On 19/12/2010 14:21, Ary Borenszweig wrote:
Seeing the enemy being literally eaten by hundreds of upgraded
zerglings has no comparison. :-)
I'm more of a Protoss guy myself... Reaver drop FTW!
(I'll need to re-evaluate things with Starcraft II)
BTW, its funny to try to make some parallels bet
On 19/12/10 4:41 PM, Caligo wrote:
You are absolutely right; life sucks for many people, and that's why
some of them choose to play video games. It gives them a chance to
escape reality, and game companies exploit this to make money. Game
companies use all kinds of psychology in their games to
"Christopher Nicholson-Sauls" wrote in message
news:ienfgr$2st...@digitalmars.com...
> On 12/19/10 14:52, Nick Sabalausky wrote:
>>
>> Interesting. I don't think I would go so far as to claim that WoW was
>> unethical...just "uninteresting" ;) But that's just me. This is at least
>> one
>> thing
"Max Samukha" wrote in message
news:ien42a$26q...@digitalmars.com...
> On 12/20/2010 08:43 AM, Walter Bright wrote:
>> bearophile wrote:
>>> Many games are like drugs.
>>
>> Not for me. I get bored with games. You don't get bored with drugs.
>
> You didn't play StarCraft when you were a teenager.
On 12/19/10 14:52, Nick Sabalausky wrote:
> "Daniel Gibson" wrote in message
> news:mailman.37.1292790264.4748.digitalmar...@puremagic.com...
>> On Sun, Dec 19, 2010 at 5:41 PM, Caligo wrote:
>>> You are absolutely right; life sucks for many people, and that's why some
>>> of
>>> them choose to
Christopher Nicholson-Sauls Wrote:
> That's a (sadly common) problem with people, though; not with games.
> The same can be validly stated for television (which I usually avoid,
> anyhow), sports, over-reliance on restaurants (a personal pet peeve),
> and checking the D newsgroups... oh shi-
I ho
Nick Sabalausky Wrote:
> Yea, and another thing is the matter of art in general: If you're an
> ultra-utilitarian like Christopher seems to be (and even most programmers
> aren't ultra-utilitarian), then art can be seen as lacking significant
> contribution to society.
I think, the effect of a
On 12/19/10 14:00, Nick Sabalausky wrote:
> "Caligo" wrote in message
> news:mailman.30.1292776925.4748.digitalmar...@puremagic.com...
>> You are absolutely right; life sucks for many people, and that's why some
>> of
>> them choose to play video games. It gives them a chance to escape
>> real
On 12/20/10 04:25, Max Samukha wrote:
> On 12/19/2010 09:48 PM, Nick Sabalausky wrote:
>
>>>
>>
>> Assuming you meant that as a sarcastic counter-example: There may be
>> ways in
>> which they make life suck less, but *overall*, they're generally
>> considered
>> to make life suck *more*. So the "
Caligo Wrote:
> You are absolutely right; life sucks for many people, and that's why some of
> them choose to play video games. It gives them a chance to escape reality,
> and game companies exploit this to make money. Game companies use all kinds
> of psychology in their games to keep you playi
On 12/19/2010 09:48 PM, Nick Sabalausky wrote:
Assuming you meant that as a sarcastic counter-example: There may be ways in
which they make life suck less, but *overall*, they're generally considered
to make life suck *more*. So the "make life suck less" rule still holds.
Although, if you me
On 12/20/2010 08:43 AM, Walter Bright wrote:
bearophile wrote:
Many games are like drugs.
Not for me. I get bored with games. You don't get bored with drugs.
You didn't play StarCraft when you were a teenager.
bearophile wrote:
Many games are like drugs.
Not for me. I get bored with games. You don't get bored with drugs.
Games as worthless as movies and music or any kind of art.
--
Using Opera's revolutionary email client: http://www.opera.com/mail/
You are absolutely right; life sucks for many people, and that's why
some of
them choose to play video games. It gives them a chance to escape
reality,
and game companies exploit this to make money. Game companies use all
kinds
of psychology in their games to keep you playing as long as pos
"Nick Sabalausky" wrote in message
news:ielrdu$2p8...@digitalmars.com...
> "Daniel Gibson" wrote in message
> news:mailman.37.1292790264.4748.digitalmar...@puremagic.com...
>>On Sun, Dec 19, 2010 at 5:41 PM, Caligo wrote:
>>> You are absolutely right; life sucks for many people, and that's why
"Daniel Gibson" wrote in message
news:mailman.37.1292790264.4748.digitalmar...@puremagic.com...
>On Sun, Dec 19, 2010 at 5:41 PM, Caligo wrote:
>> You are absolutely right; life sucks for many people, and that's why some
>> of
>> them choose to play video games. It gives them a chance to escape
On Sun, Dec 19, 2010 at 5:41 PM, Caligo wrote:
> You are absolutely right; life sucks for many people, and that's why some of
> them choose to play video games. It gives them a chance to escape reality,
> and game companies exploit this to make money. Game companies use all kinds
> of psychology
Adam D. Ruppe wrote:
Patrick Down wrote:
bearophile Wrote:
Yet I hope Walter will not waste 6 hours every day *playing* World of warcraft
:-)
He does however write games sometimes: http://www.classicempire.com/
I've never played WoW, but I have played Empire, and let me tell you,
it waste
"Christopher Nicholson-Sauls" wrote in message
news:iekles$79...@digitalmars.com...
> On 12/18/10 14:12, Nick Sabalausky wrote:
>> "Nick Sabalausky" wrote in message
>> news:iej46p$42...@digitalmars.com...
>>> "Caligo" wrote in message
>>> news:mailman.5.1292651710.4588.digitalmar...@puremagic.
"Caligo" wrote in message
news:mailman.30.1292776925.4748.digitalmar...@puremagic.com...
> You are absolutely right; life sucks for many people, and that's why some
> of
> them choose to play video games. It gives them a chance to escape
> reality,
> and game companies exploit this to make mon
"Max Samukha" wrote in message
news:iekuac$qr...@digitalmars.com...
> On 12/18/2010 10:03 PM, Nick Sabalausky wrote:
>> "Caligo" wrote in message
>> news:mailman.5.1292651710.4588.digitalmar...@puremagic.com...
>>>
>>> IMO there is no honor in game development as it contributes nothing to
>>> so
Caligo:
> Game companies use all kinds
> of psychology in their games to keep you playing as long as possible. That
> is why to me there is no honor in game development. Also, I never said it's
> worthless; they make tons of money, and that's almost always at the expense
> of people like you.
M
Patrick Down wrote:
> bearophile Wrote:
>> Yet I hope Walter will not waste 6 hours every day *playing* World of
>> warcraft :-)
> He does however write games sometimes: http://www.classicempire.com/
I've never played WoW, but I have played Empire, and let me tell you,
it wastes a lot more than
You are absolutely right; life sucks for many people, and that's why some of
them choose to play video games. It gives them a chance to escape reality,
and game companies exploit this to make money. Game companies use all kinds
of psychology in their games to keep you playing as long as possible.
bearophile Wrote:
> Yet I hope Walter will not waste 6 hours every day *playing* World of
> warcraft :-)
He does however write games sometimes: http://www.classicempire.com/
Seeing the enemy being literally eaten by hundreds of upgraded
zerglings has no comparison. :-)
On Sun, 19 Dec 2010 05:19:50 -0500
bearophile wrote:
> Yet I hope Walter will not waste 6 hours every day *playing* World of
> warcraft :-)
rather The Battle for Wesnoth ;-)
Denis
-- -- -- -- -- -- --
vit esse estrany ☣
spir.wikidot.com
On 12/18/2010 10:03 PM, Nick Sabalausky wrote:
"Caligo" wrote in message
news:mailman.5.1292651710.4588.digitalmar...@puremagic.com...
IMO there is no honor in game development as it contributes nothing to
society. I've rarely played any,
I gotta jump on this as being a giant load of preten
On 12/19/10 04:19, bearophile wrote:
> Christopher Nicholson-Sauls:
>
>> So no, games in and of themselves don't contribute anything -- if you
>> don't count fun, and honestly, I do count it -- but they have been a
>> driving force behind a lot of innovation.
>
> Yet I hope Walter will not waste
Christopher Nicholson-Sauls:
> So no, games in and of themselves don't contribute anything -- if you
> don't count fun, and honestly, I do count it -- but they have been a
> driving force behind a lot of innovation.
Yet I hope Walter will not waste 6 hours every day *playing* World of warcraft
:
On 12/18/10 14:12, Nick Sabalausky wrote:
> "Nick Sabalausky" wrote in message
> news:iej46p$42...@digitalmars.com...
>> "Caligo" wrote in message
>> news:mailman.5.1292651710.4588.digitalmar...@puremagic.com...
>>>
>>> IMO there is no honor in game development as it contributes nothing to
>>>
"Nick Sabalausky" wrote in message
news:iej46p$42...@digitalmars.com...
> "Caligo" wrote in message
> news:mailman.5.1292651710.4588.digitalmar...@puremagic.com...
>>
>> IMO there is no honor in game development as it contributes nothing to
>> society. I've rarely played any,
>
> I gotta jump
"Caligo" wrote in message
news:mailman.5.1292651710.4588.digitalmar...@puremagic.com...
>
> IMO there is no honor in game development as it contributes nothing to
> society. I've rarely played any,
I gotta jump on this as being a giant load of pretentous bullshit. First of
all, there's the pat
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