I've been unable to build ANYTHING with DSFML, either by using the version on
the download page, or by using the version in the SVN repository. Has anybody
else had this trouble? Can I just not use DSFML with DMD v2.051?
On Sun, 30 Jan 2011 18:23:52 +0200, Sean Eskapp
wrote:
I've been unable to build ANYTHING with DSFML, either by using the
version on
the download page, or by using the version in the SVN repository. Has
anybody
else had this trouble? Can I just not use DSFML with DMD v2.051?
Ther
I've been unable to build ANYTHING with DSFML, either by using the
version on the download page, or by using the version in the SVN
repository. Has anybody else had this trouble? Can I just not use DSFML
with DMD v2.051?
The download version is horribly outdated as "version 1.3
Hi all,
I have been working on a proposal for the upcoming GSoC, and its
to a point where I wanted to get some feedback on things.
I maintain DSFML, a wrapper and binding to the C++ game library
SFML. Essentially the core of my proposal is to add the ability
for binding to build iOS and
On Monday, 7 March 2016 at 02:34:41 UTC, Jeremy DeHaan wrote:
For those interested in seeing the actual proposal I am working
on, I have provided the link below. Just know that this is my
first draft and *a lot* of revising and editing still needs to
be done.
https://github.com/Jebbs/DSFML
still needs to be done.
https://github.com/Jebbs/DSFML/files/160669/DSFML.Summer.of.Code.Proposal.-.FirstDraft.pdf
Please let me know if you think this is worth the effort and
would make a good GSoF project.
Certainly worth the effort but I'm not sure it's a good GSoC
project, as I
On Monday, 7 March 2016 at 02:34:41 UTC, Jeremy DeHaan wrote:
Please let me know if you think this is worth the effort and
would make a good GSoF project.
I don't know, is it good project for GSoC or not, but I will be
happy if it will be done.
(and yep, I really use DSFML in my pro