23.05.2019 13:12, infinityplusb пишет:
I'm trying to use Dagon (https://github.com/gecko0307/dagon) for what I
thought would be a simple enough project.
Initially the one thing I needed to do was to install Nuklear and
Freetype 2.8.1 `Under other OSes you have to install them manually` as
I'm
in the
title this week. If you notice any mistakes in the blog post, please
let me know!
The post:
https://dlang.org/blog/2016/09/16/project-highlight-timur-gafarov/
reddit:
https://www.reddit.com/r/programming/comments/531po8/from_the_d_blog_introducing_an_open_source_game/
can someone build
07.11.2015 21:17, Manuel König пишет:
Am Fri, 6 Nov 2015 12:04:03 +0300
schrieb Timur Gafarov <gecko0...@gmail.com>:
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is
06.11.2015 12:29, stewart пишет:
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is fully written in D, it uses
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is fully written in D, it uses custom
graphics engine based on OpenGL and SDL. Physics engine is also written
from scratch.
Source
06.11.2015 13:51, Andrea Fontana пишет:
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is fully written in D
06.11.2015 13:51, NVolcz пишет:
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is fully written in D, it uses
15.11.2014 07:48, Rikki Cattermole пишет:
To further Devisualization, I have got the start of an image library.
It should be fairly interface complete now.
For this I really could use help from anyone with experience with PNG
especially with Adam7 interlacing and color correction such as gamma.
On 10.04.2014 04:31, Harpo wrote:
Hello. Here is a programming language that is coded in D. The
documentation is included in the file. It is ment to be used as a
general purpose scripting language. Its name is HarpoScript. It has
enough features for general purpose work at the moment, however
On 10.04.2014 18:47, Harpo wrote:
What do you mean? There are a couple demo programs. I also
include some individual doc that explains what the different
features are. The project may be creative commons at some point.
Running a program is just running the executable with the program
name as the
28.09.2012 20:47, Peter Alexander пишет:
On Friday, 28 September 2012 at 09:43:34 UTC, Timur Gafarov wrote:
dlib is a growing collection of native D language libraries serving as
a framework for various higher-level projects - such as game engines,
rendering pipelines and multimedia
dlib is a growing collection of native D language libraries serving as a
framework for various higher-level projects - such as game engines,
rendering pipelines and multimedia applications. It is written in D2 and
has no external external dependencies aside D's standart library, Phobos.
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