GPU/CPU roadmaps

2009-08-10 Thread bearophile
D2/D3 may become a good language to create video games, this is a new interesting document that shows some of the things D2 users may want to use it for: http://graphics.cs.williams.edu/archive/SweeneyHPG2009/TimHPG2009.pdf I don't know how D2 can adapt itself to help in such regards. Bye, bear

Re: GPU/CPU roadmaps

2009-08-10 Thread davidl
在 Tue, 11 Aug 2009 08:54:07 +0800,bearophile 写道: D2/D3 may become a good language to create video games, this is a new interesting document that shows some of the things D2 users may want to use it for: http://graphics.cs.williams.edu/archive/SweeneyHPG2009/TimHPG2009.pdf I don't know ho

Re: GPU/CPU roadmaps

2009-08-10 Thread Jeremie Pelletier
davidl Wrote: > ÔÚ Tue, 11 Aug 2009 08:54:07 +0800£¬bearophile > дµÀ: > > > D2/D3 may become a good language to create video games, this is a new > > interesting document that shows some of the things D2 users may want to > > use it for: > > http://graphics.cs.williams.edu/archive/Sweeney

Re: GPU/CPU roadmaps

2009-08-10 Thread Chad J
Jeremie Pelletier wrote: > > Sweeney makes some strong points in his presentation, it's true that the line > between CPU and GPU is growing thinner and thinner, and GPU programming is > not the easiest thing to learn. I had an easier time learning ASM than I did > learning the GPU pipeline in

Re: GPU/CPU roadmaps

2009-08-11 Thread Lutger
bearophile wrote: > D2/D3 may become a good language to create video games, this is a new > interesting document that shows some of the things D2 users may want to > use it for: > http://graphics.cs.williams.edu/archive/SweeneyHPG2009/TimHPG2009.pdf > > I don't know how D2 can adapt itself to hel

Re: GPU/CPU roadmaps

2009-08-11 Thread bearophile
Chad J: >I'd love to see that, though I worry that the existing C++ codebase (mostly in >middleware) is too momentous. It's like garbage trucks on ice.< They spend lot of work and money on such code. I don't think they are so fixed on C++. So I think they are willing to change languages (to D)

Re: GPU/CPU roadmaps

2009-08-11 Thread language_fan
Tue, 11 Aug 2009 00:37:46 -0400, Jeremie Pelletier thusly wrote: > I wouldn't be surprised to see major games releases built in D in a few > years. It's quite optimistic to think that the toolchain will be usable and robust enough on the large scale in a few years. For instance adding the keywo

Re: GPU/CPU roadmaps

2009-08-11 Thread Jeremie Pelletier
language_fan Wrote: > Tue, 11 Aug 2009 00:37:46 -0400, Jeremie Pelletier thusly wrote: > > > I wouldn't be surprised to see major games releases built in D in a few > > years. > > It's quite optimistic to think that the toolchain will be usable and > robust enough on the large scale in a few ye