On Thursday, 8 January 2015 at 16:53:46 UTC, Ras wrote:
Hello,

I want to write the game engine in C++ and write all the game logic and ai etc in D. How would i do this?

I would not recommend writing a game engine (make games not engines) and why do you want to write the engine in C++ and the logic in D? I suspect that it is easier to write everything in the same language. There are several D gamedev frameworks and engine out there, http://code.dlang.org/, there are projects that don't use dub (fuji for example). But some of them are certainly not up to date so you will have to check the commit logs for activity.

Best regards,
NVolcz

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