03-09 at 08:56 +, Dejan Lekic via Digitalmars-d wrote:
[…]
>
> I would rather have a GUI framework inspired by JavaFX, plus some
> features that could be added on top of it, that are related to
> the fact that D programmers can utilize hardware directly. JavaFX
> is in my humbl
On Tuesday, 3 March 2015 at 18:43:50 UTC, Aram wrote:
Hi all
I've been thinking over a GUI framework for D for some time,
and ended up with idea expressed by Andrew Fedoniouk here:
http://www.digitalmars.com/d/archives/digitalmars/D/32633.html.
That is, having a separate drawing layer, and wi
On Mon, 09 Mar 2015 00:12:47 -0700, Walter Bright wrote:
> On 3/8/2015 8:43 PM, Daniel Murphy wrote:
>> "Walter Bright" wrote in message news:mdj3l3$1hup$1...@digitalmars.com...
>>
>>> Never needed to build a cross compiler.
>>
>> You did when adding 64-bit targets. ie dmd is a 32->64 and 64->32
On Mon, 09 Mar 2015 02:18:31 +1100, Daniel Murphy wrote:
> I would prefer long periods between host compiler version bumps, but is
> building completely from source really a concern?
sure it is. one more windoze .exe to call for cross-building dmd.exe in
GNU/Linux. i managed to make it partially
On Saturday, 7 March 2015 at 07:33:03 UTC, Russel Winder wrote:
I meant a user interface not using a browser as the
infrastructure.
Cocoa, Qt, GTK, JavaFX, etc. are all there already, and have
everything
browsers are still trying to get.
All I can say that you can cut down on development time
"Walter Bright" wrote in message news:mdjj01$22eo$1...@digitalmars.com...
As far as I'm concerned, if it's running on the same machine, it is not a
cross compiler, it's a different memory model.
I... I don't agree. But luckily it doesn't matter.
On 3/9/2015 12:30 AM, Daniel Murphy wrote:
"Walter Bright" wrote in message news:mdjh6g$215p$1...@digitalmars.com...
Not really. I never had to compile one one machine and copy the result onto
another.
It doesn't have to be cross-architecture to be a cross compiler.
As far as I'm concerned
"Walter Bright" wrote in message news:mdjh6g$215p$1...@digitalmars.com...
Not really. I never had to compile one one machine and copy the result
onto another.
It doesn't have to be cross-architecture to be a cross compiler.
How easy it is to copy the files over would decide which method is m
On 3/8/2015 9:07 PM, Jonathan M Davis via Digitalmars-d wrote:
I thought that cross-compiling was pretty much always how you port a
compiler to a new platform. Certainly, I don't see how we could require that
ddmd forever compile with 2.067. The language is a lot more stable than it
used to be, b
On 3/8/2015 8:43 PM, Daniel Murphy wrote:
"Walter Bright" wrote in message news:mdj3l3$1hup$1...@digitalmars.com...
Never needed to build a cross compiler.
You did when adding 64-bit targets. ie dmd is a 32->64 and 64->32 cross
compiler.
Not really. I never had to compile one one machine
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