David wrote:
Am 16.01.2012 03:54, schrieb JoeCoder:
On 1/15/2012 1:42 PM, Walter Bright wrote:
A nice vector math library for D that puts us competitive will be a nice
addition to Phobos.
The gl3n library might be something good to build on:
https://bitbucket.org/dav1d/gl3n
It looks to
I'm interested in game development using D, so I'll post my opinion.
I think the discussions here show how particularly specialized people
here are. I've seen some Manu's posts and it was clear that he is a person
in gamedev who thinks most development is like gamedev and can't see the bigger
Jonathan M Davis wrote:
On Monday, January 09, 2012 00:51:57 Mehrdad wrote:
On 1/8/2012 7:09 PM, Vladimir Panteleev wrote:
On Sunday, 8 January 2012 at 23:28:57 UTC, Mehrdad wrote:
7. Unstable language. They're currently considering doing things like
removing delete as it's apparently
Trass3r wrote:
(other than SDL)
Basically something like the SFML Window module, but written in D and
working on Windoze/Linux.
GLFW, if all you need is OpenGL (heck, even GLUT maybe).
Is there any reason, though? SDL is not dead anymore, and its API is
being rewritten with 1.3 (aka
David wrote:
Hello,
I am currently working on gl3n - https://bitbucket.org/dav1d/gl3n - gl3n
provides all the math you need to work with OpenGL, DirectX or just
vectors and matrices (it's mainly targeted at graphics - gl3n will never
be more then a pure math library). What it supports:
torhu wrote:
On 17.11.2011 17:21, Kiith-Sa wrote:
Performance is actually not an issue here, insignificant part of total
parsing time is spent in Constructor (only about 2%) and any slowdown
there should not be noticeable.
The idea you're proposing here would indeed simplify the API
torhu wrote:
On 16.11.2011 21:15, Kiith-Sa wrote:
...
GitHub: https://github.com/kiith-sa/D-YAML
Docs : dyaml.alwaysdata.net/docs
You can get D:YAML 0.3 here: https://github.com/kiith-sa/D-YAML/downloads
Great, I've been looking into YAML lately. Would be interesting to see
how
Performance is actually not an issue here, insignificant part of total
parsing time is spent in Constructor (only about 2%) and any slowdown
there should not be noticeable.
The idea you're proposing here would indeed simplify the API, but
I'm not sure if the result would always be what the user
, and
there WILL be more breaking changes (although most of the API should now be
in place).
GitHub: https://github.com/kiith-sa/D-YAML
Docs : dyaml.alwaysdata.net/docs
You can get D:YAML 0.3 here: https://github.com/kiith-sa/D-YAML/downloads
bls wrote:
Am 15.10.2011 19:06, schrieb Kiith-Sa:
I've just released D:YAML 0.2 . This release brings emitting
functionality
...
what do you think about bringing in (adapt) your YAML tool into the
Orange serialisation library. (orange..
https://github.com/jacob-carlborg/orange
is rewritten.
GitHub: https://github.com/kiith-sa/D-YAML
Docs : dyaml.alwaysdata.net/docs
You can get D:YAML 0.2 here: https://github.com/kiith-sa/D-YAML/downloads
I've just installed a new system - Ubuntu 11.10 beta x64 and can't get
dmd/phobos 2.055 to work.
When I try to compile file hello.d with the following content:
import std.stdio;
void main()
{
writeln(Hello World!);
}
I get this error:
/usr/lib/gcc/x86_64-linux-
Jonathan M Davis wrote:
On Friday, September 16, 2011 12:47 Kiith-Sa wrote:
I've just installed a new system - Ubuntu 11.10 beta x64 and can't get
dmd/phobos 2.055 to work.
When I try to compile file hello.d with the following content:
import std.stdio;
void main()
{
writeln(Hello
Jacob Carlborg wrote:
On 2011-08-16 21:12, Kiith-Sa wrote:
Jacob Carlborg wrote:
On 2011-08-16 20:13, Kiith-Sa wrote:
D:YAML is a YAML parser library for D.
It is mostly compliant with the YAML 1.1 spec, although there are some
unsupported features (e.g. recursive data structures
or Tango support, and none is
planned.
Link: https://github.com/kiith-sa/D-YAML
Jacob Carlborg wrote:
On 2011-08-16 20:13, Kiith-Sa wrote:
D:YAML is a YAML parser library for D.
It is mostly compliant with the YAML 1.1 spec, although there are some
unsupported features (e.g. recursive data structures).
Currently there is only a parser, not an emitter.
The API
-l.org sources.
Link: https://github.com/kiith-sa/AutoDDoc
Hello.
I am trying to implement a templated struct containing a
data member created by std.variant.Algebraic instantiated
with the struct's template parameters.
The problem is, I want to template the struct with e.g.
arrays (lists, etc.) of its own type. I don't know
any way to do this without
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