Re: WebConfig - a vibe.d HTML form generator & validator from D structs

2017-07-21 Thread NVolcz via Digitalmars-d-announce
On Thursday, 20 July 2017 at 15:57:55 UTC, WebFreak001 wrote: I just released a vibe.d library that allows you to turn any D struct into an editable HTML5 compatible form with live JS updates but also normal no-JS updates with nearly the same experience. It basically feels like you don't need

Re: Pixel Perfect Engine (formerly known as VDP-Engine) version 0.9.1-rc1 released

2017-01-21 Thread NVolcz via Digitalmars-d-announce
On Friday, 20 January 2017 at 23:15:51 UTC, solidstate1991 wrote: Github: https://github.com/ZILtoid1991/pixelperfectengine Any screenshots?

Re: Tutorial: Form upload in vibe.d

2016-12-11 Thread NVolcz via Digitalmars-d-announce
On Saturday, 10 December 2016 at 17:39:20 UTC, aberba wrote: On Thursday, 8 December 2016 at 20:48:52 UTC, NVolcz wrote: On Tuesday, 6 December 2016 at 22:28:04 UTC, aberba wrote: [...] Love the article! Please keep writing tutorials like this :-D. Feedback: 1. The upload function is (kind

Re: Tutorial: Form upload in vibe.d

2016-12-08 Thread NVolcz via Digitalmars-d-announce
On Tuesday, 6 December 2016 at 22:28:04 UTC, aberba wrote: https://aberba.github.io/2016/form-upload-in-vibe-d/u Love the article! Please keep writing tutorials like this :-D. Feedback: 1. The upload function is (kind of) vulnerable against path traversal: moveFile(file.tempPath,

Re: ThinLTO is there. I think that should settle the final/virtual debate

2016-12-04 Thread NVolcz via Digitalmars-d
On Sunday, 4 December 2016 at 01:36:50 UTC, deadalnix wrote: First, presentation: https://www.youtube.com/watch?v=9OIEZAj243g Some of this is available in LLVM today, and everything presented here will be in 4.0 . The long story short: ThinLTO can do most of what LTO does but with a price

Re: Diet-NG 1.0.0 released

2016-09-25 Thread NVolcz via Digitalmars-d-announce
On Saturday, 24 September 2016 at 13:04:01 UTC, WebFreak001 wrote: On Friday, 23 September 2016 at 11:47:23 UTC, Sönke Ludwig wrote: The Diet template language is aimed at providing a way to define procedurally generated HTML/XML pages (or other output formats), with minimal visual noise.

Re: Diet-NG 1.0.0 released

2016-09-23 Thread NVolcz via Digitalmars-d-announce
On Friday, 23 September 2016 at 11:47:23 UTC, Sönke Ludwig wrote: The Diet template language is aimed at providing a way to define procedurally generated HTML/XML pages (or other output formats), with minimal visual noise. Syntax and feature set are I would like to see a html to diet

Re: Critque of Rust's collection types

2016-09-14 Thread NVolcz via Digitalmars-d
On Wednesday, 14 September 2016 at 00:36:39 UTC, Walter Bright wrote: On 9/13/2016 4:47 PM, Walter Bright wrote: http://ticki.github.io/blog/horrible/ Some worthwhile insights into what makes a good collection type. https://news.ycombinator.com/item?id=12488233 Of particular interest is

Re: [GSoC] std.experimental.xml is now a PR!

2016-08-28 Thread NVolcz via Digitalmars-d-announce
On Wednesday, 24 August 2016 at 09:31:44 UTC, Lodovico Giaretta wrote: Hi! I'm pleased to announce that my GSoC project, a replacement for the outdated std.xml, is now a Phobos PR! [1] It is an (almost complete) mirror of my repository [2], which is also available on DUB [3]. I would like

Re: Neovim autocompletion using deoplete

2016-02-20 Thread NVolcz via Digitalmars-d
On Saturday, 20 February 2016 at 22:04:57 UTC, landaire wrote: Demo: https://gfycat.com/ImprobableSecondhandAmericanwarmblood [1] https://github.com/landaire/deoplete-d [2] https://github.com/Shougo/deoplete.nvim This is well worthy the announcement group and reddit :-)

Re: blog post - "An illustrated guide to using Sublime Text 3 for D programming"

2016-01-22 Thread NVolcz via Digitalmars-d-announce
On Friday, 22 January 2016 at 04:39:00 UTC, Pradeep Gowda wrote: Sublime text 3 is a decent editor to write D code. However, getting all the different plugins working together has always proven to be somewhat of a challenge for me. So, I decided to document the process as I went along. The

Re: [dlang.org] new forum design - preview

2016-01-13 Thread NVolcz via Digitalmars-d
On Wednesday, 13 January 2016 at 06:01:41 UTC, Vladimir Panteleev wrote: http://beta.forum.dlang.org/ https://github.com/CyberShadow/DFeed/pull/51 1. When on my laptop I would prefer to have not have the sidebar due to waste of screen space. 2. I prefer the black theme.

Re: Atrium - 3D game written in D

2015-11-06 Thread NVolcz via Digitalmars-d-announce
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote: Atrium (code name) is a work-in-progress science fiction game with physics based puzzles (gravity effects, force fields, etc) akin to Portal or Inverto. The game is fully written in D, it uses custom graphics engine based on

Re: Under 1000 opened bugs for Phobos

2015-11-03 Thread NVolcz via Digitalmars-d
On Tuesday, 3 November 2015 at 19:42:58 UTC, Andrei Alexandrescu wrote: On 11/03/2015 02:36 PM, Jeffery wrote: I wrote this: http://wiki.dlang.org/Starting_as_a_Contributor, is it what you need it to be? -- Andrei Windows instructions (We exclude quite many possible contributors because of

Re: Vision

2015-10-22 Thread NVolcz via Digitalmars-d
On Wednesday, 21 October 2015 at 20:50:29 UTC, Andrei Alexandrescu wrote: Better late than later. http://wiki.dlang.org/Vision/2015H2_(draft) Destroy. After we make this good I'll rename it and make it official. Andrei Would be cool if we could find ideas for the next GSoC that aligns

Re: Beta D 2.069.0-b1

2015-10-08 Thread NVolcz via Digitalmars-d-announce
On Wednesday, 7 October 2015 at 22:33:09 UTC, Martin Nowak wrote: First beta for the 2.069.0 release. http://dlang.org/download.html#dmd_beta http://dlang.org/changelog/2.069.0.html Please report any bugs at https://issues.dlang.org -Martin The changelog links to:

Re: std.experimental.testing formal review

2015-09-11 Thread NVolcz via Digitalmars-d
On Wednesday, 9 September 2015 at 15:20:41 UTC, Robert burner Schadek wrote: This post marks the start of the two week review process of std.experimental.testing. Some questions from a Java programmer: How would I go about making test fixtures. Ex. in JUnit you have @Before and @BeforeClass

Re: This Week in D summarizes those long threads for you!

2015-08-25 Thread NVolcz via Digitalmars-d-announce
On Monday, 24 August 2015 at 16:09:46 UTC, Adam D. Ruppe wrote: /snip This Week in D has the argument over export/Object.factory, the if(array) thread, dmd codegen, and the official switch to ddmd! http://arsdnet.net/this-week-in-d/aug-23.html /snip Speaking of giving the ldc and gdc

Re: D for Game Development

2015-08-09 Thread NVolcz via Digitalmars-d
On Sunday, 9 August 2015 at 10:21:06 UTC, NVolcz wrote: There seems like there are many problems with DMD and many problems asked here in the newsgroup are answered with don't use DMD. Maybe it's time to deprecate DMD? Maybe at least make sure it's up to date with the ecosystem. Sorry didn't

Re: D for Game Development

2015-08-09 Thread NVolcz via Digitalmars-d
On Sunday, 9 August 2015 at 02:41:00 UTC, Manu wrote: snip / It's not so much language problems, it's tooling problems. It's the most important and perhaps most neglected aspect of the D ecosystem. 1. DMD has unsatisfactory codegen for anything other than debug builds. 2. DMD generates x87

Help add D tutorials to Hackr.io

2015-06-20 Thread NVolcz via Digitalmars-d
Found this site that collects learning material for different programming languages and tech. http://hackr.io/tutorials/d-programming-language

Re: Proposal for new dlang.org fonts

2015-06-07 Thread NVolcz via Digitalmars-d
On Friday, 5 June 2015 at 23:10:33 UTC, Andrei Alexandrescu wrote: Take a look at https://github.com/D-Programming-Language/dlang.org/pull/1009. Preview: http://erdani.com/d/phobos-prerelease/ Destroy. Andrei A bit OT. What's up with the -moz-hypens? Looks better without it.

Re: This Week in D #7 - summary of reference counting discussion

2015-03-03 Thread NVolcz via Digitalmars-d-announce
On Monday, 2 March 2015 at 04:19:08 UTC, Adam D. Ruppe wrote: This was a very active week on the forums, though most of it was centered around DIP74 and its satellite discussions, leading to a somewhat thin newsletter. http://arsdnet.net/this-week-in-d/mar-01.html

Re: DDocs.org: auto-generated documentation for all DUB projects (WIP)

2015-02-10 Thread NVolcz via Digitalmars-d-announce
On Tuesday, 10 February 2015 at 22:40:18 UTC, Kiith-Sa wrote: DDocs.org (http://ddocs.org) is a repository of documentation for DUB projects that automatically re-generates docs as new projects/releases/branch changes are added. Killer project! Nice work!

Re: Git, the D package manager

2015-02-03 Thread NVolcz via Digitalmars-d
On Tuesday, 3 February 2015 at 03:20:49 UTC, Martin Nowak wrote: On Tuesday, 3 February 2015 at 02:39:56 UTC, Vladimir Panteleev wrote: With dub you do this instead. dub fetch digger dub run digger -- --help This is the killer feature for me! As a user I don't really care about how it is

Re: [website redesign] PR for the one with the big red menu bar

2015-01-28 Thread NVolcz via Digitalmars-d
On Tuesday, 27 January 2015 at 20:02:12 UTC, anonymous wrote: PR: https://github.com/D-Programming-Language/dlang.org/pull/869 - For details see here. Live version: http://ag0aep6g-dlang.rhcloud.com - If you've visited this before, you may have to clear your cache to see the proper logo

Re: dlang.org redesign n+1

2015-01-22 Thread NVolcz via Digitalmars-d
On Wednesday, 21 January 2015 at 14:46:22 UTC, Sebastiaan Koppe wrote: Just for fun and proof-of-concept I went ahead and forked the dlang.org site. I basically took the `do-what-everybody-else-is-doing` approach: http://dlang.skoppe.eu It is still a wip, but the landing page and the

Re: Please help me with improving dlang.org

2015-01-18 Thread NVolcz via Digitalmars-d
On Sunday, 18 January 2015 at 02:18:16 UTC, Andrei Alexandrescu wrote: I took the better part of today working on this: https://github.com/D-Programming-Language/dlang.org/pull/780. See demo at http://erdani.com/d/. What do you all think? Is it an improvement over what we have now? I'd

Re: Druntime and phobos with dub

2015-01-14 Thread NVolcz via Digitalmars-d
On Thursday, 15 January 2015 at 03:42:39 UTC, Rikki Cattermole wrote: Personally I believe we should move towards a model where every library is represented by JSON (maybe with help of e.g. markdown) that gets e.g. parsed by client side technologies such as json. Benefits: - We can have

Re: Walter's DConf 2014 Talks - Topics in Finance

2015-01-14 Thread NVolcz via Digitalmars-d
On Friday, 21 March 2014 at 21:14:15 UTC, TJB wrote: Walter, I see that you will be discussing High Performance Code Using D at the 2014 DConf. This will be a very welcomed topic for many of us. I am a Finance Professor. I currently teach and do research in computational finance. Might I

Re: Is anyone working on a D source code formatting tool?

2015-01-11 Thread NVolcz via Digitalmars-d
On Saturday, 10 January 2015 at 22:11:55 UTC, Walter Bright wrote: On 1/10/2015 12:17 PM, Walter Bright wrote: Has someone made a dfmt, like http://gofmt.com/ ? Next question - standalone tool, or built in to dmd (like Ddoc)? BTW, I think dfmt would be a significant win for D: 1. people

Writing a small linux binary

2015-01-11 Thread NVolcz via Digitalmars-d
Can this be done in D? How easy is it? What about the runtime? https://www.reddit.com/r/programming/comments/2s1sgg/151byte_static_linux_binary_in_rust/ Best regards, NVolcz

Re: Game development

2015-01-08 Thread NVolcz via Digitalmars-d
On Thursday, 8 January 2015 at 16:53:46 UTC, Ras wrote: Hello, I want to write the game engine in C++ and write all the game logic and ai etc in D. How would i do this? I would not recommend writing a game engine (make games not engines) and why do you want to write the engine in C++ and

Re: Lost a new commercial user this week :(

2014-12-14 Thread NVolcz via Digitalmars-d
On Sunday, 14 December 2014 at 15:03:27 UTC, Sönke Ludwig wrote: snip / Lastly, when judging all these things, please always try to remember that almost all the work that goes into D (and vibe.d) is non-profit and everyone usually only contributes what (s)he is missing. If I would get payed

Re: Lost a new commercial user this week :(

2014-12-14 Thread NVolcz via Digitalmars-d
On Sunday, 14 December 2014 at 21:00:13 UTC, Kiith-Sa wrote: On Sunday, 14 December 2014 at 19:40:16 UTC, Walter Bright wrote: snip / One thing I ran into often when I was inexperienced with D: the template constraints make some signatures extremely messy, and it takes a while to figure out

Re: Lost a new commercial user this week :(

2014-12-14 Thread NVolcz via Digitalmars-d
On Sunday, 14 December 2014 at 23:25:24 UTC, uri wrote: On Sunday, 14 December 2014 at 15:36:47 UTC, yawniek wrote: On Sunday, 14 December 2014 at 14:09:57 UTC, Joakim wrote: As always, different tools for different uses. Hopefully, D can one day be polished and mainstream enough for the

Re: Lieutenant needed: build and release process

2014-09-10 Thread NVolcz via Digitalmars-d
On Tuesday, 9 September 2014 at 15:58:45 UTC, Andrew Edwards wrote: On 9/8/14, 10:30 AM, Andrei Alexandrescu wrote: Andrew Edwards has done a great job with the recent release, but needs to step down because he's busy with other pursuits. We need a release lieutenant who would carry us

Re: Parallel execution of unittests

2014-05-02 Thread NVolcz via Digitalmars-d
The D unittest feature has been a mixed bag from the beginning for me. When a codebase starts to consider to parallelize the unittests it's has in many cases become a very expensive to make this change. If order of execution was not guaranteed this would force coders to make a better long term