On Thursday, 8 January 2015 at 16:53:46 UTC, Ras wrote:
Hello,
I want to write the game engine in C++ and write all the game
logic and ai etc in D. How would i do this?
I would not recommend writing a game engine (make games not
engines) and why do you want to write the engine in C++ and the
logic in D? I suspect that it is easier to write everything in
the same language.
There are several D gamedev frameworks and engine out there,
http://code.dlang.org/, there are projects that don't use dub
(fuji for example). But some of them are certainly not up to date
so you will have to check the commit logs for activity.
Best regards,
NVolcz