Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
On Tuesday, 4 September 2018 at 13:34:03 UTC, TheSixMillionDollarMan wrote: I think D's 'core' problem, is that it's trying to compete with, what are now, widely used, powerful, and well supported languages, with sophisticate ecosystems in place already. C/C++/Java/C# .. just for beginners. Y

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
On Friday, 24 August 2018 at 13:21:25 UTC, Jonathan M Davis wrote: On Friday, August 24, 2018 6:05:40 AM MDT Mike Franklin via Digitalmars-d wrote: > You're basically trying to bypass the OS' public API if > you're trying to bypass libc. No I'm trying to bypass libc and use the OS API directly

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
The first search engines were created in 1993, google came along in 1998 after at least two dozen others in that list, and didn't make a profit till 2001. Some of those early competitors were giant "billion dollar global companies," yet it's google that dominates the web search engine market to

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Neia Neutuladh via Digitalmars-d
On Tuesday, 4 September 2018 at 14:23:33 UTC, Joakim wrote: The first search engines were created in 1993, google came along in 1998 after at least two dozen others in that list, and didn't make a profit till 2001. Some of those early competitors were giant "billion dollar global companies," ye

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Joakim via Digitalmars-d
On Tuesday, 4 September 2018 at 13:34:03 UTC, TheSixMillionDollarMan wrote: On Tuesday, 4 September 2018 at 01:36:53 UTC, Mike Parker wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: And of course, low manpower and funding aren't the complete picture. Management also play a rol

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread TheSixMillionDollarMan via Digitalmars-d
On Tuesday, 4 September 2018 at 01:36:53 UTC, Mike Parker wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: And of course, low manpower and funding aren't the complete picture. Management also play a role. Both Walter and Andrei have freely admitted they are not managers and tha

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Laurent Tréguier via Digitalmars-d
On Tuesday, 4 September 2018 at 09:40:23 UTC, Ecstatic Coder wrote: But it seems that the latest version of "std.file.copy" now completely ignores the "PreserveAttributes.no" argument on Windows, which made recent Windows builds of Resync fail on read-only files. Very typical... While D rema

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ecstatic Coder via Digitalmars-d
On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: On 22/08/18 21:34, Ali wrote: On Wednesday, 22 August 2018 at 17:42:56 UTC, Joakim wrote: Pretty positive overall, and the negatives he mentions are fairly obvious to anyone paying attention. Yea, I agree, the negatives are n

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Laeeth Isharc via Digitalmars-d
On Tuesday, 4 September 2018 at 05:38:49 UTC, Iain Buclaw wrote: On 4 September 2018 at 04:19, Laeeth Isharc via Digitalmars-d wrote: On Monday, 3 September 2018 at 16:07:21 UTC, RhyS wrote: A good example being the resources going into DMD, LDC, GDC... 3 Compilers for one language, when eve

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
On Monday, 3 September 2018 at 16:41:32 UTC, Iain Buclaw wrote: 15 years ago, people were complaining that there was only one D compiler. It is ironic that people now complain that there's too many. One needs multiple implementations to confirm the accuracy of the language specification. D s

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Chris via Digitalmars-d
On Tuesday, 4 September 2018 at 01:36:53 UTC, Mike Parker wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: I think this sort of misunderstanding is the source of a lot of friction on this forum. Some users think (or in my case: thought) that D will be a sound and stable langu

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
On Tuesday, 4 September 2018 at 01:36:53 UTC, Mike Parker wrote: D is not a petri dish for testing ideas. It's not an experiment. Well, the general consensus for programming languages is that it a language is experimental (or proprietary) until it is fully specced out as a stable formal stan

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Tuesday, 4 September 2018 at 02:19:20 UTC, Laeeth Isharc wrote: On Monday, 3 September 2018 at 16:07:21 UTC, RhyS wrote: On Monday, 3 September 2018 at 15:41:48 UTC, Laurent Tréguier wrote: Yes. It almost sounds like a smooth experience would be a bad thing to have, especially with the class

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Monday, 3 September 2018 at 22:30:47 UTC, Chris wrote: On Monday, 3 September 2018 at 18:52:45 UTC, Laurent Tréguier wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: it should come with a warning label that says "D is in many parts still at an experimental stage and ships wit

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Iain Buclaw via Digitalmars-d
On 4 September 2018 at 04:19, Laeeth Isharc via Digitalmars-d wrote: > On Monday, 3 September 2018 at 16:07:21 UTC, RhyS wrote: >> >> A good example being the resources going into DMD, LDC, GDC... 3 Compilers >> for one language, when even well funded languages stick to one compiler. And >> now so

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Manu via Digitalmars-d
On Mon, 3 Sep 2018 at 19:35, Laeeth Isharc via Digitalmars-d wrote: > > On Tuesday, 4 September 2018 at 02:24:25 UTC, Manu wrote: > > On Mon, 3 Sep 2018 at 18:45, Laeeth Isharc via Digitalmars-d > > wrote: > >> > >> On Monday, 3 September 2018 at 17:15:03 UTC, Laurent Tréguier > >> wrote: > >> >

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Tuesday, 4 September 2018 at 02:24:25 UTC, Manu wrote: On Mon, 3 Sep 2018 at 18:45, Laeeth Isharc via Digitalmars-d wrote: On Monday, 3 September 2018 at 17:15:03 UTC, Laurent Tréguier wrote: > On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M > Davis wrote: >> Most of the work that

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Manu via Digitalmars-d
On Mon, 3 Sep 2018 at 18:45, Laeeth Isharc via Digitalmars-d wrote: > > On Monday, 3 September 2018 at 17:15:03 UTC, Laurent Tréguier > wrote: > > On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M Davis > > wrote: > >> Most of the work that gets done is the stuff that the folks > >> contribu

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Monday, 3 September 2018 at 16:07:21 UTC, RhyS wrote: On Monday, 3 September 2018 at 15:41:48 UTC, Laurent Tréguier wrote: Yes. It almost sounds like a smooth experience would be a bad thing to have, especially with the classic "you don't need an IDE anyway" speech. Editing experience seems

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Monday, 3 September 2018 at 17:15:03 UTC, Laurent Tréguier wrote: On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M Davis wrote: Most of the work that gets done is the stuff that the folks contributing think is the most important - frequently what is most important for them for what th

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Mike Parker via Digitalmars-d
On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: I think this sort of misunderstanding is the source of a lot of friction on this forum. Some users think (or in my case: thought) that D will be a sound and stable language one day, a language they can use for loads of stuff, while th

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Monday, 3 September 2018 at 18:52:45 UTC, Laurent Tréguier wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: it should come with a warning label that says "D is in many parts still at an experimental stage and ships with no guarantees whatsoever. Use at your own risk." Well

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Jonathan M Davis via Digitalmars-d
On Monday, September 3, 2018 12:26:57 PM MDT Chris via Digitalmars-d wrote: > There is no real plan and > only problems that someone deems interesting or challenging at a > given moment are tackled. If they solve a problem for a lot of > users, it's only a side effect. The advent of a D Foundation

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Meta via Digitalmars-d
On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc wrote: I just spoke with Dicebot about work stuff. He incidentally mentioned what I said before based on my impressions. The people doing work with a language have better things to do than spend a lot of time on forums. And I think i

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Paolo Invernizzi via Digitalmars-d
On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc wrote: I just spoke with Dicebot about work stuff. He incidentally mentioned what I said before based on my impressions. The people doing work with a language have better things to do than spend a lot of time on forums. And I think

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: it should come with a warning label that says "D is in many parts still at an experimental stage and ships with no guarantees whatsoever. Use at your own risk." Well it comes with the Boost license that says: `THE SOFTWARE IS PROVIDED

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M Davis wrote: Most of the work that gets done is the stuff that the folks contributing think is the most important - frequently what is most important for them for what they do, and very few (if any) of the major contributors use or care

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Jonathan M Davis via Digitalmars-d
On Monday, September 3, 2018 11:15:03 AM MDT Laurent Tréguier via Digitalmars-d wrote: > It just baffles me a bit to see the state of D in this > department, when languages like Go or Rust (hooray for yet > another comparison to Go and Rust) are a lot younger, but already > have what looks like ve

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M Davis wrote: Most of the work that gets done is the stuff that the folks contributing think is the most important - frequently what is most important for them for what they do, and very few (if any) of the major contributors use or care ab

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Jonathan M Davis via Digitalmars-d
On Monday, September 3, 2018 9:41:48 AM MDT Laurent Tréguier via Digitalmars-d wrote: > On Monday, 3 September 2018 at 15:23:12 UTC, Chris wrote: > > On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc > > > > wrote: > >> On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: > >>> [...]

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Iain Buclaw via Digitalmars-d
On 3 September 2018 at 18:07, RhyS via Digitalmars-d wrote: > > Too much resources split among too many distributions, graphical desktops > etc. Choice is good but too much choice means projects are starved for > resources, comparability are issues, bugs are even more present, ... > > A good examp

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread RhyS via Digitalmars-d
On Monday, 3 September 2018 at 15:41:48 UTC, Laurent Tréguier wrote: Yes. It almost sounds like a smooth experience would be a bad thing to have, especially with the classic "you don't need an IDE anyway" speech. Editing experience seems often dismissed as unimportant, when it's one of the firs

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Monday, 3 September 2018 at 15:23:12 UTC, Chris wrote: On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc wrote: On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: [...] D has never been about smooth experiences! That's a commercial benefit if you think that hormesis b

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc wrote: On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: [...] D has never been about smooth experiences! That's a commercial benefit if you think that hormesis brings benefits and you are not looking for programmers of

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: On Sunday, 2 September 2018 at 12:07:17 UTC, Laeeth Isharc wrote: That's why the people that adopt D will inordinately be principals not agents in the beginning. They will either be residual claimants on earnings or will have acquire

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: On Sunday, 2 September 2018 at 12:07:17 UTC, Laeeth Isharc wrote: That's why the people that adopt D will inordinately be principals not agents in the beginning. They will either be residual claimants on earnings or will have acquire

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread walker via Digitalmars-d
On Monday, 3 September 2018 at 06:29:02 UTC, Pjotr Prins wrote: One thing I want to add that we ought to be appreciative of the work people put in - much of it in their spare time. I wonder if W&A and others sometimes despair for the lack of appreciation they get. Guido van Rossum burning out (

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Monday, 3 September 2018 at 06:29:02 UTC, Pjotr Prins wrote: Hear, hear! Even though some languages like Julia, Rust and Go are much better funded than D - and their creators have excellent taste in different ways - they still have to go through similar evolutionary steps. There is no fas

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Sunday, 2 September 2018 at 12:07:17 UTC, Laeeth Isharc wrote: That's why the people that adopt D will inordinately be principals not agents in the beginning. They will either be residual claimants on earnings or will have acquired the authority to make decisions without persuading a comm

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Pjotr Prins via Digitalmars-d
On Sunday, 2 September 2018 at 12:07:17 UTC, Laeeth Isharc wrote: I've only been programming since 1983 so I had the benefit of high level languages like BBC BASIC, C, a Forth I wrote myself, and Modula 3. And although I had to write a disassembler at least I has assemblers built in. Programm

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread bauss via Digitalmars-d
On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem o

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread bauss via Digitalmars-d
On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem o

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Manu via Digitalmars-d
On Sun, 2 Sep 2018 at 16:05, Andre Pany via Digitalmars-d wrote: > > On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: > > after the beta i tried it the final again - just to be fair. > > > > 1.) install d, install visual d. > > 2.) trying to to look at options under visual d without a >

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Andre Pany via Digitalmars-d
On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem o

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Everlast via Digitalmars-d
On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem o

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread lurker via Digitalmars-d
after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem on startup 4.) creating the dummy project - compile for x64.

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Laeeth Isharc via Digitalmars-d
On Saturday, 1 September 2018 at 12:33:49 UTC, rjframe wrote: On Thu, 23 Aug 2018 15:35:45 +, Joakim wrote: * Language complexity Raise your hand if you know how a class with both opApply and the get/next/end functions behaves when you pass it to foreach. How about a struct? Does it matt

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Chris via Digitalmars-d
On Saturday, 1 September 2018 at 18:35:30 UTC, TheSixMillionDollarMan wrote: On Saturday, 1 September 2018 at 12:33:49 UTC, rjframe wrote: [...] Stroustrup also said, that "achieving any degree of compatibility [with C/C++] is very hard, as the C/C++ experience shows." (reference => http:/

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-01 Thread TheSixMillionDollarMan via Digitalmars-d
On Saturday, 1 September 2018 at 12:33:49 UTC, rjframe wrote: C++ is sometimes used for projects in which Stroustrup would say it's obviously the wrong language for the job. D is far more likely to require justification based on technical merit. If D becomes another C++, why bother taking a c

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-01 Thread rjframe via Digitalmars-d
On Thu, 23 Aug 2018 14:29:23 +, bachmeier wrote: > Weka is an awesome project, but I don't know that most people > considering D should use your experience as the basis of their decision. > At least in my areas, I expect considerable growth in the usage of D > over the next 10 years. Maybe it

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-01 Thread rjframe via Digitalmars-d
On Thu, 23 Aug 2018 15:35:45 +, Joakim wrote: >> * Language complexity >> >> Raise your hand if you know how a class with both opApply and the >> get/next/end functions behaves when you pass it to foreach. >> How about a struct? Does it matter if it allows copying or not? >> >> The language wa

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-28 Thread Joakim via Digitalmars-d
On Tuesday, 28 August 2018 at 13:39:40 UTC, Iain Buclaw wrote: On Thursday, 23 August 2018 at 15:35:45 UTC, Joakim wrote: On Thursday, 23 August 2018 at 07:37:07 UTC, Iain Buclaw wrote: On Thursday, 23 August 2018 at 06:58:13 UTC, Joakim wrote: On Thursday, 23 August 2018 at 03:50:44 UTC, Shach

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-28 Thread Iain Buclaw via Digitalmars-d
On Thursday, 23 August 2018 at 15:35:45 UTC, Joakim wrote: On Thursday, 23 August 2018 at 07:37:07 UTC, Iain Buclaw wrote: On Thursday, 23 August 2018 at 06:58:13 UTC, Joakim wrote: On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: [...] Can you list what you or other Weka

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Elronnd via Digitalmars-d
On Friday, 24 August 2018 at 11:55:47 UTC, Petar Kirov [ZombineDev] wrote: One of the things that makes Go successful is the quality/ease of use of its toolchain. They have full cross-compilation support out of the box because they don't rely on anything from the C toolchain (libc, linker, etc.

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Jonathan M Davis via Digitalmars-d
On Friday, August 24, 2018 4:44:31 PM MDT Dominikus Dittes Scherkl via Digitalmars-d wrote: > You're underestimating the benefits. It's not just to be > eventually slightly faster. It makes @safe versions possible, > this in turn avoids a lot of @trusted calls, so reduces review > effort. It allow

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Dominikus Dittes Scherkl via Digitalmars-d
On Friday, 24 August 2018 at 22:16:25 UTC, Jonathan M Davis wrote: On Friday, August 24, 2018 7:46:57 AM MDT Mike Franklin via Digitalmars-d wrote: On Friday, 24 August 2018 at 13:21:25 UTC, Jonathan M Davis wrote: > I think that you're crazy. No, I just see more potential in D than you do.

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Jonathan M Davis via Digitalmars-d
On Friday, August 24, 2018 7:46:57 AM MDT Mike Franklin via Digitalmars-d wrote: > On Friday, 24 August 2018 at 13:21:25 UTC, Jonathan M Davis wrote: > > I think that you're crazy. > > No, I just see more potential in D than you do. To be clear, I'm not calling you crazy in general. I'm calling t

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Guillaume Piolat via Digitalmars-d
On Friday, 24 August 2018 at 13:21:25 UTC, Jonathan M Davis wrote: I honestly don't see how attempting to divorce druntime from libc does anything but increase the amount of work that we have to do and increase the likelihood that basic OS functionality is going to be buggy, since we will hav

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Mike Franklin via Digitalmars-d
On Friday, 24 August 2018 at 13:21:25 UTC, Jonathan M Davis wrote: I think that you're crazy. No, I just see more potential in D than you do. Mike

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Jonathan M Davis via Digitalmars-d
On Friday, August 24, 2018 6:05:40 AM MDT Mike Franklin via Digitalmars-d wrote: > > You're basically trying to bypass the OS' public API if you're > > trying to bypass libc. > > No I'm trying to bypass libc and use the OS API directly. And my point is that most OSes consider libc to be their OS

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Mike Franklin via Digitalmars-d
On Friday, 24 August 2018 at 11:15:21 UTC, Jonathan M Davis wrote: Linux is the only OS I'm aware of that considers the syscall layer to be something that anything outside the OS would normally call. I think Linux considers system calls the OS API. Other OSes consider libc to be part of the

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Petar via Digitalmars-d
On Friday, 24 August 2018 at 09:46:08 UTC, Jonathan M Davis wrote: On Friday, August 24, 2018 2:46:06 AM MDT Dave Jones via Digitalmars-d wrote: On Friday, 24 August 2018 at 04:50:34 UTC, Mike Franklin wrote: > On Friday, 24 August 2018 at 04:12:42 UTC, Jonathan M Davis > wrote: > > > It's not

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Jonathan M Davis via Digitalmars-d
On Friday, August 24, 2018 4:18:31 AM MDT Mike Franklin via Digitalmars-d wrote: > On Friday, 24 August 2018 at 09:46:08 UTC, Jonathan M Davis wrote: > > For any kind of normal operating system, you _have_ to use > > libc. It's part of the OS. Some pieces could be done without > > it, but on the w

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Mike Franklin via Digitalmars-d
On Friday, 24 August 2018 at 09:46:08 UTC, Jonathan M Davis wrote: For any kind of normal operating system, you _have_ to use libc. It's part of the OS. Some pieces could be done without it, but on the whole, you use libc if you want to talk to the OS. That's just life. The only exceptions I'm

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Guillaume Piolat via Digitalmars-d
On Friday, 24 August 2018 at 01:50:53 UTC, Jon Degenhardt wrote: quality, consistency, completeness My point is that it's more important to have useful, easy to change, messy libraries. If you restrict yourself to whatever is in Phobos then the burden on core developers is only ever increa

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Jonathan M Davis via Digitalmars-d
On Friday, August 24, 2018 2:46:06 AM MDT Dave Jones via Digitalmars-d wrote: > On Friday, 24 August 2018 at 04:50:34 UTC, Mike Franklin wrote: > > On Friday, 24 August 2018 at 04:12:42 UTC, Jonathan M Davis > > wrote: > > > > > > It's not a problem for Phobos to depend on the C standard > > libra

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-24 Thread Dave Jones via Digitalmars-d
On Friday, 24 August 2018 at 04:50:34 UTC, Mike Franklin wrote: On Friday, 24 August 2018 at 04:12:42 UTC, Jonathan M Davis wrote: It's not a problem for Phobos to depend on the C standard library. My goals have to do with making D, the language, freestanding (a.k.a nimble-D). If the post

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Mike Franklin via Digitalmars-d
On Friday, 24 August 2018 at 04:12:42 UTC, Jonathan M Davis wrote: Unless you're trying to argue for folks dropping Phobos, that's just not going to fly. Phobos uses libc heavily, and it really can't do what it needs to do without it (e.g. file operations). Divorcing druntime from libc may hel

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Jonathan M Davis via Digitalmars-d
On Thursday, August 23, 2018 7:01:41 PM MDT Mike Franklin via Digitalmars-d wrote: > On Friday, 24 August 2018 at 00:58:35 UTC, Guillaume Piolat wrote: > > D programs tend to use the C runtime directly, and quite a lot > > of it: > > https://github.com/search?l=D&q=%22import+core.stdc%22&type=Code

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Jon Degenhardt via Digitalmars-d
On Friday, 24 August 2018 at 00:46:14 UTC, Mike Franklin wrote: It seems, from someone without much historical perspective, that Phobos was intended to be something like the .Net Framework for D. Perhaps there are a few fundamentals (std.algorithm, std.allocator, etc.) to keep, but for the ot

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Mike Franklin via Digitalmars-d
On Friday, 24 August 2018 at 00:58:35 UTC, Guillaume Piolat wrote: D programs tend to use the C runtime directly, and quite a lot of it: https://github.com/search?l=D&q=%22import+core.stdc%22&type=Code I know. They should get that from https://github.com/D-Programming-Deimos/libc or perhaps

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Guillaume Piolat via Digitalmars-d
On Friday, 24 August 2018 at 00:56:10 UTC, Mike Franklin wrote: On Friday, 24 August 2018 at 00:53:20 UTC, Guillaume Piolat wrote: Do you also mean to reimplement everything related to FILE*? floating-point parsing and conversion to string? multithreaded malloc? Only what's need for druntime

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Mike Franklin via Digitalmars-d
On Friday, 24 August 2018 at 00:53:20 UTC, Guillaume Piolat wrote: Do you also mean to reimplement everything related to FILE*? floating-point parsing and conversion to string? multithreaded malloc? Only what's need for druntime. That would include multi-threaded malloc, but not the FILE* st

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Guillaume Piolat via Digitalmars-d
On Friday, 24 August 2018 at 00:47:18 UTC, Mike Franklin wrote: On Friday, 24 August 2018 at 00:46:14 UTC, Mike Franklin wrote: But I need it to implement `memcpy` and `memcmp` in D, so we can remove the dependency on the D standard library :-) Gah! What a typo. I mean the C standard library

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Mike Franklin via Digitalmars-d
On Friday, 24 August 2018 at 00:32:59 UTC, Guillaume Piolat wrote: For example: why implement AVX in DMD backend? Who are the users that will be delighted by that? Those interested in performance already use some other back-end, it's imo a completely useless development since _no one_ use D_

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Mike Franklin via Digitalmars-d
On Friday, 24 August 2018 at 00:46:14 UTC, Mike Franklin wrote: But I need it to implement `memcpy` and `memcmp` in D, so we can remove the dependency on the D standard library :-) Gah! What a typo. I mean the C standard library.

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Guillaume Piolat via Digitalmars-d
On Thursday, 23 August 2018 at 04:46:25 UTC, Eugene Wissner wrote: But this kind of development doesn't work anymore that well for commercial customers that aren't (only) interested in research. From this perspective D becomes over-complicated, half-finished language. And nobody can tell what w

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Everlast via Digitalmars-d
On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: On 22/08/18 21:34, Ali wrote: On Wednesday, 22 August 2018 at 17:42:56 UTC, Joakim wrote: Pretty positive overall, and the negatives he mentions are fairly obvious to anyone paying attention. Yea, I agree, the negatives are n

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Joakim via Digitalmars-d
On Thursday, 23 August 2018 at 07:37:07 UTC, Iain Buclaw wrote: On Thursday, 23 August 2018 at 06:58:13 UTC, Joakim wrote: On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: On 22/08/18 21:34, Ali wrote: On Wednesday, 22 August 2018 at 17:42:56 UTC, Joakim wrote: Pretty positi

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread bachmeier via Digitalmars-d
On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: To sum it up: fatal flaws + no path to fixing + no push from the community = inevitable eventual death. With great regrets, Shachar I want to jump in for the sake of someone from the outside coming in and reading this to s

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Trass3r via Digitalmars-d
On Thursday, 23 August 2018 at 07:37:07 UTC, Iain Buclaw wrote: Possible Solution: Make all globals hidden by default unless 'export'. Same mess as in C++. But there you have -fvisibility=hidden at least to fix it. Side effects: Everyone will be spending weeks to months fixing their librari

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Eugene Wissner via Digitalmars-d
On Thursday, 23 August 2018 at 07:37:07 UTC, Iain Buclaw wrote: Symptom: The compiler can't discard unused symbols at compile time, and so it will spend a lot of time pointlessly optimising code. Problem: D has no notion of symbol visibility. Possible Solution: Make all globals hidden by defa

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Iain Buclaw via Digitalmars-d
On Thursday, 23 August 2018 at 06:58:13 UTC, Joakim wrote: On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: On 22/08/18 21:34, Ali wrote: On Wednesday, 22 August 2018 at 17:42:56 UTC, Joakim wrote: Pretty positive overall, and the negatives he mentions are fairly obvious to

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-23 Thread Joakim via Digitalmars-d
On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: On 22/08/18 21:34, Ali wrote: On Wednesday, 22 August 2018 at 17:42:56 UTC, Joakim wrote: Pretty positive overall, and the negatives he mentions are fairly obvious to anyone paying attention. Yea, I agree, the negatives are n

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-22 Thread Mike Franklin via Digitalmars-d
On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: And it's not just Weka. I've had a chance to talk in private to some other developers. Quite a lot have serious, fundamental issues with the language. You will notice none of them speaks up on this thread. They don't see th

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-22 Thread Nicholas Wilson via Digitalmars-d
On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: No, no and no. I was holding out on replying to this thread to see how the community would react. The vibe I'm getting, however, is that the people who are seeing D's problems have given up on affecting change. It is no sec

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-22 Thread Eugene Wissner via Digitalmars-d
On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: No, no and no. I was holding out on replying to this thread to see how the community would react. The vibe I'm getting, however, is that the people who are seeing D's problems have given up on affecting change. It is no sec

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-22 Thread Dukc via Digitalmars-d
On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: Every single one of the people rushing to defend D at the time has since come around. There is still some debate on whether, points vs. counter points, choosing D was a good idea, but the overwhelming consensus inside Weka toda

D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-08-22 Thread Shachar Shemesh via Digitalmars-d
On 22/08/18 21:34, Ali wrote: On Wednesday, 22 August 2018 at 17:42:56 UTC, Joakim wrote: Pretty positive overall, and the negatives he mentions are fairly obvious to anyone paying attention. Yea, I agree, the negatives are not really negative Walter not matter how smart he is, he is one man