Hey all,
While browsing the other day I stumbled across a linker called
polink (part of the Pelles C suite). After only a few tries I got
a working 64bit Hello World executable to be produced using it.
The terms of service is incredibly permissive, and it looks like
we can use it how ever we
On Mon, 20 Apr 2015 04:05:19 +, Jeremiah DeHaan wrote:
> Hey all,
>
> While browsing the other day I stumbled across a linker called polink
> (part of the Pelles C suite). After only a few tries I got a working
> 64bit Hello World executable to be produced using it. The terms of
> service is
On Monday, 20 April 2015 at 04:05:21 UTC, Jeremiah DeHaan wrote:
Hey all,
While browsing the other day I stumbled across a linker called
polink (part of the Pelles C suite). After only a few tries I
got a working 64bit Hello World executable to be produced using
it. The terms of service is in
On Monday, 20 April 2015 at 04:32:32 UTC, Joakim wrote:
There are three aspects of Visual Studio used for D's Win64
support: the Microsoft C compiler to compile a few C files in
COFF64 format, the Microsoft COFF64 linker, and the Microsoft C
library in COFF64 format. Replacing only one will no
On Monday, 20 April 2015 at 16:39:38 UTC, Jeremy DeHaan wrote:
As ifor the C compiler, wth DDMD around the corner that seems
like it well be a non issue very soon. Really, all we would
need are the linker and the libraries, right? I could still do
more fiddling, but when I used this linker I us
On Monday, 20 April 2015 at 16:47:53 UTC, Joakim wrote:
The C compiler isn't to compile dmd, but some C files that are
necessary for druntime and phobos. btw, DDMD only translates
the frontend to D, the dmd backend is still C++. Not that it
matters, as we're only talking about what's necessar
On Mon, 20 Apr 2015 18:26:15 +, Jeremiah DeHaan wrote:
> Oh, huh. For some reason I thought that DMD was doing its own code
> generation
it does. but to compile DMD itself, even in DDMD form, you still need C++
compiler, as codegen part is still in C++ and will not be translated to D.
so DD
On Monday, 20 April 2015 at 18:26:16 UTC, Jeremiah DeHaan wrote:
Oh, huh. For some reason I thought that DMD was doing its own
code generation and only needed a linker for putting it all
together. I didn't know that it needed another compiler to work.
It looks like I have more to learn about the